Dungeon Crawl Stone Soup version 0.28-a0-1389-gc726bef (webtiles) character file. Game seed: 12190862730339488286 144 arb the Conjurer (level 5, -3/35 HPs) Began as a Human Conjurer on Jan 3, 2022. Was an Initiate of Vehumet. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:52 (3179 turns). arb the Conjurer (Human Conjurer) Turns: 3179, Time: 00:04:53 Health: -3/35 AC: 7 Str: 7 XL: 5 Next: 51% Magic: 4/8 EV: 9 Int: 21 God: Vehumet [......] Gold: 17 SH: 0 Dex: 9 Spells: 2/8 levels left rFire . . . SeeInvis . l - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 ring mail rPois . Reflect . (helmet restricted) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... Clarity + (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-3 -> -8), hasted, very quick A: horns 1, clarity, clumsy 1, shaggy fur 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons f - a +0 flail l - a +2 dagger of electrocution (weapon) Missiles e - 127 stones Armour a - a +0 robe b - a +0 cloak (worn) h - a +0 ring mail (worn) k - a +0 leather armour Scrolls c - 2 scrolls of noise {unknown} g - a scroll of acquirement {unknown} i - a scroll of torment {unknown} o - a scroll of fog {unknown} q - a scroll of teleportation {unknown} r - a scroll of immolation {unknown} s - a scroll of identify {unknown} Potions j - a potion of heal wounds {unknown} m - a potion of flight Skills: * Level 0.8 Short Blades - Level 0.7 Maces & Flails - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting - Level 6.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 56% 2d6 6% 2 c - Mephitic Cloud Conj/Pois/Air 10% N/A 56% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 41% 3 Fulminant Prism Conj/Hex 7% 3d7 82% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 82% 4 Ignite Poison Fire/Tmut/Pois 2% N/A 83% 3 Freezing Cloud Conj/Ice/Air 5% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You possess an exceptional clarity of mind. You are clumsy. (Dex -2) You are covered in fur. (AC +1) Message History The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray misses the scorpion. You finish channelling your searing ray. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You feel sick. The scorpion stings you! You are more poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of flight. You feel very buoyant. You fly up into the air. You feel very sick. The scorpion closely misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You float gracefully downwards. You feel very sick. The scorpion completely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You feel clumsy. Fur sprouts all over your body. Your thoughts seem clearer. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you! You die... #.......... #.......... # #.......... #. #.......... #.. ######........# #... #....#........# #.... #....#........+ +....(#..s@'..<.....# #.....'....#........# #.....###+##........# #............#####+## #... ........# ... ........# .# #.......# #.......# +.......# You could see a scorpion. Vanquished Creatures A hound (D:3) An orc wizard (D:3) 3 adders 2 worms 2 dart slugs (D:1) 2 orcs (D:3) 4 ball pythons 8 bats 7 endoplasms 7 goblins 4 hobgoblins 2 frilled lizards 5 kobolds 5 rats 53 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arb the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 765 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1043 | D:2 | Learned a level 2 spell: Searing Ray 1129 | D:2 | Reached skill level 5 in Conjurations 1614 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 2212 | D:3 | Found a radiant altar of Vehumet. 2224 | D:3 | Became a worshipper of Vehumet 2334 | D:3 | Reached XP level 5. HP: 21/35 MP: 2/8 2513 | D:3 | Reached skill level 6 in Conjurations 2572 | D:3 | Found Gammoile's Armour Shoppe. 3154 | D:4 | Learned a level 3 spell: Mephitic Cloud 3179 | D:4 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3179 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 3179 | D:4 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 3179 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3179 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, minmay_misc_feat_alley, nrook_mini_backslash, minmay_misc_feat_ornament D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_vehumet_altar_sigil, serial_shops, shop_fountains D:4: layout_gridville, grunt_temple_overflow_diamond, ebering_ghost_disaster_area, uniq_edmund, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.1 Short Blades | | 0.8 Maces & Flails | | 0.7 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Flail | 8 | || 8 Dagger | | 10 || 10 Cast: Magic Dart | 71 | 41 || 112 Searing Ray | | 4 || 4 Use: Potion | | 4 || 4 Armor: Ring mail | 7 | 6 || 13 Dodge: Dodged | 14 | 12 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3180 | 3128 | 52 | 183 | 2453 | 4 | 795.0 | Dungeon | 3180 | 3128 | 52 | 183 | 2453 | 4 | 795.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1153 daAuts D:3: 1137 daAuts D:1: 860 daAuts D:4: 28 daAuts