Dungeon Crawl Stone Soup version 0.28-a0-1389-gc726bef (webtiles) character file. Game seed: 18308592262995885035 25 arb the Magician (level 2, -11/21 (22) HPs) Began as a Draconian Hedge Wizard on Jan 2, 2022. Mangled by a gnoll (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1742 turns). arb the Magician (Draconian Hedge Wizard) Turns: 1742, Time: 00:02:07 HP: -11/21 (22) AC: 4 Str: 12 XL: 2 Next: 82% MP: 2/6 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . f - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . b - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: lightly drained A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 mace f - a +2 dagger of draining (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of amnesia {unknown} Skills: + Level 0.8 Fighting - Level 1.9 Maces & Flails - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 1.4 Conjurations + Level 1.0 Summonings + Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Call Imp Summ 4% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Slow Hex 8% N/A 22% 1 Conjure Flame Conj/Fire 4% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You climb downwards. There is a stone staircase leading up here. The endoplasm quivers. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp blinks! Casting: Call Imp (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Your crimson imp hits the endoplasm. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. Your crimson imp hits the endoplasm. The gnoll misses you. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Your crimson imp hits the endoplasm. The endoplasm dies! You see here a throwing net. You tear a large gash into the net. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! Unknown command. You struggle against the net. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Your crimson imp hits the gnoll. You struggle against the net. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the gnoll. You aren't carrying any potions. You shred the net and break free! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... .....#...ggg.# #....<## ### #..#.#.### #............ #.# #.#.#.### #.# #K...## #.# #g#g# ####.####5..# #.......@...# #.##<######.# #.# # #.# #.# #.# #.# #.# #.# You could see 2 gnolls, a kobold and a friendly crimson imp (summoned). Vanquished Creatures A dart slug (D:1) 4 goblins (D:1) A hobgoblin (D:1) 6 jackals (D:1) 3 quokkas (D:1) 2 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arb the Draconian Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 680 | D:1 | Reached skill level 1 in Maces & Flails 786 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 1698 | D:1 | Learned a level 2 spell: Call Imp 1741 | D:2 | HP: 1/21 [gnoll (1)] 1742 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_loops_ring, basic_ecumenical_altar, lemuel_old_faithful Skill XL: | 1 | ---------------+----+----- Maces & Flails | 1 | 1.9 Fighting | | 0.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Conjurations | | 1.4 Summonings | | 1.0 Translocations | | 1.1 Action || total -------------------------++------- Melee: Mace || 28 Cast: Magic Dart || 46 Call Imp || 1 Armor: Skin || 14 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1751 | 1709 | 42 | 0 | 1430 | 2 | 875.5 | Dungeon | 1751 | 1709 | 42 | 0 | 1430 | 2 | 875.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1734 daAuts D:2: 17 daAuts