arghonaut Level 1 of the Dungeon [Shop] Lasesaum's Weapon Boutique a +0 mace (39 gold) a +0 spear (39 gold) 3 stones (3 gold) a +0 short sword (39 gold) 6 stones (7 gold) a +0 rapier (52 gold) a +0 war axe (45 gold) a +0 club (13 gold) [Shop] Coipse's Antique Weapon Emporium a +0 short sword (75 gold) the +6 morningstar "Pateb" {pain, MP+9 Int+3} (1805 gold) Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). a +0 rapier (100 gold) a +1 short sword of protection (265 gold) a +0 war axe (87 gold) a +0 sling (37 gold) [Shop] Puekaxer's Antique Weapon Boutique a +0 short sword (87 gold) a +0 sling (43 gold) a +0 mace (87 gold) a +0 mace (87 gold) a +1 heavy trident (385 gold) a +0 dagger (58 gold) a +0 mace (87 gold) [Shop] Zues's Distillery a potion of curing (33 gold) a potion of might (44 gold) a potion of resistance (110 gold) a potion of lignification (33 gold) a potion of might (44 gold) a potion of brilliance (44 gold) a potion of attraction (33 gold) a potion of mutation (88 gold) [Shop] Ebrymoaqu's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of immolation (56 gold) a scroll of enchant armour (105 gold) a scroll of magic mapping (105 gold) a scroll of amnesia (56 gold) (0, 0, D:1) a +0 short sword (2, -15, D:1) a +0 dagger 2 stones (4, 1, D:1) a +0 sling (13, -17, D:1) a +0 dagger (16, -7, D:1) a +0 dagger (17, 15, D:1) a +0 club (25, -13, D:1) a +0 dagger (25, -12, D:1) a +0 dagger (26, -15, D:1) 7 stones (31, -18, D:1) a +0 ring mail (31, 6, D:1) 5 stones (41, 14, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Utuof's Assorted Antiques a scroll of teleportation (54 gold) a +0 club (18 gold) a condenser vane (720 gold) (0, 0, D:2) a +0 dagger (17, 9, D:2) a +0 dagger a +0 sling (34, -16, D:2) a +0 sling (35, -27, D:2) a +0 ring mail (38, -23, D:2) 3 javelins (39, -7, D:2) a +0 chain mail (43, -13, D:2) a stone a +0 dagger (43, -4, D:2) a +0 leather armour (44, -4, D:2) a +0 robe a +0 dagger (45, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 2, D:4) a +0 short sword (8, 9, D:4) a +0 club (14, 13, D:4) a +0 whip (15, 12, D:4) a +0 whip (15, 15, D:4) a +0 club (22, 15, D:4) a +0 dagger (26, 2, D:4) a +0 club Level 5 of the Dungeon (21, -2, D:5) a +0 scale mail a +2 dire flail of draining (53, 19, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +2 leather armour of poison resistance (21, -12, D:6) a +0 mace a +3 mace a +0 leather armour (22, -12, D:6) a +0 club a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 6 stones (2, 10, D:7) a +0 hand axe (4, 16, D:7) a +0 war axe (5, -3, D:7) a +0 dagger a +0 robe (6, -3, D:7) a +0 flail (6, 38, D:7) a +0 spear (7, -3, D:7) a +0 flail (8, -3, D:7) a +0 hand axe a +0 hand axe a +0 leather armour (14, 14, D:7) 5 stones (22, 35, D:7) a +0 robe Level 8 of the Dungeon [Shop] Loygoely's Antique Armour Boutique a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 pair of gloves (135 gold) a +0 scale mail (120 gold) a +0 chain mail (135 gold) (0, 0, D:8) a +0 long sword (2, -1, D:8) a +1 short sword of freezing a +0 dagger 3 stones (2, 0, D:8) a +0 dagger a +0 dagger 2 poisoned darts a +0 whip 3 stones (2, 24, D:8) a +4 trident a +0 robe a +0 spear (2, 25, D:8) a +2 flail a +0 robe (2, 26, D:8) a +2 dagger a +0 robe (2, 27, D:8) a +1 great sword a +0 robe (2, 28, D:8) a +0 robe (3, -1, D:8) a +0 dagger a +0 short sword 10 poisoned darts (47, 13, D:8) 4 boomerangs (59, -15, D:8) a +0 robe (59, -3, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (6, 24, D:9) a +0 leather armour a +0 trident (8, 21, D:9) a +0 trident a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 trident (3, -24, D:10) a +0 club (34, -11, D:10) 2 scrolls of butterflies (34, -10, D:10) 10 gold pieces Level 11 of the Dungeon (20, -41, D:11) a +0 kite shield (31, -50, D:11) a +0 robe a +0 dagger (32, -49, D:11) a +0 flail a +0 robe a +0 dagger (33, -50, D:11) a +0 dagger (33, -49, D:11) a +0 leather armour a +0 dagger (35, -7, D:11) 2 stones Level 12 of the Dungeon (25, 40, D:12) a +0 falchion Level 13 of the Dungeon [Shop] Sikuenim's Armour Shoppe a +3 ring mail (294 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +4 plate armour of poison resistance (658 gold) a +0 pair of gloves (63 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) (0, 0, D:13) a +3 scimitar of flaming (1, 5, D:13) a +1 battleaxe of freezing (2, 2, D:13) a +0 morningstar a +0 shortbow (3, 3, D:13) a +0 shortbow (3, 4, D:13) a +3 flail of protection (4, 3, D:13) a +0 whip a +0 robe (5, -14, D:13) a +0 long sword (6, 11, D:13) a +3 battleaxe of freezing 4 javelins a +3 scale mail of willpower (57, 3, D:13) 5 large rocks Level 14 of the Dungeon [Shop] Kazxoyxt's Assorted Antiques a piece from Xom's chessboard (15/15) (640 gold) a scroll of teleportation (96 gold) a potion of brilliance (128 gold) a scroll of fog (128 gold) a potion of curing (96 gold) a +0 trident (112 gold) a +0 plate armour (736 gold) a scroll of teleportation (96 gold) a potion of magic (256 gold) (0, 0, D:14) the +2 scimitar "Hicoudghei" {distort, rElec rF++ Stlth-} rF: It greatly protects you from fire. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (4, 2, D:14) a +1 scimitar of flaming (7, 3, D:14) 2 large rocks (11, 14, D:14) 4 stones (12, -21, D:14) a Young Poisoner's Handbook (14, 14, D:14) a +0 spear (20, -19, D:14) a staff of cold (21, 10, D:14) a +0 shortbow (42, -5, D:14) a +0 shortbow Level 15 of the Dungeon (1, 10, D:15) a +0 robe a +0 dagger (3, 11, D:15) 2 stones (7, 9, D:15) a +0 leather armour (12, 15, D:15) a +0 leather armour a +0 hand axe a +0 robe a +0 hand axe (12, 16, D:15) a +0 robe a +0 war axe (15, 2, D:15) a +0 flail a +0 robe (16, 3, D:15) a +0 giant club a +0 giant club a +0 giant spiked club (17, 3, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (18, 3, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (20, 6, D:15) a +0 giant club a +0 giant spiked club (23, 27, D:15) 5 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace of protection (1, -1, Orc:1) a +0 battleaxe a +0 plate armour (3, -2, Orc:1) a +0 war axe a +0 scale mail (4, -1, Orc:1) a +0 club a +0 ring mail (5, -2, Orc:1) a +0 club a +0 leather armour of fire resistance (5, -1, Orc:1) a +0 hand axe a +0 dagger a +0 robe (6, -2, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Wemmig's General Store a potion of flight (39 gold) 6 poisoned darts (46 gold) a +0 plate armour (299 gold) a +6 ring of strength (468 gold) a wand of mindburst (9) (163 gold) [Shop] Xaggotom's Book Shop a book of Dreams (360 gold) a book of Armaments (540 gold) a book of the Hunter (390 gold) a book of Displacement (330 gold) Maxwell's Memoranda (570 gold) a book of Maledictions (390 gold) a book of Iron (540 gold) the Unrestrained Analects (690 gold) a book of Rime (420 gold) [Shop] Joel's Antique Armour Shop a +0 chain mail (130 gold) a +0 plate armour (667 gold) the +2 robe "Diyhaep" {Int+3} (696 gold) Int: It affects your intelligence (+3). a +2 scale mail of fire resistance (609 gold) a +0 ring mail (116 gold) a +0 robe of willpower (223 gold) a +1 plate armour of cold resistance (1015 gold) a +2 robe of willpower (513 gold) a +0 scale mail (116 gold) the +6 scale mail of Pogequ {rN+ Will- Int+3 Stlth+} (1452 gold) Int: It affects your intelligence (+3). rN: It protects you from negative energy. Will: It decreases your willpower. Stlth: It makes you more stealthy. [Shop] Yripneyt's Antique Weapon Boutique a +0 spear (90 gold) a +0 spear (90 gold) a +0 short sword (90 gold) a +0 war axe (105 gold) a +0 spear (90 gold) a +0 war axe (105 gold) (0, 0, Orc:2) a +0 troll leather armour a +0 demon whip of venom +0 acid dragon scales a +4 trident of freezing a +1 falchion a +1 short sword of protection a +1 dagger of pain a +0 whip a +0 robe Level 1 of the Elven Halls [Shop] Serchaari's Distillery a potion of might (48 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of berserk rage (60 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of curing (36 gold) (0, 0, Elf:1) a +0 long sword (17, -23, Elf:1) a +0 scale mail (19, -17, Elf:1) a +2 heavy dire flail (22, 2, Elf:1) a +0 long sword (38, 16, Elf:1) the +3 mace "Risaloh" {freeze, Contam *Noise rF+++ Str+3} Str: It affects your strength (+3). rF: It renders you almost immune to fire. *Noise: It may make noises in combat. Contam: It causes magical contamination when unequipped. (unseen) (46, -11, Elf:1) a +1 hand axe of freezing Level 2 of the Elven Halls (20, 33, Elf:2) a +0 longbow a +0 leather armour a potion of flight (42, 38, Elf:2) a +0 scimitar a +0 plate armour (44, 36, Elf:2) a +2 trident of protection (44, 37, Elf:2) a +0 flail 2 boomerangs a +0 leather armour (46, 34, Elf:2) a +0 mace a +0 scale mail (46, 35, Elf:2) a +0 club (49, 22, Elf:2) a +3 long sword of electrocution (60, 26, Elf:2) a +0 ring mail Level 3 of the Elven Halls (0, 0, Elf:3) the Secrets of Execration and Erosion Spells Type Level a - Slow Hexes 1 b - Leda's Liquefaction Hexes/Earth 4 c - Lee's Rapid Deconstruction Earth 5 (2, -7, Elf:3) a ring of poison resistance (2, -6, Elf:3) a +1 heavy hand axe (4, -8, Elf:3) a book of Frost (5, -9, Elf:3) a +0 quarterstaff (6, -8, Elf:3) a +0 quarterstaff (8, -7, Elf:3) a book of Flames (8, 1, Elf:3) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (26, -6, Elf:3) a ring of protection from fire a ring of ice a wand of flame (57) a +0 long sword a +0 short sword (26, -2, Elf:3) a +4 dire flail of protection (26, -1, Elf:3) the +0 plate armour of Okawaru's Displeasure {MP+9 Str+4} Str: It affects your strength (+4). MP: It affects your magic capacity (+9). (27, -6, Elf:3) the +11 Singing Sword {sonic wave} (27, 0, Elf:3) a +0 mace of protection (28, -7, Elf:3) a Fen Folio (28, 0, Elf:3) a +2 shortbow of draining (29, -8, Elf:3) the staff of conjuration "Xuvyrgh" {rCorr} [staff of conjuration] Your inability to study Conjurations prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (31, 3, Elf:3) a +0 short sword (33, -8, Elf:3) a book of Touch (33, 2, Elf:3) the +3 giant club "Skullcrusher" {speed, Str+7} Str: It affects your strength (+7). (34, -7, Elf:3) a +4 great sword of holy wrath (34, 1, Elf:3) a +0 robe of fire resistance (35, -3, Elf:3) the orb of the Lost Ziggurats {*channel, Rampage Str+3 Int+3 Dex+2} Str: It affects your strength (+3). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. (35, 0, Elf:3) the +0 great sword of the Traitor {drain, rElec Will+ Str-3 Int+3} Str: It affects your strength (-3). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Will: It increases your willpower. (36, -5, Elf:3) the Teachings on Algor and Astrapomancy Spells Type Level a - Shock Conjuration/Air 1 b - Ice Form Ice/Transmutation 4 c - Summon Ice Beast Ice/Summoning 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Arcjolt Conjuration/Air 5 (36, -4, Elf:3) a +0 broad axe (36, -3, Elf:3) a +0 great mace of protection (36, -1, Elf:3) a staff of cold (36, 0, Elf:3) a +4 ring of slaying 8 stones (40, 46, Elf:3) a potion of flight (44, 45, Elf:3) a +0 heavy mace (46, 33, Elf:3) a +0 club (50, 48, Elf:3) a +0 long sword a +0 leather armour a +0 buckler (52, 25, Elf:3) a +0 spear (52, 50, Elf:3) a +0 dagger (53, 50, Elf:3) a +0 short sword (54, 15, Elf:3) a +0 short sword a +0 leather armour (54, 43, Elf:3) a +0 short sword a +0 shortbow (54, 46, Elf:3) a +0 dagger (54, 49, Elf:3) a +0 shortbow a +0 war axe a +0 leather armour (55, 14, Elf:3) a +2 long sword of protection (55, 17, Elf:3) a +0 longbow a +3 short sword a +0 leather armour (55, 45, Elf:3) a +0 long sword (56, 18, Elf:3) a +0 short sword a +0 buckler (57, 19, Elf:3) a +0 longbow a +1 dagger of distortion a +0 leather armour (57, 41, Elf:3) a +0 short sword (58, 48, Elf:3) a +0 short sword Level 1 of the Lair of Beasts (29, -5, Lair:1) a +3 mace Level 2 of the Lair of Beasts (33, -2, Lair:2) 3 stones Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts Level 1 of the Swamp (19, 3, Swamp:1) the +2 leather armour of the Armoured One {Rampage Dex+3} Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. (46, 25, Swamp:1) a +0 quarterstaff a +0 robe (56, 25, Swamp:1) a +0 ring mail Level 2 of the Swamp Level 3 of the Swamp Level 4 of the Swamp (0, 0, Swamp:4) a +0 scale mail (31, -32, Swamp:4) a +0 chain mail Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the Incunable of the Salvo and Assembling Spells Type Level a - Static Discharge Conjuration/Air 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Iron Shot Conjuration/Earth 6 d - Malign Gateway Summoning/Translocation 7 (0, 9, Slime:5) Nitt's Book of Correspondence and Lava Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Gell's Gravitas Translocation 3 d - Plasma Beam Fire/Air 6 Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail (18, 21, Vaults:1) a +0 club (29, 46, Vaults:1) a +0 great mace a +0 ring mail (32, 47, Vaults:1) a +0 mace a +0 ring mail (40, 58, Vaults:1) a +0 arbalest (41, 56, Vaults:1) a +0 arbalest a +4 arbalest (41, 57, Vaults:1) a +0 arbalest (42, 9, Vaults:1) 6 stones (42, 30, Vaults:1) the Cyclopedia of Productive Burning Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 c - Fire Storm Conjuration/Fire 9 (44, 48, Vaults:1) a +0 flail (45, 17, Vaults:1) a +0 pair of gloves (45, 24, Vaults:1) a +1 arbalest of draining (45, 25, Vaults:1) a +0 arbalest a +0 arbalest (47, 11, Vaults:1) a +0 great mace a +0 animal skin (47, 13, Vaults:1) a +0 great mace a +0 scale mail (47, 15, Vaults:1) a +0 morningstar a +0 ring mail (48, 25, Vaults:1) a +0 animal skin a +0 dire flail (49, 58, Vaults:1) a +0 chain mail (51, 19, Vaults:1) a +0 chain mail (56, 38, Vaults:1) a +0 shortbow (58, 40, Vaults:1) a +0 shortbow (59, 38, Vaults:1) a +0 longbow Level 2 of the Vaults [Shop] Wagg's Antique Armour Shop a +2 pair of boots of flying (817 gold) a +0 kite shield (171 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1732 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a +1 buckler of reflection (513 gold) a +2 ring mail of willpower (798 gold) a +3 chain mail (817 gold) a +0 pair of boots (171 gold) a +0 leather armour (76 gold) a +2 robe of willpower (672 gold) (0, 0, Vaults:2) a +0 dire flail a +0 animal skin (3, -4, Vaults:2) a +0 dire flail a +0 animal skin (43, 30, Vaults:2) a +0 troll leather armour a +0 dire flail a +0 ring mail (53, -29, Vaults:2) a +0 longbow (54, -14, Vaults:2) a +0 halberd (55, 15, Vaults:2) a +0 great sword (55, 29, Vaults:2) a +0 scale mail (56, 14, Vaults:2) a +0 dagger a +0 robe (65, 14, Vaults:2) the +4 spear of Ygiapae {flame, MP+9} MP: It affects your magic capacity (+9). (65, 15, Vaults:2) 4 stones (65, 16, Vaults:2) a +0 robe Level 3 of the Vaults (0, 0, Vaults:3) a +0 broad axe (2, -5, Vaults:3) a +0 shortbow (3, -6, Vaults:3) a +0 longbow (3, -4, Vaults:3) a +0 longbow (5, -3, Vaults:3) a +0 shortbow (7, -5, Vaults:3) a +0 dire flail a +0 animal skin (11, -23, Vaults:3) a +0 ring mail a +0 heavy dire flail (22, 7, Vaults:3) a +0 battleaxe of freezing (23, -18, Vaults:3) a +0 ring mail a +0 dire flail (28, -29, Vaults:3) a +0 ring mail (29, -7, Vaults:3) a +0 spear (34, -19, Vaults:3) a +0 spear (38, -10, Vaults:3) a +0 ring mail a +0 long sword (40, -10, Vaults:3) a +0 troll leather armour (40, -9, Vaults:3) a +0 ring mail a +0 great mace (41, -7, Vaults:3) a +0 arbalest (41, -5, Vaults:3) a +0 scale mail a +0 flail (42, -6, Vaults:3) a +0 scale mail (42, -5, Vaults:3) a +0 dire flail a +1 dire flail of venom (43, -6, Vaults:3) a +0 robe a +0 dagger (43, -5, Vaults:3) a +0 ring mail a +0 great mace a +0 chain mail a +2 battleaxe a +0 arbalest (44, -4, Vaults:3) a +0 chain mail a +0 glaive a +0 plate armour a +0 long sword a +0 plate armour a +2 heavy long sword a +0 ring mail a +0 great mace (44, -3, Vaults:3) a +0 animal skin a +0 dire flail a +0 robe a +1 dagger of freezing (45, -3, Vaults:3) a +0 scale mail (45, -2, Vaults:3) a +0 scale mail a +0 scale mail a +2 war axe of freezing 7 stones (45, -1, Vaults:3) a +0 scale mail a +0 great mace (45, 0, Vaults:3) a +0 ring mail a +0 falchion a +0 arbalest (46, -6, Vaults:3) a +0 ring mail (46, -2, Vaults:3) a +0 chain mail a +1 long sword of holy wrath (46, 0, Vaults:3) a +0 robe a +0 mace (49, 6, Vaults:3) a +0 leather armour a +0 great mace (51, 4, Vaults:3) a +0 chain mail (52, 4, Vaults:3) the +0 chain mail of Analysis {rN+++ rCorr Dex-4 Slay+3} Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (53, -5, Vaults:3) a +0 ring mail a +0 heavy morningstar a +0 arbalest (57, -10, Vaults:3) a +0 ring mail a +0 morningstar a +0 arbalest Level 4 of the Vaults (0, 0, Vaults:4) a +0 dagger a +0 robe (6, 9, Vaults:4) a +0 flail a +0 scale mail (19, -19, Vaults:4) the +9 spear "Ferusch" {speed, rN+} rN: It protects you from negative energy. (41, 29, Vaults:4) a +0 quarterstaff (56, 21, Vaults:4) a +0 scale mail (58, 20, Vaults:4) a +0 war axe a +0 scale mail (59, 28, Vaults:4) a +0 dagger a +0 robe (63, 1, Vaults:4) a +6 ring of strength (still there?) a +1 great sword of flaming (still there?) (65, 1, Vaults:4) a +0 giant spiked club (66, -1, Vaults:4) a +0 giant club a +0 great mace (67, -3, Vaults:4) a +0 dire flail a +0 dire flail (69, -1, Vaults:4) a +0 troll leather armour Level 5 of the Vaults (0, 0, Vaults:5) a +4 heavy war axe (still there?) a +0 scale mail (still there?) a +0 buckler (still there?) 41 gold pieces (still there?) (1, -1, Vaults:5) a +2 arbalest of flaming (still there?) 83 gold pieces (still there?) a +1 heavy spear (still there?) (1, 1, Vaults:5) a +0 shortbow (still there?) the staff of cold "Pustegoz" {Drain +Blink rF+++ rC+ Stlth+} (still there?) [staff of cold] Your inability to study Ice Magic prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It renders you almost immune to fire. rC: It protects you from cold. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. a +0 leather armour (still there?) (1, 4, Vaults:5) a +0 mace a +0 leather armour (6, -18, Vaults:5) a +0 dire flail a +0 dire flail (8, 7, Vaults:5) 6 stones (11, 8, Vaults:5) a +0 troll leather armour (11, 9, Vaults:5) a +2 great sword of flaming (12, 9, Vaults:5) a +0 troll leather armour (14, 9, Vaults:5) a +0 troll leather armour (19, 9, Vaults:5) a +1 great sword of freezing a +0 scale mail (20, 8, Vaults:5) a +0 battleaxe of flaming (still there?) a +3 ring mail of willpower (still there?) (21, 1, Vaults:5) the +1 chain mail of the Leaf {rElec rF- rCorr SInv} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (22, -13, Vaults:5) the Precepts of Stormy Exhumation Spells Type Level a - Vampiric Draining Necromancy 3 b - Maxwell's Capacitive Coupling Air 8 (30, 7, Vaults:5) a +0 giant spiked club Level 2 of the Realm of Zot (0, 13, Zot:2) a +0 long sword (2, 5, Zot:2) +0 storm dragon scales a storm dragon corpse (6, -2, Zot:2) 11 gold pieces (7, 7, Zot:2) a wand of flame (9) (12, -9, Zot:2) a shadow dragon corpse (12, -7, Zot:2) a +0 mace a black draconian corpse (19, -5, Zot:2) a potion of curing Level 1 of the Depths (0, 0, Depths:1) a +0 dire flail a +0 dire flail (11, -24, Depths:1) 5 large rocks (13, -29, Depths:1) a +0 dagger a +0 robe (21, -24, Depths:1) a +0 whip a +0 robe (37, -34, Depths:1) the +4 scale mail of Curiosity {rPois Will+ Dex+2 Slay-3} Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rPois: It protects you from poison. Will: It increases your willpower. (54, -42, Depths:1) +0 ice dragon scales Level 2 of the Depths (12, -1, Depths:2) a +0 leather armour (12, 0, Depths:2) a +0 great sword a +0 scale mail a +0 robe (16, 10, Depths:2) 6 large rocks (17, 7, Depths:2) a +0 robe a +1 long sword of protection (17, 9, Depths:2) 4 large rocks (23, 3, Depths:2) +0 storm dragon scales a +0 buckler a +0 chain mail a +5 demon blade of flaming (23, 14, Depths:2) a +0 battleaxe of freezing (23, 25, Depths:2) a +0 chain mail (24, 3, Depths:2) a +0 dire flail a +0 dire flail (25, -3, Depths:2) 5 datura-tipped darts (26, -3, Depths:2) a +0 flail (31, 17, Depths:2) a +2 battleaxe of freezing (47, -15, Depths:2) a +0 plate armour Level 3 of the Depths (16, -32, Depths:3) a +0 dire flail (16, -31, Depths:3) a +0 troll leather armour (17, -32, Depths:3) a +0 troll leather armour (20, -29, Depths:3) a +0 troll leather armour a +0 battleaxe of freezing (22, -32, Depths:3) a +2 great sword of flaming (47, -32, Depths:3) a +0 battleaxe of freezing (49, -5, Depths:3) a +2 great sword of flaming (50, -31, Depths:3) the +0 chain mail of Honour {+Inv rN+} rN: It protects you from negative energy. +Inv: It lets you turn invisible. (51, -35, Depths:3) a +0 leather armour a javelin a +1 spear of freezing (55, -40, Depths:3) a +0 club (60, -31, Depths:3) 2 potions of flight (61, -10, Depths:3) a +0 chain mail a +0 great mace Level 4 of the Depths [Shop] Luerea Orop's Weapon Shoppe 6 stones (8 gold) a +2 heavy trident (256 gold) a +0 trident (49 gold) a +0 sling (21 gold) a +0 whip (35 gold) a +1 war axe of distortion (219 gold) a +0 falchion (42 gold) a +4 falchion of draining (383 gold) [Shop] Wecoeb's Distillery a potion of degeneration (21 gold) a potion of might (84 gold) 2 potions of haste (420 gold) a potion of curing (63 gold) a potion of invisibility (168 gold) a potion of invisibility (168 gold) a potion of attraction (63 gold) a potion of ambrosia (168 gold) a potion of curing (63 gold)