arghonaut Level 1 of the Dungeon (0, 0, D:1) 21 arrows (2, 15, D:1) a +0 hand axe (9, -3, D:1) a +0 short sword a +0 short sword (9, -2, D:1) a +0 dagger (11, -1, D:1) a +0 flail (14, 15, D:1) a +0 ring mail (38, -21, D:1) a +0 robe (43, -8, D:1) a +0 hand axe (46, 8, D:1) a +0 mace (48, 24, D:1) a +0 club (59, 6, D:1) 20 sling bullets (61, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 28 stones (2, 2, D:2) a +0 dagger (9, -12, D:2) a +0 ring mail (10, -12, D:2) 16 arrows (13, -10, D:2) a +0 club (13, 12, D:2) 18 stones (17, -10, D:2) a +0 spear (18, -10, D:2) a +0 flail (18, -5, D:2) a +0 spear (28, 0, D:2) a +0 club 2 stones (32, -3, D:2) a +0 flail (36, -1, D:2) a +0 robe Level 3 of the Dungeon (8, -36, D:3) the +2 whip "Zexa" {drain, Will+ Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). Will: It increases your willpower. (16, -14, D:3) a +0 dagger (17, -22, D:3) a +0 dagger a +0 leather armour (17, -21, D:3) a +0 hand axe a +0 whip 2 boomerangs a +0 leather armour (18, -22, D:3) a +0 flail a +0 hand axe a +0 scale mail a +1 dagger of protection a +0 leather armour a +0 flail a +0 scale mail a +0 whip (19, -19, D:3) a +0 hand axe a +0 ring mail (19, -18, D:3) a +0 club (22, -25, D:3) a +0 club a +0 club (24, -32, D:3) 17 stones (31, -33, D:3) a +0 short sword 3 stones (33, -19, D:3) a +0 hand axe (36, -30, D:3) a +0 club (39, -27, D:3) a +0 short sword (42, -40, D:3) 16 sling bullets (42, -32, D:3) a +0 dagger a +0 robe (44, -39, D:3) a +0 robe (44, -24, D:3) 25 stones (49, -24, D:3) a +0 whip (49, 1, D:3) a +0 lajatang (50, -14, D:3) a +0 dagger (52, -26, D:3) a +0 mace (52, -12, D:3) a +2 vampiric dagger 2 stones (61, -35, D:3) a +0 whip 3 boomerangs a +0 scale mail (61, -34, D:3) a +2 falchion of protection a +0 vorpal hand axe a +0 leather armour (61, -33, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 dagger a +0 leather armour (7, -20, D:4) a +0 scale mail (7, -3, D:4) a +0 scale mail (12, 4, D:4) an amulet of faith (29, -16, D:4) a +0 war axe (36, -4, D:4) a +0 robe (39, -22, D:4) 2 poisoned darts (43, -26, D:4) a +0 dagger (43, -14, D:4) a +0 arbalest Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 club a +0 spear (14, 8, D:5) a +0 robe (17, -2, D:5) a +0 leather armour (37, -9, D:5) an amulet of regeneration (38, -9, D:5) 5 stones (39, -9, D:5) 10 stones (39, -5, D:5) 5 stones (40, -9, D:5) 5 stones (40, -5, D:5) 5 stones (40, 26, D:5) a +0 club (43, 10, D:5) a +0 club a +0 short sword a +0 leather armour (50, 13, D:5) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (56, -7, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club (13, 22, D:6) a +0 hand axe a +0 leather armour (16, 38, D:6) a +0 whip a +0 leather armour (17, 33, D:6) 18 stones (17, 37, D:6) a +0 flail a +0 club (17, 38, D:6) a +0 flail a +0 spear (18, 6, D:6) a +0 morningstar Level 7 of the Dungeon [Shop] Tolewk's Jewellery Emporium a ring of ice (275 gold) the ring of Symmetry {rC- Str+6 Int+6} (782 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. a +6 ring of intelligence (643 gold) an amulet of guardian spirit (330 gold) a ring of wizardry (330 gold) a ring of wizardry (330 gold) a +6 ring of dexterity (643 gold) an amulet of faith (440 gold) (12, -2, D:7) a +0 ring mail (14, 2, D:7) a +4 hand axe (18, 6, D:7) 15 arrows a +0 shortbow (25, -10, D:7) a +0 mace (26, 24, D:7) a +0 scale mail (40, 21, D:7) 30 stones (42, 4, D:7) a +0 scale mail a +0 flail (45, 11, D:7) a +0 dagger 3 stones (47, 9, D:7) 4 stones a +0 short sword 6 poisoned darts a +0 dagger a +1 dagger of venom 20 bolts a +0 club a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a +0 longbow (15, -19, D:8) a +0 spear (17, -23, D:8) a +0 whip (17, -22, D:8) a +0 club (18, -3, D:8) a +0 spear (19, -28, D:8) a +0 flail (19, -22, D:8) a +0 club a +0 war axe (23, -20, D:8) a +0 falchion (24, -20, D:8) a +0 dagger a +0 whip a +0 flail (25, -20, D:8) a +0 whip (27, -22, D:8) a +0 robe a +1 short sword a +0 robe a +2 flail a +0 leather armour a +0 hand axe (27, -20, D:8) a +0 robe a +2 short sword a +0 robe a +4 falchion a +0 robe a +0 war axe a +0 chain mail a +0 flail (28, -24, D:8) a +0 robe a +1 flail of freezing a +0 robe a +0 short sword (28, -22, D:8) a +0 robe a +0 robe a +0 long sword (28, -21, D:8) a +0 robe a +0 short sword a +0 trident (28, -20, D:8) a +0 robe a +0 battleaxe (28, -4, D:8) a +0 hand axe (28, -2, D:8) a +0 dagger (28, -1, D:8) a +0 whip 7 poisoned darts (29, -5, D:8) a +0 hand axe (29, -3, D:8) a +0 hand axe (29, 0, D:8) a +0 dagger 6 poisoned darts (30, -18, D:8) a +0 war axe a +0 robe a +0 dagger (30, -4, D:8) a +0 hand axe (31, -23, D:8) a +0 robe a +0 dagger (32, -23, D:8) a +0 leather armour a +0 hand axe (40, -18, D:8) a +0 dagger of draining (41, -21, D:8) 16 arrows (42, -11, D:8) a +0 club (52, -19, D:8) a +0 ring mail (60, -38, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 22 arrows (3, -3, D:9) a +0 flail 2 boomerangs a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +2 long sword of holy wrath a +0 plate armour (4, -3, D:9) a +0 dagger a +0 robe (4, 33, D:9) 14 stones (12, 22, D:9) a +3 quarterstaff a +0 hunting sling of flaming 10 sling bullets (18, -1, D:9) a +0 dagger (23, 21, D:9) a +0 shortbow 18 arrows (30, 25, D:9) a +0 pair of gloves (32, 28, D:9) 18 stones (33, 10, D:9) a +0 giant club a +0 giant club (34, 10, D:9) 4 boomerangs (36, 32, D:9) 16 stones (37, 16, D:9) a +0 robe a +4 dagger of distortion (38, 5, D:9) 18 stones Level 10 of the Dungeon (0, 0, D:10) 16 bolts (9, -12, D:10) a +0 pair of gloves (19, -30, D:10) a staff of cold a +2 robe of cold resistance (22, -30, D:10) 21 stones (22, -18, D:10) a scroll of summoning (28, 4, D:10) a +0 giant club a +0 giant club (29, -40, D:10) 23 stones (30, -19, D:10) 4 atropa-tipped darts (32, -36, D:10) 30 stones (37, 7, D:10) 16 stones (42, -20, D:10) a +0 dagger (47, -3, D:10) a +0 war axe (56, -13, D:10) a -1 spear of freezing a +0 animal skin Level 11 of the Dungeon [Shop] Pamiobim's Assorted Antiques a +0 robe (17 gold) a +0 club (25 gold) a potion of curing (75 gold) a +0 rapier (100 gold) a wand of flame (6) (100 gold) a +3 giant spiked club (472 gold) a +2 ring mail of fire resistance (525 gold) 2 scrolls of enchant weapon (375 gold) (0, 0, D:11) a +0 war axe a +0 robe (0, 2, D:11) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (0, 13, D:11) a +0 great sword (3, 6, D:11) a +0 hand axe (5, 5, D:11) a +0 trident (7, 5, D:11) a +0 long sword (9, 12, D:11) a +0 club (13, 27, D:11) 12 stones (22, 8, D:11) 10 stones (23, 16, D:11) a +0 flail a +0 club (24, 15, D:11) a +0 robe a +0 dagger a +0 giant spiked club a +0 giant spiked club (24, 16, D:11) a +0 chain mail a +0 whip a +0 dagger (24, 18, D:11) a +0 plate armour (27, 26, D:11) a lightning rod (4/4) (38, 42, D:11) a +0 leather armour (43, 10, D:11) a +0 troll leather armour (45, 5, D:11) 10 stones Level 12 of the Dungeon (6, -35, D:12) a +0 short sword (8, 2, D:12) a +2 mace of protection (12, 4, D:12) a +0 dagger (14, 6, D:12) a +0 short sword 2 boomerangs of dispersal (14, 10, D:12) a +0 chain mail (15, 6, D:12) a +2 dagger of pain a +0 robe (24, -13, D:12) a +0 club a +0 chain mail a +0 short sword a +0 giant club a +0 dire flail a +0 chain mail (25, -14, D:12) a +0 whip (27, -13, D:12) a +0 war axe (28, -7, D:12) a +0 chain mail (36, -31, D:12) 3 large rocks (40, -31, D:12) a +0 mace (56, -23, D:12) 16 stones (61, -10, D:12) a +0 leather armour (62, -9, D:12) 2 poisoned darts a +0 dagger a +0 scale mail a +0 hand axe a +0 ring mail a +0 spear a +0 scale mail a +0 spear of venom (63, -10, D:12) a +0 ring mail a +0 dagger a +0 whip a +0 giant club a +0 plate armour a +0 short sword a +0 chain mail a +0 scimitar a +0 giant club a +0 whip a +0 short sword a +0 plate armour a +0 short sword a +0 giant club a +0 plate armour a +0 long sword a +0 short sword 2 curare-tipped darts a +0 short sword a +0 falchion a +0 chain mail a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) 2 poisoned darts (1, -4, D:13) a +1 trident of flaming a +0 buckler a +2 vorpal trident a +3 glaive of protection a +0 helmet (1, -3, D:13) a +4 halberd of venom 3 poisoned darts (6, 2, D:13) 18 arrows (8, 0, D:13) 5 large rocks (9, -2, D:13) 11 stones (9, 0, D:13) a +2 battleaxe of freezing a +0 robe a +0 dagger a +0 dire flail a +0 great mace a +0 long sword 16 arrows a +0 longbow (9, 2, D:13) a +0 plate armour (10, -2, D:13) a +2 pair of gloves (10, 0, D:13) 21 arrows a +0 shortbow (10, 2, D:13) a +0 plate armour (11, 2, D:13) a scroll of vulnerability (17, 34, D:13) a +0 rapier (20, 12, D:13) 22 arrows a +0 shortbow (22, 33, D:13) a +0 rapier (25, 13, D:13) a +0 leather armour (37, 24, D:13) 21 stones (43, 20, D:13) +0 acid dragon scales (43, 43, D:13) a +0 robe (45, 22, D:13) a +0 shortbow 23 arrows (45, 25, D:13) 4 large rocks (50, 11, D:13) 3 large rocks (53, 36, D:13) a +0 chain mail a +2 long sword of protection (53, 37, D:13) a +0 plate armour a +0 war axe (53, 38, D:13) a +3 great mace a +0 chain mail a +0 halberd a +0 plate armour (53, 43, D:13) a +0 kite shield a +0 chain mail a +0 war axe a +0 plate armour a +0 battleaxe (54, 37, D:13) a +0 chain mail a +0 battleaxe (54, 41, D:13) a +0 war axe a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (3, -16, D:14) a +0 robe (5, 3, D:14) a +0 club (12, 7, D:14) a +0 ring mail (30, -6, D:14) a +0 scale mail (36, 8, D:14) a +0 leather armour (37, -17, D:14) 12 arrows (37, -9, D:14) 6 arrows (49, -18, D:14) a +0 leather armour (49, -12, D:14) a +0 robe a +0 dagger of pain (55, -29, D:14) a +0 ring mail (55, -26, D:14) 4 large rocks (56, -21, D:14) a +0 mace (57, -27, D:14) the +4 flail of Anguish {vorpal, rElec} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. Level 15 of the Dungeon [Shop] Vifyimat's Distillery 2 potions of curing (108 gold) a potion of resistance (180 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of magic (144 gold) 2 potions of berserk rage (180 gold) 2 potions of resistance (360 gold) a potion of flight (54 gold) (1, -3, D:15) a +4 trident (6, -20, D:15) a +0 flail (8, -7, D:15) a +0 robe of fire resistance a +0 long sword (10, -7, D:15) a +0 robe a +0 long sword (11, -17, D:15) a +0 chain mail a +0 morningstar (13, -14, D:15) a +0 chain mail a +4 battleaxe (13, -13, D:15) a +0 dire flail (14, -18, D:15) 3 large rocks (14, -15, D:15) a +0 trident (15, -29, D:15) an orb of mayhem (25, -6, D:15) a +0 leather armour a +0 dagger (27, -24, D:15) 21 arrows a +0 longbow (29, -21, D:15) 17 arrows a +0 shortbow (30, -31, D:15) a +0 falchion (36, 11, D:15) a +0 chain mail a +0 morningstar of pain (37, -22, D:15) a +4 long sword (38, -23, D:15) a +0 trident (42, -12, D:15) a +0 hand axe (42, -11, D:15) a potion of degeneration (42, -10, D:15) a +2 cloak of stealth (42, -9, D:15) 27 gold pieces (42, -8, D:15) a +0 robe (50, -2, D:15) a +2 long sword of holy wrath (53, -3, D:15) 23 arrows a +0 shortbow Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour 3 boomerangs a +0 mace a +0 ring mail a +1 hand axe of freezing (0, 1, Orc:1) a +0 leather armour a +0 falchion a +0 chain mail a +4 mace (1, 0, Orc:1) a +0 war axe (4, -4, Orc:1) a +0 giant club (4, -3, Orc:1) a +0 dire flail a +0 dire flail (4, -2, Orc:1) a +0 giant spiked club (still there?) a +0 leather armour (still there?) a +0 whip (still there?) (4, -1, Orc:1) a +0 giant club (5, -3, Orc:1) a +0 giant spiked club (5, -1, Orc:1) a +0 plate armour (still there?) a silver boomerang (still there?) a +0 war axe (still there?) (6, -8, Orc:1) a +0 short sword (6, -2, Orc:1) a +0 plate armour a +3 great mace of holy wrath a +0 plate armour a +0 war axe (6, -1, Orc:1) a +0 chain mail (still there?) a +0 scimitar (still there?) (7, -17, Orc:1) a +0 leather armour a +0 club (7, -15, Orc:1) a +0 leather armour a +0 club (7, -14, Orc:1) a +0 plate armour a +0 halberd (8, -16, Orc:1) a +0 robe a +0 dagger (8, -8, Orc:1) a +0 chain mail (still there?) a +0 war axe (still there?) (19, 25, Orc:1) a +0 giant spiked club (26, 11, Orc:1) a +0 robe a +0 dagger (26, 12, Orc:1) a +0 leather armour a +0 flail (26, 13, Orc:1) 2 boomerangs a +0 hand axe (27, 11, Orc:1) a +0 chain mail a +0 hand axe (27, 13, Orc:1) a +0 plate armour a +0 hand axe (34, 5, Orc:1) a staff of poison (34, 14, Orc:1) a +0 flail (35, 5, Orc:1) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (35, 13, Orc:1) a +0 robe a +0 dagger (35, 14, Orc:1) a +0 club a +0 club (36, 5, Orc:1) the Incunabulum of Twisted Transmutation Spells Type Level Known a - Pain Necromancy 1 no b - Spider Form Transmutation/Poison 3 yes c - Statue Form Transmutation/Earth 6 yes (36, 12, Orc:1) a +0 plate armour a +2 hand axe of freezing (36, 13, Orc:1) a +0 mace a +0 robe a +0 dagger (36, 14, Orc:1) a +0 robe a +0 dagger (37, 15, Orc:1) a +0 trident Level 2 of the Orcish Mines [Shop] Hyinit's Antique Weapon Shoppe a +0 rapier (100 gold) a +0 war axe (87 gold) a +0 morningstar (100 gold) a +0 falchion (75 gold) a +0 mace (75 gold) a +0 hand axe (75 gold) a +0 hunting sling (37 gold) a +0 halberd (100 gold) a +0 mace (75 gold) [Shop] Caph's General Store a book of the Spheres (594 gold) a +0 spectral quarterstaff (132 gold) 8 stones (8 gold) 2 poisoned darts (8 gold) a +0 long sword (38 gold) [Shop] Zymiceh's Antique Armour Boutique a +0 hat (112 gold) a +0 helmet (126 gold) a +0 ring mail (112 gold) a +1 scale mail of poison resistance (364 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) [Shop] Buigoloy's Jewellery Shop a +4 ring of evasion (648 gold) a ring of resist corrosion (360 gold) a ring of poison resistance (360 gold) a ring of positive energy (360 gold) an amulet of faith (720 gold) a ring of positive energy (360 gold) a ring of magical power (360 gold) a +6 ring of intelligence (1053 gold) [Shop] Bink's Jewellery Emporium a ring of fire (350 gold) an amulet of reflection (420 gold) the amulet of Divine Intervention {Regen+ MP+9} (782 gold) [amulet of regeneration] MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. the ring of Disaster {Ice Drain Int+9 Stlth+} (673 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rC: It protects you from cold. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +6 ring of strength (819 gold) an amulet of the acrobat (420 gold) (0, 0, Orc:2) a +0 glaive a +0 chain mail (0, 24, Orc:2) a +0 dagger (0, 28, Orc:2) a +0 robe a +0 dagger (1, 24, Orc:2) a +0 chain mail 2 boomerangs (1, 26, Orc:2) a +0 plate armour a +0 halberd (1, 27, Orc:2) a +0 chain mail a +0 club a +0 flail a +0 plate armour a +0 battleaxe a +1 robe of fire resistance a +0 dagger (1, 28, Orc:2) a +0 short sword (1, 36, Orc:2) a +0 plate armour 3 boomerangs a +0 long sword of electrocution (2, 28, Orc:2) a +0 hand axe a +0 chain mail a +0 dire flail a +0 chain mail a +0 flail a +0 robe a +2 dagger of freezing (2, 29, Orc:2) a +0 leather armour a +0 hand axe (3, 0, Orc:2) a +0 troll leather armour (3, 27, Orc:2) a +0 chain mail a +0 trident a +0 robe a +0 dagger a +0 giant spiked club a +0 giant club (3, 28, Orc:2) a +0 club (3, 29, Orc:2) a +0 scale mail a +0 club (4, 26, Orc:2) a +0 short sword (4, 28, Orc:2) a +0 chain mail a +0 antimagic trident (4, 30, Orc:2) a +0 giant spiked club (7, 2, Orc:2) a +0 dagger a +0 robe (7, 20, Orc:2) a +0 plate armour a boomerang of dispersal a +0 mace (10, 40, Orc:2) a +0 short sword a +0 plate armour a +0 long sword a +0 plate armour a +0 giant spiked club a +2 dagger of holy wrath a +2 robe of the Archmagi a +0 dire flail a +0 chain mail a +0 mace a +0 long sword a +0 chain mail a +0 troll leather armour a +0 dagger a +1 robe of cold resistance a +0 dire flail a +0 dire flail (11, 4, Orc:2) a +2 robe of cold resistance a +0 dagger (11, 41, Orc:2) a +0 dagger a +0 robe (12, 4, Orc:2) a +0 chain mail a +0 flail (12, 5, Orc:2) a +0 chain mail a +0 long sword (13, 5, Orc:2) a +0 chain mail a +0 scimitar (14, 3, Orc:2) a +0 chain mail a +0 long sword (16, 44, Orc:2) a +0 long sword a +0 plate armour (22, 26, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 arrows (6, -24, Lair:1) a +0 dagger (8, -15, Lair:1) a +2 rapier of venom (15, -36, Lair:1) a +0 robe (17, -7, Lair:1) a +0 hunting sling (22, -12, Lair:1) a +4 ring of evasion a wand of paralysis (3) a +4 ring of evasion a +0 kite shield a ring of fire 3 potions of degeneration a +4 ring of protection 2 potions of attraction a +1 helmet of see invisible a ring of ice a scroll of enchant weapon the +2 ring mail of Lugonu's Whim {rElec Will- Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Will: It decreases your willpower. a wand of paralysis (10) the +1 ring mail "Laebys" {Str-4 Int+2 Dex+2 Slay+5} Str: It affects your strength (-4). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). an amulet of magic regeneration a ring of see invisible the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). 2 scrolls of torment a ring of resist corrosion 6 potions of ambrosia a scroll of enchant armour a +2 pair of gloves of infusion a scarf of invisibility 5 potions of brilliance a wand of mindburst (23) a +4 ring of protection the ring "Ymacoluz" {Fly Int+3 Dex+6} [ring of dexterity] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). Fly: It grants you flight. a +0 tower shield a +4 ring of evasion 2 scrolls of silence a +2 ring mail of cold resistance a +0 cloak a +6 ring of dexterity an amulet of faith a ring of magical power a scroll of holy word a potion of cancellation +0 acid dragon scales 4 scrolls of brand weapon a ring of wizardry (32, -48, Lair:1) a +0 falchion (33, -30, Lair:1) 15 arrows (37, -22, Lair:1) the +2 flail "Dragonslayer" {chaos, Drain *Slow rElec rPois} Each time it hits an enemy it has a different, random effect. rElec: It insulates you from electricity. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. (37, -13, Lair:1) a +0 pair of gloves (50, -19, Lair:1) a +0 rapier (51, -48, Lair:1) 4 javelins (54, -47, Lair:1) 18 bolts (54, -16, Lair:1) 31 sling bullets (57, -40, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 stones (7, -6, Lair:2) 22 stones (13, -6, Lair:2) 17 stones (14, -32, Lair:2) a staff of earth (16, -34, Lair:2) a scroll of identify (16, -32, Lair:2) a +0 leather armour (16, -11, Lair:2) 18 stones (31, -19, Lair:2) 18 stones (33, -26, Lair:2) a +0 dagger (35, 8, Lair:2) a +0 chain mail (36, -20, Lair:2) a +1 hat (55, 10, Lair:2) 3 atropa-tipped darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (27, -44, Lair:3) 3 poisoned darts (32, -52, Lair:3) 24 bolts (56, 0, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (0, 1, Lair:4) a +0 hand crossbow (2, 32, Lair:4) a +0 scale mail (2, 33, Lair:4) a staff of fire (5, 1, Lair:4) a +2 broad axe of freezing (6, 23, Lair:4) a +0 hand axe a +0 robe (19, 3, Lair:4) a +0 chain mail (20, 22, Lair:4) a +0 war axe a +0 robe (21, 21, Lair:4) a +1 vorpal broad axe a +0 hand axe a +0 robe (24, 13, Lair:4) a +0 plate armour (30, 1, Lair:4) 13 stones (31, 3, Lair:4) 11 stones (34, 3, Lair:4) a +0 lajatang (37, 29, Lair:4) a +0 scale mail (38, -29, Lair:4) 3 poisoned darts (44, 0, Lair:4) a +0 leather armour (46, -17, Lair:4) a +0 helmet (46, -4, Lair:4) a box of beasts (48, 2, Lair:4) a +0 hand crossbow (50, 18, Lair:4) a +0 buckler (55, 7, Lair:4) 3 boomerangs (59, 10, Lair:4) 2 javelins (67, 0, Lair:4) a +1 leather armour of fire resistance (74, 4, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (4, -10, Lair:5) 12 stones (4, -8, Lair:5) 20 stones (5, -10, Lair:5) 22 stones (13, 2, Lair:5) a +0 ring mail (21, -11, Lair:5) a +0 trident (33, 3, Lair:5) a +0 ring mail (44, 5, Lair:5) a +4 scimitar of flaming 2 scrolls of summoning +0 steam dragon scales a +0 pair of gloves 3 scrolls of vulnerability a +0 chain mail a +1 vorpal spear a +0 leather armour a +0 trident (45, 15, Lair:5) a +0 short sword of distortion 4 curare-tipped darts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 morningstar (0, 13, Lair:6) 16 sling bullets (0, 24, Lair:6) 6 stones (0, 38, Lair:6) 17 stones (6, 41, Lair:6) an orb of light (12, 19, Lair:6) +0 fire dragon scales (16, 38, Lair:6) 5 datura-tipped darts (18, 17, Lair:6) a +0 pair of gloves (18, 21, Lair:6) a +0 morningstar (19, 10, Lair:6) a +0 mace (19, 18, Lair:6) a book of Cantrips (19, 19, Lair:6) 4 poisoned darts (20, 30, Lair:6) a +0 mace (22, 12, Lair:6) a +0 morningstar (31, 40, Lair:6) a +0 trident (47, 13, Lair:6) a +0 robe (53, -6, Lair:6) a +0 club (57, -11, Lair:6) an amulet of faith Level 1 of the Shoals (0, 0, Shoals:1) the +3 trident of Wealth {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (5, -33, Shoals:1) a +0 quarterstaff a +0 hunting sling 24 stones (5, -32, Shoals:1) a +0 hunting sling a +2 vorpal spear 21 stones (6, -34, Shoals:1) a +0 quarterstaff a +0 hunting sling 25 stones (6, -32, Shoals:1) a +1 trident of protection (6, 6, Shoals:1) a +0 spear (7, -34, Shoals:1) a +0 hunting sling a +0 spear 19 stones (10, 5, Shoals:1) a +0 hand axe (11, 3, Shoals:1) a +0 ring mail (14, 3, Shoals:1) a +0 trident (14, 23, Shoals:1) a +0 trident (15, 3, Shoals:1) 9 stones (20, 0, Shoals:1) a +0 robe (22, -16, Shoals:1) a +0 trident (26, 11, Shoals:1) a +0 rapier (28, 1, Shoals:1) 3 large rocks (30, 19, Shoals:1) 12 stones (34, -20, Shoals:1) 47 gold pieces (34, -19, Shoals:1) a ring of resist corrosion (34, -18, Shoals:1) a book of Hexes (35, -20, Shoals:1) a potion of degeneration (45, -17, Shoals:1) a +1 vampiric eveningstar a +0 plate armour Level 2 of the Shoals [Shop] Upyseene's Weapon Boutique a +0 club (12 gold) the +7 halberd of Ixtathaf {distort, rF+ rN+ Will- Str+6} (859 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+6). rF: It protects you from fire. rN: It protects you from negative energy. Will: It decreases your willpower. a +4 scythe (300 gold) a +0 lajatang (180 gold) the +5 scythe of Liykenuo {freeze, rF- rC- rN+++} (532 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. a +0 rapier (48 gold) a +2 shortbow of flaming (208 gold) (0, 0, Shoals:2) a +0 shortbow 16 arrows (3, 3, Shoals:2) 22 stones (7, -12, Shoals:2) a +0 quarterstaff (7, -7, Shoals:2) 29 stones (8, -17, Shoals:2) a +0 scale mail (18, -24, Shoals:2) a +0 shortbow (29, -7, Shoals:2) a +0 trident (39, -33, Shoals:2) a +0 robe a +4 trident of venom (39, -31, Shoals:2) a boomerang a +0 trident (45, -8, Shoals:2) a +0 trident a +0 robe (47, 2, Shoals:2) a +0 cloak (50, 1, Shoals:2) a +0 trident (54, -32, Shoals:2) a scroll of noise Level 3 of the Shoals [Shop] Wudaysor's Assorted Antiques a scroll of teleportation (108 gold) a +0 helmet (162 gold) a +0 club (36 gold) an amulet of guardian spirit (1080 gold) a wand of charming (6) (288 gold) a +0 war axe (126 gold) a +3 chain mail of willpower (954 gold) a wand of acid (5) (648 gold) a +0 great mace (234 gold) (2, -23, Shoals:3) a book of Death (5, -6, Shoals:3) a +0 mace (6, -2, Shoals:3) 12 stones (9, -12, Shoals:3) a +0 great sword (11, -12, Shoals:3) a +0 robe (12, -17, Shoals:3) 17 arrows (14, -44, Shoals:3) a +0 trident (14, -42, Shoals:3) a +0 trident (14, 2, Shoals:3) 24 stones (15, -44, Shoals:3) a +0 leather armour a +0 trident of pain (15, -43, Shoals:3) a +3 rapier (15, 0, Shoals:3) a +0 pair of gloves (16, -41, Shoals:3) a +0 trident (17, -39, Shoals:3) a +4 halberd of protection (17, -31, Shoals:3) a +0 chain mail (19, -43, Shoals:3) a +0 club (19, -26, Shoals:3) a +0 quarterstaff (19, -22, Shoals:3) 17 arrows (19, -21, Shoals:3) 11 bolts (20, -13, Shoals:3) a +0 flail (21, -46, Shoals:3) a +3 trident (23, -10, Shoals:3) a +0 chain mail (23, -8, Shoals:3) 29 sling bullets (29, -22, Shoals:3) a +0 club a +0 hunting sling 23 sling bullets (29, -21, Shoals:3) a +0 spear a +0 hunting sling 22 stones (30, -21, Shoals:3) a +0 club a +0 hunting sling 27 stones (30, -20, Shoals:3) a +0 longbow a +0 quarterstaff 17 arrows (31, -21, Shoals:3) a +0 spear a +0 hunting sling 19 stones (31, -9, Shoals:3) 16 stones (32, -10, Shoals:3) a +0 trident a +0 chain mail (35, -1, Shoals:3) a +0 rapier a +0 robe (36, -14, Shoals:3) a +0 trident (38, -42, Shoals:3) 21 arrows (48, -14, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (1, 0, Shoals:4) a +0 trident a +0 robe (4, 51, Shoals:4) a +0 rapier a +0 robe (5, -1, Shoals:4) a scroll of noise (7, 14, Shoals:4) 18 stones (7, 15, Shoals:4) a +0 longbow of freezing a +0 spear 13 arrows (7, 17, Shoals:4) a +0 spear (8, 5, Shoals:4) a piece from Xom's chessboard (15/15) (8, 20, Shoals:4) the +3 leather armour of Terror {Int+7 Dex-3} Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). (20, 37, Shoals:4) 10 sling bullets (23, 16, Shoals:4) a +1 robe of fire resistance (25, 7, Shoals:4) 20 sling bullets (26, 47, Shoals:4) a +0 trident (34, 26, Shoals:4) 14 stones (34, 36, Shoals:4) 16 arrows (35, 8, Shoals:4) a +1 trident of protection a +0 robe (36, 24, Shoals:4) a +0 spear (36, 26, Shoals:4) a +1 vorpal spear a +0 leather armour a +2 spear of flaming 4 javelins a +0 leather armour a +1 rapier of electrocution a +0 robe (36, 38, Shoals:4) a +0 trident (37, 27, Shoals:4) a +2 trident of venom a +0 leather armour (38, 22, Shoals:4) the +3 ring mail of Negation {rN+} rN: It protects you from negative energy. (42, 3, Shoals:4) the +11 scimitar "Testudineslayer" {vamp, Contam rC- rCorr Str+9} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+9). rC: It makes you vulnerable to cold. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (48, 12, Shoals:4) a +0 scale mail (56, 23, Shoals:4) a +4 trident of flaming (still there?) a +0 robe (still there?) (56, 24, Shoals:4) a +0 trident a boomerang (56, 28, Shoals:4) a +0 trident 3 boomerangs (58, 31, Shoals:4) a +3 trident of protection a +0 robe (62, 31, Shoals:4) a +0 trident (67, 44, Shoals:4) a +0 rapier a +0 robe (68, 45, Shoals:4) a +0 trident a boomerang (72, 42, Shoals:4) a +1 vorpal trident Level 1 of the Vaults [Shop] Sockon's General Store 5 boomerangs of dispersal (90 gold) a book of Flames (360 gold) a potion of magic (96 gold) 11 arrows (26 gold) a +0 rapier of speed (168 gold) 20 stones (24 gold) a book of Decay (360 gold) a +0 mace (36 gold) (0, 0, Vaults:1) a +0 rapier (3, -30, Vaults:1) a +0 morningstar a +0 scale mail (3, -22, Vaults:1) a +0 troll leather armour (3, -21, Vaults:1) a +0 ring mail a +0 troll leather armour (3, -16, Vaults:1) a +1 cloak (4, -20, Vaults:1) a +2 morningstar of holy wrath a +0 ring mail (5, -49, Vaults:1) a +0 ring mail a +0 dire flail a human corpse (5, -2, Vaults:1) 24 stones (6, -48, Vaults:1) a +0 morningstar (still there?) a +0 leather armour (still there?) a +0 troll leather armour (still there?) a deep troll corpse (still there?) (7, -48, Vaults:1) a deep troll corpse (7, -37, Vaults:1) a +0 robe (10, -14, Vaults:1) a lightning rod (4/4) (13, -13, Vaults:1) a +0 whip (14, -5, Vaults:1) a +0 longbow 19 arrows (15, -8, Vaults:1) a +0 shortbow a +0 arbalest 11 bolts a +0 shortbow 39 arrows (15, -5, Vaults:1) a +0 club a +0 robe (18, -24, Vaults:1) a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) (19, -25, Vaults:1) a +0 troll leather armour (19, -24, Vaults:1) a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) (21, -17, Vaults:1) a +0 robe a +0 dagger (25, -44, Vaults:1) a +0 troll leather armour (25, -2, Vaults:1) 18 arrows a +0 shortbow (26, -43, Vaults:1) a +0 troll leather armour a +0 leather armour a +0 dire flail (29, -49, Vaults:1) a +0 flail (30, -39, Vaults:1) a +0 ring mail (40, -4, Vaults:1) a +0 dagger (41, -19, Vaults:1) a +2 hat (42, -54, Vaults:1) a +1 dagger of venom a +0 robe (42, -19, Vaults:1) a bolt (42, -11, Vaults:1) a +1 vorpal great mace a +0 plate armour (42, -10, Vaults:1) 4 boomerangs (43, -19, Vaults:1) the +2 pair of boots of Mojuhu {Rampage *Slow Str+2} Str: It affects your strength (+2). *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (49, -18, Vaults:1) a +0 arbalest 16 bolts (49, -17, Vaults:1) a +0 dire flail a +0 ring mail a +0 mace a +0 ring mail (49, -16, Vaults:1) a +1 trident of protection (49, -12, Vaults:1) a +0 falchion a +0 scale mail (51, 8, Vaults:1) a +0 troll leather armour (54, 10, Vaults:1) 18 bolts (63, 8, Vaults:1) a +0 rapier (68, -28, Vaults:1) a +0 chain mail (74, -37, Vaults:1) a scarf of invisibility Level 2 of the Vaults (0, 0, Vaults:2) 5 atropa-tipped darts (0, 3, Vaults:2) a +0 arbalest 15 bolts a yaktaur corpse (0, 4, Vaults:2) a +0 arbalest (still there?) 27 bolts (still there?) (1, 4, Vaults:2) a +0 arbalest (still there?) 13 bolts (still there?) a yaktaur corpse (still there?) (16, 55, Vaults:2) the +5 leather armour of Catatonia {rN+ MP+9} rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (16, 61, Vaults:2) a +0 scale mail (18, 55, Vaults:2) a +3 vorpal morningstar a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (19, 55, Vaults:2) a +4 flail of holy wrath (22, 60, Vaults:2) a +0 robe