arb Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -1, D:1) a +0 club (11, 14, D:1) a +0 club (12, 17, D:1) a +0 club a +0 dagger (34, 26, D:1) a +0 dagger (34, 27, D:1) 4 stones (37, 15, D:1) 22 stones Level 2 of the Dungeon [Shop] Umagruuze's Assorted Antiques a scroll of fog (48 gold) the +7 chain mail of Siorch {rPois rCorr MP+9} (1804 gold) It protects you from poison. It affects your magic capacity (+9). It protects you from acid and corrosion. a +0 hunting sling (36 gold) a potion of brilliance (96 gold) the +0 plate armour of Cahe {+Inv rF+++ rC- Str-4} (1358 gold) It affects your strength (-4). It renders you almost immune to fire. It makes you vulnerable to cold. It lets you turn invisible. a scroll of identify (48 gold) a +0 ring mail (96 gold) a ring of flight (420 gold) a +0 club (24 gold) (0, 0, D:2) a +0 dagger (4, -12, D:2) a +0 dagger a stone (6, 1, D:2) a +0 dagger (23, -19, D:2) a +0 dagger (35, -16, D:2) a +0 club (50, -12, D:2) 23 stones Level 3 of the Dungeon (18, -3, D:3) 2 stones (31, -9, D:3) a +1 helmet a +0 robe a +0 dagger a +0 animal skin (32, -9, D:3) a +0 club (33, -40, D:3) a +0 robe (34, -12, D:3) a +0 dagger (35, -12, D:3) a +0 club a +0 hunting sling 9 stones (35, -11, D:3) a +0 hunting sling a +0 club a +0 hunting sling 27 stones (36, -31, D:3) a +0 dagger (37, -30, D:3) a +1 vorpal scythe a +0 robe (37, -6, D:3) a +2 dagger of flaming (44, -27, D:3) 7 poisoned darts (51, -17, D:3) a +0 club (52, -19, D:3) a +0 dagger (52, 0, D:3) 26 stones (53, -2, D:3) a +0 leather armour (53, 5, D:3) a +0 dagger a +0 robe (59, -20, D:3) an amulet of faith Level 4 of the Dungeon (2, -7, D:4) a +0 leather armour (20, 11, D:4) 12 arrows (21, 20, D:4) a +0 barding (25, -15, D:4) 17 stones (29, 10, D:4) a +0 scale mail (30, 7, D:4) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 leather armour (37, 21, D:4) a +0 leather armour a +0 short sword (38, -2, D:4) a +0 dagger a +0 robe (39, 27, D:4) a +0 leather armour (43, -5, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a potion of curing (0, 1, D:5) 11 gold pieces (7, 0, D:5) a +6 ring of dexterity (16, -5, D:5) a +0 club a +0 robe a +0 club (17, -4, D:5) a +0 whip (18, -5, D:5) a +0 spear (18, -4, D:5) a +0 spear (20, 21, D:5) 27 stones (23, 8, D:5) a +0 chain mail a +0 dagger (23, 9, D:5) a +0 club (24, 8, D:5) a +0 hand axe (27, 14, D:5) 12 poisoned darts (30, -8, D:5) 21 stones (31, -9, D:5) a +0 dagger (33, -8, D:5) a +0 mace (34, -9, D:5) a +0 whip (34, -8, D:5) a +0 scale mail a +0 dagger (37, -16, D:5) a +0 dagger (38, -19, D:5) a +1 vampiric whip (39, -18, D:5) a +0 leather armour a +0 club (41, -19, D:5) a +0 hand axe a +0 scale mail Level 6 of the Dungeon [Shop] Suqerif's Distillery a potion of invisibility (80 gold) a potion of brilliance (40 gold) a potion of ambrosia (80 gold) a potion of cancellation (80 gold) a potion of attraction (30 gold) a potion of berserk rage (50 gold) a potion of mutation (80 gold) a potion of attraction (30 gold) [Shop] Hilicse's Elemental Accessories a tin of tremorstones (2/2) (440 gold) a wand of iceblast (14) (198 gold) a staff of air (275 gold) the Tome of the Blaze (622 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Sticky Flame Conjuration/Fire 4 no d - Fireball Conjuration/Fire 5 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Ignition Fire 8 no (0, 0, D:6) a +0 dagger a +0 robe (5, 17, D:6) a +0 spear (5, 18, D:6) a +0 whip (still there?) a +0 leather armour (still there?) a +0 dire flail (still there?) a +0 robe (still there?) (6, 0, D:6) a +0 spear (7, 5, D:6) a +0 dire flail (7, 18, D:6) a potion of heal wounds (7, 19, D:6) a wand of acid (8) (8, 18, D:6) a +0 cloak of poison resistance (9, 17, D:6) a +0 scale mail (9, 18, D:6) a +0 mace (9, 19, D:6) a potion of attraction (12, 20, D:6) 19 arrows (15, 12, D:6) 19 stones (16, 9, D:6) 11 poisoned darts a +0 leather armour (18, 14, D:6) a +0 robe (19, 16, D:6) a +0 dagger (39, 17, D:6) a +0 short sword (39, 29, D:6) a +0 flail (39, 30, D:6) a +0 flail (40, 30, D:6) a +0 whip (48, 32, D:6) 11 gold pieces (48, 33, D:6) 14 gold pieces (51, 29, D:6) 21 sling bullets (56, 30, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon [Shop] Nyifo Taithu's Antique Weapon Emporium a +2 great mace of venom (514 gold) the +5 great mace of Joyful Slaughter {flame, Will+ Int+3 Dex+5} (1718 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+5). It increases your willpower. a +0 falchion (78 gold) a +0 club (26 gold) a +0 dire flail (104 gold) a +0 whip (65 gold) a +0 dagger (52 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1929 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 quarterstaff (104 gold) (2, 27, D:7) a +0 mace (3, 31, D:7) a scroll of enchant armour (25, 21, D:7) a +0 mace of draining (25, 22, D:7) a potion of haste (26, 21, D:7) 15 gold pieces (26, 22, D:7) a +0 whip (27, 21, D:7) 27 gold pieces (27, 22, D:7) 11 gold pieces (30, 9, D:7) a +0 robe (33, 21, D:7) 10 poisoned darts (34, 22, D:7) a +0 war axe (35, 22, D:7) a +0 pair of boots (37, 31, D:7) a +0 leather armour a +0 whip (42, 31, D:7) 22 sling bullets the Ecumenical Temple