Dungeon Crawl Stone Soup version 0.27-a0-760-gc38aae3 (webtiles) character file. Game seed: 3779543750486080166 25 arb the Magician (level 3, -2/25 HPs) Began as a Djinni Hedge Wizard on Mar 24, 2021. Killed by Freeze ... generated by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1905 turns). arb the Magician (Djinni Hedge Wizard) Turns: 1905, Time: 00:02:25 Health: -2/25 AC: 3 Str: 9 XL: 3 Next: 4% Gold: 108 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + + . SeeInvis . e - +0 trident rCold x . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons e - a +0 trident (weapon) Missiles g - 13 poisoned darts Armour b - a +0 robe c - a +0 hat (worn) f - a +0 leather armour (worn) h - a +0 ring mail Scrolls a - a scroll of teleportation {unknown} d - a scroll of summoning {unknown} Potions i - a potion of curing j - a potion of haste {unknown} Skills: + Level 0.3 Fighting + Level 0.7 Armour + Level 2.8 Dodging + Level 1.7 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 8% 1 b - Blink Tloc N/A N/A 12% 2 c - Call Imp Summ 11% N/A 12% 2 d - Slow Hex 11% N/A 12% 2 e - Conjure Flame Conj/Fire 11% 6-21 24% 3 f - Mephitic Cloud Conj/Pois/Air 11% N/A 24% 3 g - Summon Small Mammal Summ 44% N/A 8% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your crimson imp disappears in a puff of smoke! You hit the endoplasm but do no damage. The jackal closely misses you. Your white imp hits the jackal. The jackal dies! The endoplasm closely misses you. The jackal completely misses you. Your white imp barely misses the jackal. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Spell assigned to 'g'. The power to cast Summon Small Mammal wells up from within. The jackal bites you. Your white imp gestures at the endoplasm. The puff of frost hits the jackal! The jackal dies! The jackal bites you but does no damage. The jackal barely misses you. Things that are here: 4 stones; a +0 dagger The jackal closely misses something. The jackal closely misses you. The jackal barely misses your white imp. There is a stone staircase leading down here. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses your white imp. Your white imp hits the jackal. Your white imp freezes the jackal. The jackal dies! You fly downwards. Level annotation: Terence There is a stone staircase leading up here. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #### #... ##### #########.## #...# ##### #......##.# #...# #...# #^.....##.# ####...# #.#.#######......##.## ...#...# #...J@....'......##... ...#...#######.#######......##### .≈≈..............# #......# ≈§≈≈.....(..#...<# #......##### §§≈≈≈.......#....#####.###..#.... §≈≈≈................##.#....#.### ≈§≈§.........@...##.##.#.#.##.... ≈≈§...#...........#.##...#.....## ≈≈≈...#..<....#.....##########.# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) 3 jackals (D:1) 2 quokkas (D:2) A ball python (D:2) 3 kobolds (D:1) 2 rats 15 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) 2 goblins (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 8 creatures vanquished. Vanquished Creatures (others) A rat (D:2) 1 creature vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arb the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Found a runed translucent door. 258 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 719 | D:1 | Reached skill level 3 in Spellcasting 1587 | D:3 | Noticed Terence 1589 | D:3 | Noticed Sigmund 1895 | D:1 | Reached XP level 3. HP: 11/25 MP: 0/0 1895 | D:1 | Learned a level 1 spell: Summon Small Mammal 1905 | D:2 | Killed from afar by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms D:2: layout_basic, nrook_uturn, chequers_serial_rivers_micro_d, lemuel_old_faithful D:3: layout_loops_ring, chequers_serial_rivers_micro_d, uniq_grinder, uniq_sigmund, uniq_natasha, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Fighting | | 0.3 Armour | | 0.7 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Dagger || 9 Trident || 35 Cast: Magic Dart || 17 Call Imp || 11 Use: Potion || 1 Armor: Leather armour || 23 Robe || 2 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1916 | 1902 | 14 | 234 | 1365 | 3 | 638.7 | Dungeon | 1916 | 1902 | 14 | 234 | 1365 | 3 | 638.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1150 daAuts D:2: 761 daAuts D:3: 3 daAuts