arb Level 1 of the Dungeon (3, -23, D:1) a +0 short sword (4, -23, D:1) a +0 dagger (5, -24, D:1) a +0 dagger (10, -12, D:1) a +0 mace (16, -16, D:1) a +0 club (17, -15, D:1) a +0 whip (23, -29, D:1) a +0 short sword (24, -20, D:1) a +0 dagger (28, -33, D:1) a +0 club (30, -32, D:1) a +0 hand axe (41, -10, D:1) a +0 robe (45, -13, D:1) a +0 club a stone a +0 dagger a +0 whip Level 2 of the Dungeon (11, 10, D:2) a +0 war axe (12, 9, D:2) a +0 quarterstaff (12, 19, D:2) a +0 short sword (20, 19, D:2) a +0 dagger (21, 30, D:2) a +0 robe (23, -4, D:2) a +0 dagger (23, 28, D:2) 24 arrows (23, 33, D:2) a +0 dagger (33, 35, D:2) a +0 dagger a +0 short sword a +0 whip a +0 short sword (34, 35, D:2) a +0 club (38, 28, D:2) a +0 dagger (39, 27, D:2) a +0 leather armour (47, 9, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Araz's Book Emporium a book of Necromancy (330 gold) a book of Maledictions (275 gold) a book of Misfortune (220 gold) a book of Frost (385 gold) the Almanac of Earthen Black Magic (742 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Sublimation of Blood Necromancy 2 no c - Passwall Transmutation/Earth 2 no d - Animate Armour Summoning/Earth 4 no e - Lee's Rapid Deconstruction Earth 5 no f - Excruciating Wounds Necromancy 5 no a book of Misfortune (220 gold) a book of Hexes (550 gold) a book of Minor Magic (220 gold) a book of Conjurations (330 gold) a book of the Tempests (770 gold) a book of Callings (330 gold) (6, 10, D:3) a hobgoblin corpse (skeletalised by now) (9, -3, D:3) a hobgoblin corpse (skeletalised by now) (10, -9, D:3) a bat corpse (skeletalised by now) (32, -11, D:3) a +0 whip Level 5 of the Dungeon (18, -7, D:5) a +0 spear a gnoll corpse (28, -15, D:5) a +0 giant club (35, -9, D:5) 5 large rocks