arb Level 1 of the Dungeon (22, 14, D:1) a +0 club (23, -11, D:1) 11 stones (37, -20, D:1) a +0 club (45, -15, D:1) a +0 club (53, -4, D:1) a +0 chain mail Level 2 of the Dungeon (2, 0, D:2) a +2 tower shield (2, 1, D:2) 14 stones (2, 7, D:2) a +0 dagger (3, -2, D:2) a +0 whip (4, 0, D:2) a +0 dagger 2 stones (14, 41, D:2) a +0 dagger a stone 18 arrows (20, -7, D:2) 21 sling bullets (21, 48, D:2) a +0 short sword (22, 41, D:2) a +0 robe (35, 51, D:2) a +2 flail of protection (35, 55, D:2) a +0 dagger (53, 8, D:2) a +0 club (56, 9, D:2) a +0 club a stone (59, 47, D:2) a +0 dagger Level 3 of the Dungeon (6, 0, D:3) the +2 hunting sling "Uzuzador" {flame, rPois Int+3 Dex-5} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rPois: It protects you from poison. (11, 25, D:3) a rat corpse (20, 26, D:3) a +0 short sword a stone a kobold corpse (22, 24, D:3) a worm corpse (23, 11, D:3) a +0 club a goblin corpse (24, 12, D:3) 18 arrows (24, 26, D:3) 5 boomerangs (29, 20, D:3) a hobgoblin corpse (skeletalised by now)