Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 10774318357754353482 39 arghonaut the Caller (level 3, -12/25 HPs) Began as a Gnoll Wanderer on Mar 20, 2022. Mangled by Sigmund (14 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (2150 turns). arghonaut the Caller (Gnoll Wanderer) Turns: 2150, Time: 00:04:36 Health: -12/25 AC: 3 Str: 8 XL: 3 Next: 45% Magic: 1/7 EV: 12 Int: 13 God: Gold: 89 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 quarterstaff (spect) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, appendages (expiring) A: horns 2, talons 2, fangs 1, strong nose, distributed training a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 spectral quarterstaff (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) d - a scarf of shadows Wands n - a wand of digging (8) Scrolls e - 2 scrolls of noise {unknown} h - 2 scrolls of immolation {unknown} j - 2 scrolls of identify m - a scroll of silence {unknown} Potions g - a potion of lignification i - a potion of berserk rage {unknown} k - a potion of invisibility {unknown} l - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 2.6 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 5.4 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 3.7 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 2.6 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 4% 1 b - Call Imp Summ 15% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 60% N/A 2% 1 Summon Guardian Golem Hex/Summ 9% N/A 21% 3 Ignite Poison Fire/Tmut/Pois 6% N/A 34% 3 Summon Ice Beast Ice/Summ 9% N/A 56% 4 Orb of Destruction Conj 1% 9d5 100% 7 Spellforged Servitor Conj/Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A beastly little devil appears in a puff of flame. Your white imp disappears in a puff of smoke! Sigmund misses your crimson imp. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! Your transformation is almost over. You barely miss Sigmund. You claw Sigmund. Your headbutt misses Sigmund. Your bite misses Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. The puff of flame hits you. Your crimson imp blinks! Sigmund completely misses you. You hit Sigmund. Sigmund is moderately wounded. Your crimson imp blinks! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. You claw something. Your headbutt misses something. Your bite misses something. Something completely misses you. You hit something. Your headbutt misses something. You hear some strange, mumbled words. You are confused. You're too confused to move! Your crimson imp closely misses something. Something hits you. You bump into the rock wall. Your crimson imp barely misses something. You miss something. Your headbutt misses something. Your bite misses something. Something hits you! * * * LOW HITPOINT WARNING * * * Your crimson imp hits something. You closely miss something. Your kick misses something. You headbutt something. Your crimson imp barely misses something. Something hits you! Ouch! That really hurt! You die... ########## .....5{@.# ########.# #.# #.# #.# #.# ####### #.# ####.....# #.# #........# #.# You could see a friendly crimson imp (summoned). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 endoplasms 4 giant cockroaches 3 hobgoblins A ball python (D:1) A frilled lizard (D:1) 5 goblins 3 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arghonaut the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | arghonaut set off with the following items: a +0 dagger, a | +0 robe, a +0 cloak; and the following spells available to | memorise: Summon Small Mammal, Call Imp, Beastly Appendage, | Ignite Poison, Summon Ice Beast 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 18 | D:1 | You fall into a shaft and drop 1 floor! 769 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1101 | D:1 | Reached XP level 3. HP: 24/25 MP: 7/7 1859 | D:2 | Reached skill level 1 in Invocations 1977 | D:2 | Learned a level 1 spell: Beastly Appendage 1980 | D:2 | Learned a level 2 spell: Call Imp 2137 | D:2 | Noticed Sigmund 2150 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, minmay_tall_x D:2: layout_basic, nrook_loot_triangle, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 2.6 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 5.4 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 3.7 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 2.6 Action || total -------------------------++------- Melee: Dagger || 27 Bite || 8 Quarterstaff || 46 Kick || 2 Headbutt || 1 Cast: Call Imp || 3 Beastly Appendage || 1 Use: Scroll || 1 Stab: Sleeping || 4 Armor: Robe || 15 Dodge: Dodged || 40