arghonaut Level 1 of the Dungeon (0, 0, D:1) a ring of wizardry (9, 18, D:1) a +0 sling (10, -11, D:1) a +0 club (13, 0, D:1) 2 stones (21, 37, D:1) 5 stones (22, 32, D:1) a +0 club (23, 31, D:1) a +0 dagger (30, -9, D:1) a +0 dagger (30, 1, D:1) a +0 short sword (31, -7, D:1) a +0 ring mail (33, -15, D:1) a +0 scale mail (38, 23, D:1) 8 stones (40, 13, D:1) a +0 robe (45, 14, D:1) a +0 leather armour (51, 20, D:1) a book of Chaos Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 23, D:2) a +0 leather armour (9, 13, D:2) a +0 robe (9, 14, D:2) a +0 dagger (25, -2, D:2) 6 poisoned darts (37, -6, D:2) a book of Touch (39, 10, D:2) 3 stones Level 3 of the Dungeon (14, 2, D:3) a +0 flail (14, 3, D:3) a +0 flail (14, 5, D:3) a +0 spear (15, 2, D:3) a +0 scale mail a +0 whip (21, -7, D:3) a +0 robe a +0 dagger (24, -42, D:3) a +0 robe (29, 1, D:3) a +2 scythe of protection (30, -1, D:3) a +0 ring mail (31, -10, D:3) 2 stones (38, -30, D:3) a +0 club 8 poisoned darts (43, -30, D:3) a +0 lajatang (43, -7, D:3) 5 stones (52, -12, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Anabbib's Book Shop the Thoughts on the Nimbus and Misfortune (506 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Chain Lightning Conjuration/Air 9 a book of Callings (220 gold) an Inescapable Atlas (352 gold) a book of Armaments (396 gold) Ozocubu's Autobiography (264 gold) a book of Blood (308 gold) an Everburning Encyclopedia (396 gold) a Trismegistus Codex (286 gold) a book of the Earth (396 gold) [Shop] Elyerili's Distillery a potion of cancellation (112 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of might (56 gold) 2 potions of ambrosia (224 gold) 2 potions of might (112 gold) a potion of curing (42 gold) [Shop] Epuukekulo's Antique Armour Shoppe a +0 leather armour (54 gold) a +0 ring mail (108 gold) an orb of guile (351 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 chain mail of fire resistance (310 gold) a +3 leather armour of cold resistance (648 gold) the +8 ring mail of the Black Moon {-Cast rN+ Will+++ Regen+} (2057 gold) rN: It protects you from negative energy. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Will: It greatly increases your willpower. a +0 leather armour (54 gold) (0, 0, D:4) a +0 leather armour (0, 1, D:4) 6 stones (1, 0, D:4) a +0 mace a +0 scale mail (2, -1, D:4) a +0 ring mail (7, 3, D:4) a stone a +0 club (20, 22, D:4) 3 stones (22, 37, D:4) a +0 spear (25, 6, D:4) a +0 flail a +0 leather armour (26, 7, D:4) a +0 dagger (27, 7, D:4) a +0 short sword a +0 dagger a +0 robe (29, 7, D:4) a +0 trident a +0 leather armour (38, 5, D:4) a book of Armaments (41, 5, D:4) a +0 robe (49, 24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 sling (1, 18, D:5) a Young Poisoner's Handbook (4, -2, D:5) a +0 robe (7, 15, D:5) a +0 mace (9, -1, D:5) a +0 falchion (16, 3, D:5) a +0 giant club (16, 27, D:5) a +0 dagger a +0 ring mail (26, -1, D:5) a +0 spear (32, 6, D:5) a +0 leather armour a +0 club (33, -5, D:5) a +0 club (33, 8, D:5) a +0 flail (35, 8, D:5) a +0 leather armour a +0 short sword (38, 16, D:5) 5 stones (39, -7, D:5) a +0 club (42, -6, D:5) a +0 leather armour a +1 hand axe of venom (42, -5, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 6 of the Dungeon (3, -18, D:6) a +0 giant spiked club (8, -11, D:6) a +0 ring mail (11, -2, D:6) a +0 ring mail (12, 5, D:6) a +0 war axe (14, 1, D:6) a +0 mace a +0 ring mail (21, -7, D:6) a +0 shortbow (26, 3, D:6) a +0 scale mail (43, -26, D:6) 2 boomerangs Level 7 of the Dungeon (0, 0, D:7) +0 steam dragon scales (3, 7, D:7) a +0 rapier (14, 21, D:7) a +0 ring mail a +0 whip (15, 21, D:7) a +0 short sword (15, 24, D:7) 5 boomerangs (16, -3, D:7) a +0 falchion a +0 chain mail (16, -2, D:7) a +0 flail 2 boomerangs a +0 ring mail (16, 21, D:7) a +0 short sword (16, 22, D:7) a +0 leather armour a +0 hand axe (16, 23, D:7) a +0 leather armour a +0 club 2 boomerangs a +0 hand axe (17, -3, D:7) a +0 dagger a +1 robe of cold resistance (17, 25, D:7) a +0 chain mail a +0 war axe (18, -2, D:7) a +0 war axe of freezing (21, 11, D:7) a +0 spear (33, 32, D:7) a +0 quarterstaff (38, 17, D:7) 3 stones (38, 21, D:7) 6 stones (41, 3, D:7) a book of Alchemy (47, 2, D:7) a +0 quarterstaff (55, 12, D:7) a +0 dagger a +0 robe (63, 38, D:7) the Excursus on Malisons Spells Type Level a - Slow Hexes 1 b - Portal Projectile Hexes/Translocation 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 (64, 18, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a There-And-Back Book (8, 11, D:8) 5 stones (11, -7, D:8) a +0 ring mail (12, 1, D:8) a +0 shortbow (13, 3, D:8) a +0 sling (13, 9, D:8) 2 poisoned darts (15, 33, D:8) 5 poisoned darts (17, -9, D:8) a book of Maledictions (20, 5, D:8) a +0 rapier (27, 8, D:8) 5 stones (31, 13, D:8) 6 stones (33, 2, D:8) a +0 shortbow (40, -3, D:8) 4 stones (40, -1, D:8) a +0 club a +0 chain mail (53, -1, D:8) an Inescapable Atlas Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 2, D:9) a +0 dagger a +0 robe (0, 3, D:9) a +0 club 8 poisoned darts (2, -4, D:9) a +0 whip (2, 4, D:9) a +0 short sword 4 stones (4, -2, D:9) a +0 dagger a +0 robe (5, -2, D:9) a +0 club a +0 robe (10, 18, D:9) a +0 morningstar (16, -1, D:9) 4 stones (30, 17, D:9) a +0 leather armour (39, 3, D:9) a +0 trident (42, 11, D:9) 3 poisoned darts (48, 0, D:9) a +0 dagger (54, 7, D:9) a +0 long sword (56, 11, D:9) a +0 whip a +0 ring mail a +0 club a +0 leather armour a +0 club (57, 11, D:9) a +0 dire flail a +0 chain mail of fire resistance (57, 12, D:9) a +0 short sword (57, 20, D:9) the +0 chain mail "Sinipir" {Dex+5} Dex: It affects your dexterity (+5). (59, 21, D:9) a book of Weapons (61, -3, D:9) a book of the Hunter Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (7, 34, D:10) a +0 quarterstaff (8, -4, D:10) 5 poisoned darts (9, -1, D:10) 5 stones (13, 37, D:10) a +0 dagger a +0 robe (13, 38, D:10) a +0 dagger a +0 robe (14, 37, D:10) a +0 flail a +0 leather armour (14, 38, D:10) a +0 club a +0 ring mail (22, 11, D:10) 4 stones (39, 0, D:10) a +0 falchion (45, -9, D:10) 18 gold pieces (45, -3, D:10) 2 potions of curing Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Vapours (25, -42, Lair:1) 3 stones (27, -5, Lair:1) a +3 dagger 3 potions of berserk rage a +0 falchion a scroll of amnesia 4 potions of degeneration (29, -35, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (2, -9, Lair:2) a +0 ring mail (11, 30, Lair:2) a scroll of immolation (11, 31, Lair:2) a +0 great sword a potion of mutation (12, -9, Lair:2) a +0 trident (12, 30, Lair:2) a condenser vane (13, -15, Lair:2) a +0 morningstar a +0 robe (14, -14, Lair:2) a +0 short sword (14, -11, Lair:2) an amulet of magic regeneration (14, 25, Lair:2) 3 stones (16, 7, Lair:2) a +0 quarterstaff (17, 9, Lair:2) a book of Ice (21, -16, Lair:2) a +0 whip (26, 3, Lair:2) a +0 quarterstaff (34, -3, Lair:2) a +0 ring mail (47, 12, Lair:2) the Tome of Disjunct Assembling Spells Type Level a - Call Imp Summoning 2 b - Volatile Blastmotes Fire/Translocation 3 c - Haunt Necromancy/Summoning 7 (50, 3, Lair:2) a +0 pair of boots (53, 25, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a wolf skeleton (0, 1, Lair:3) a wolf skeleton (0, 12, Lair:3) a hell rat corpse (0, 14, Lair:3) a hell rat corpse (1, 1, Lair:3) a wolf skeleton (1, 8, Lair:3) a +0 flail (1, 14, Lair:3) a black mamba corpse (skeletalised by now) (2, 14, Lair:3) a +0 hand axe a hell rat corpse (6, -37, Lair:3) a scroll of amnesia (12, -5, Lair:3) a +2 longbow of flaming a +0 barding (23, -27, Lair:3) a +0 heavy sling (32, -7, Lair:3) 7 stones (34, -34, Lair:3) a +0 sling (35, -39, Lair:3) a +0 flail (39, -29, Lair:3) a +0 leather armour (44, -10, Lair:3) 4 stones (47, -8, Lair:3) 2 boomerangs Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of might (4, 4, Lair:4) 15 gold pieces (52, 46, Lair:4) 10 gold pieces