Dungeon Crawl Stone Soup version 0.31-a0-977-gc230f8e (webtiles) character file. Game seed: 10854464495895529811 101 arghonaut the Trooper (level 4, -3/37 HPs) Began as a Demonspawn Conjurer on Oct 29, 2023. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:50 (2229 turns). arghonaut the Trooper (Demonspawn Conjurer) Turns: 2229, Time: 00:04:50 Health: -3/37 AC: 4 Str: 8 XL: 4 Next: 48% Magic: 4/7 EV: 12 Int: 21 God: Gold: 97 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . k - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, thin metallic scales 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons d - a +0 short sword k - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) f - a +0 kite shield Jewellery h - a ring of ice Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} g - 3 scrolls of revelation {unknown} i - a scroll of noise {unknown} Potions j - a potion of enlightenment {unknown} l - a potion of haste {unknown} Skills: + Level 4.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 22% 2 Ignite Poison Fire/Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 94% 5 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in thin metallic scales. (AC +2) You sometimes gain a little power by taking damage. Message History Terence is moderately wounded. The searing ray hits the kobold! You kill the kobold! You finish channelling your searing ray. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You focus on the pain. You feel your power returning. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. Magic courses through your body. Terence barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is severely wounded. Terence says, "Time to say good-bye..." Terence hits you with a +0 flail. You die... #.# #...# #.# #...# #.# #...# #.# #...# ####### #.# #...####...... #.# #............. #.# #............. #.####............. #.@@.)...........#. #########........# #........# #........# ########## You could see Terence. Vanquished Creatures An orc priest (D:1) 2 adders (D:2) A worm (D:2) A dart slug (D:2) 4 orcs (D:2) 3 ball pythons 6 endoplasms 2 giant cockroaches 3 goblins (D:1) 5 hobgoblins 3 quokkas 5 bats 2 frilled lizards 3 kobolds 3 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arghonaut the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Reached skill level 1 in Fighting 199 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 199 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 541 | D:1 | Learned a level 2 spell: Searing Ray 869 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 869 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 1207 | D:2 | You fall into a shaft and drop 1 floor! 1357 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1357 | D:2 | Reached XP level 4. HP: 35/37 MP: 3/7 2202 | D:2 | Noticed Terence 2229 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring D:2: layout_basic, minmay_pentomino_w4, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Punch | 1 | || 1 Short sword | 2 | 12 || 14 Quarterstaff | | 2 || 2 Cast: Magic Dart | 62 | 17 || 79 Searing Ray | 3 | 9 || 12 Use: Potion | | 1 || 1 Armour: Robe | 20 | 24 || 44 Dodge: Dodged | 22 | 25 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2230 | 2204 | 26 | 275 | 1521 | 3 | 743.3 | Dungeon | 2230 | 2204 | 26 | 275 | 1521 | 3 | 743.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1173 daAuts D:2: 958 daAuts D:3: 98 daAuts