arb Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 6, D:1) a +0 dagger (7, 1, D:1) a +0 short sword (7, 7, D:1) a +0 whip (15, -2, D:1) a staff of air (18, 0, D:1) a +0 dagger (23, 34, D:1) a +0 dagger (25, 34, D:1) a +0 robe (26, 4, D:1) a +0 club (28, 21, D:1) a +0 dagger (34, 25, D:1) 22 stones (36, 31, D:1) a +0 club (38, 32, D:1) a +0 dagger (48, 33, D:1) a +0 dagger (50, 1, D:1) 30 stones Level 2 of the Dungeon [Shop] Coubaisk's Jewellery Boutique a +6 ring of strength (585 gold) a ring of positive energy (200 gold) a +6 ring of strength (585 gold) a ring of ice (250 gold) an amulet of guardian spirit (300 gold) a ring of poison resistance (200 gold) a ring of willpower (250 gold) a ring of positive energy (200 gold) an amulet of the acrobat (300 gold) a ring of protection from fire (250 gold) a ring of fire (250 gold) the ring of the Omega Point {+Blink Will+} (390 gold) [ring of willpower] It lets you blink. It increases your willpower. (0, 0, D:2) 21 stones (3, -4, D:2) 17 stones (7, -4, D:2) a +0 short sword (17, 22, D:2) a +0 scale mail (18, 22, D:2) 15 stones (19, 18, D:2) a +0 dagger 3 stones (22, 33, D:2) a +0 mace (44, 20, D:2) 33 stones Level 3 of the Dungeon [Shop] Ogososs's Antique Weapon Shoppe a +3 great sword of holy wrath (516 gold) a +5 great mace of draining (696 gold) a +2 short sword of holy wrath (313 gold) a +0 mace (54 gold) a +0 hand axe (54 gold) the +6 falchion of Blood-Lust {freeze, rC+ Will+} (990 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It increases your willpower. a +0 arbalest (81 gold) a +0 hand axe (54 gold) a +4 arbalest (477 gold) a +2 dagger of distortion (306 gold) [Shop] Yxkoth's Antique Weapon Shoppe a +0 halberd (84 gold) a +0 shortbow (63 gold) a +0 rapier (84 gold) a +0 short sword (63 gold) a +0 short sword (63 gold) a +0 quarterstaff (84 gold) a +2 mace of protection (327 gold) a +0 quarterstaff (84 gold) a +0 hand crossbow (73 gold) a +0 short sword (63 gold) a +0 rapier (84 gold) a +0 hand axe (63 gold) [Shop] Nerch's Antique Weapon Emporium a +2 great sword of distortion (817 gold) the +8 flail "Death Rattle" {freeze, Str+6 Dex+2} (2032 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (+2). a +1 hand crossbow of freezing (385 gold) a +0 shortbow (87 gold) a +0 quarterstaff (116 gold) a +0 short sword (87 gold) a +0 dagger (58 gold) a +0 battleaxe (188 gold) a +0 long sword (101 gold) [Shop] Zawkir's Jewellery Emporium an amulet of the acrobat (300 gold) a +6 ring of dexterity (585 gold) an amulet of reflection (300 gold) an amulet of the acrobat (300 gold) a ring of fire (250 gold) a +6 ring of strength (585 gold) a ring of ice (250 gold) a +4 ring of protection (360 gold) an amulet of reflection (300 gold) (0, 0, D:3) the +2 spear "Estroawa" {pain, Contam +Rage rPois SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you see invisible. It lets you go berserk. It causes magical contamination when unequipped. (5, 3, D:3) a +0 club (12, 10, D:3) a +0 spear (16, -29, D:3) a +0 chain mail (16, -18, D:3) a +0 spear (17, 5, D:3) 4 stones a +0 short sword (18, -15, D:3) a +0 animal skin a +0 hand axe (20, -8, D:3) a +0 chain mail (23, 11, D:3) a +0 short sword (26, 13, D:3) 8 stones (29, -1, D:3) a +2 whip of flaming a +0 robe (30, 0, D:3) a +2 dagger of flaming Level 4 of the Dungeon (0, 0, D:4) a +0 triple crossbow (14, -15, D:4) a +0 trident (16, -15, D:4) a +0 club (16, -9, D:4) a +0 robe 4 stones a +0 whip (17, -15, D:4) 22 stones (20, 17, D:4) a +0 flail (32, 14, D:4) a +0 dagger (40, -9, D:4) 14 stones (46, -4, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 41, D:5) a +0 battleaxe (2, 35, D:5) a +0 short sword a +0 falchion a +0 leather armour a +0 dagger a +0 leather armour (6, 10, D:5) a +0 trident a +0 ring mail (6, 11, D:5) a +0 war axe a +0 leather armour a +0 flail a +0 ring mail a +0 flail a +0 leather armour (6, 18, D:5) a +0 hunting sling (6, 49, D:5) 27 stones (19, 21, D:5) a +0 whip (24, 4, D:5) a +0 short sword (26, 33, D:5) a +0 hunting sling (29, 9, D:5) a +0 club (29, 13, D:5) a +0 whip (37, 18, D:5) a +0 mace (38, 10, D:5) a +0 halberd (40, 6, D:5) a +0 long sword (49, 19, D:5) a +0 robe (50, 17, D:5) a +0 whip a +0 leather armour (50, 18, D:5) a +0 whip a +0 club (51, 24, D:5) 24 stones (57, 15, D:5) a +0 dagger