Dungeon Crawl Stone Soup version 0.28-a0-1206-g193881a (webtiles) character file. Game seed: 4734423429232706045 9 arb the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Dec 20, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (421 turns). arb the Conjurer (Draconian Conjurer) Turns: 421, Time: 00:00:37 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 18 God: Gold: 53 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Jewellery b - an amulet of faith Potions a - a potion of attraction {unknown} c - a potion of brilliance {unknown} d - a potion of haste {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Tukima's Dance Hex 1% N/A 47% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You see here a hobgoblin corpse. A frilled lizard comes into view. Found a fuming dark potion. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Unknown command. d - a fuming dark potion Save game and exit? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.## # #. .... ###.†.### #.# ...####.......## #.. ...##........... #.# ..#.....†###.... #.# .........# #.#.. #######.######.##>.....###.#.# ...............#........##.#.# .........†...@##.............. #####..#####.##........##...# #..#####.###......###.... #.............#.........# ##.#####.####...#.####.## #.# #.# ......####.## #.## #.. ...(.......... #..# #####......####.#. ##.# ##...#........ There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arb the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 330 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 421 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, serial_shops, shop Action || total -------------------------++------- Melee: Unarmed || 2 Tailslap || 1 Cast: Magic Dart || 14 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 421 | 421 | 0 | 0 | 371 | 1 | 421.0 | Dungeon | 421 | 421 | 0 | 0 | 371 | 1 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 421 daAuts