Dungeon Crawl Stone Soup version 0.28-a0-1227-ga9037bb (webtiles) character file. Game seed: 11913415519064169648 0 arb the Caller (level 1, -4/13 HPs) Began as a Merfolk Summoner on Dec 22, 2021. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (20 turns). arb the Caller (Merfolk Summoner) Turns: 20, Time: 00:00:28 Health: -4/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, arb the Merfolk Summoner. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A quokka comes into view. You see here a scroll labelled POPHYM ZIQIG. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. You swap places. The helpless quokka fails to defend itself. You hit the quokka. The quokka is lightly wounded. The quokka barely misses you. You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka misses you. The quokka bites you. You barely miss the quokka. The quokka barely misses you. Your bat barely misses the quokka. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat completely misses the quokka. Your bat barely misses the quokka. The quokka barely misses you. You hit the quokka but do no damage. Your bat hits the quokka. The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your bat barely misses the quokka. You barely miss the quokka. The quokka is lightly wounded. Your bat barely misses the quokka. The quokka bites you. You die... ..# #.# #.# #.# ..# #####+# #.# +.....# #.# #.....###@# #..><.#.rb# #.....#+#?# #.....'.#.# #######.#.# #......# ####.#.# +.#.# #.#.# You could see a quokka (ally target) and a friendly bat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arb the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, shapermc_ecumenical_altar_mp_vishouse Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Summon Small Mamm || 1 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 10 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 10 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts