Dungeon Crawl Stone Soup version 0.28-a0-1447-ga5a8893 (webtiles) character file. Game seed: 8714138407988080356 2 arb the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Arcane Marksman on Jan 10, 2022. Slain by a goblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (87 turns). arb the Vexing (Deep Elf Arcane Marksman) Turns: 87, Time: 00:00:21 Health: 0/11 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 16 arrows (quivered ammo) Armour d - a +0 robe (worn) Scrolls b - 2 scrolls of noise {unknown} e - a scroll of teleportation {unknown} Skills: + Level 0.7 Fighting + Level 2.6 Bows + Level 2.5 Dodging + Level 1.5 Spellcasting + Level 4.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A rat comes into view. Found a scroll labelled OFOCZU ICUTT. Fire: 20 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (59% to hit) You shoot an arrow. The arrow hits the rat. You kill the rat! There is an open door here. e - a scroll labelled OFOCZU ICUTT c - 20 arrows (gained 1) As you open the door, it creaks loudly! There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. Unknown command. Fire: 20 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (51% to hit) You shoot an arrow. The arrow barely misses the goblin. The goblin hits you with a +0 club. Fire: 19 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (51% to hit) You shoot an arrow. The arrow closely misses the goblin. The goblin hits you with a +0 club. Unknown command. Fire: 18 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (51% to hit) You shoot an arrow. The arrow hits the goblin but does no damage. The goblin closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: 17 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (51% to hit) You shoot an arrow. The arrow barely misses the goblin. The goblin hits you with a +0 club. You die... .... #+## ... ##...## ... #.....## ## #.# .......## ##.##.# ........####...#.## ........+.........## ........# #(..g@..# .......## ##.#...## #.....## # #..## ##...## #.## ##'## #.# #.# #.# #.# #.# ##.## #.# ##...##### #.# You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arb the Deep Elf Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 87 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_corners Action || total -------------------------++------- Fire: Shortbow || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 54 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 54 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts