arghonaut Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 2, D:1) a ball python corpse (skeletalised by now) (6, 1, D:1) a frilled lizard corpse (skeletalised by now) (7, 1, D:1) a bat corpse (skeletalised by now) (7, 11, D:1) a bat skeleton (13, -11, D:1) a +0 plate armour (18, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -6, D:1) a quokka skeleton (29, -5, D:1) a frilled lizard skeleton (37, -9, D:1) a frilled lizard skeleton (41, 23, D:1) a +0 short sword 5 stones (45, 9, D:1) a +0 club 3 stones (45, 16, D:1) a rat corpse (skeletalised by now) (54, -11, D:1) a rat skeleton Level 2 of the Dungeon (3, 9, D:2) a ball python skeleton (6, 3, D:2) a hobgoblin skeleton (8, 4, D:2) a +0 sling (8, 42, D:2) the +4 dagger of Irrepressible Laughter {drain, rElec Will++ Str-2 SInv} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). SInv: It lets you see invisible. a hobgoblin corpse (skeletalised by now) (14, 49, D:2) 4 stones (15, 3, D:2) an adder skeleton (17, 32, D:2) an adder skeleton (18, 23, D:2) a +0 robe a +0 club (20, 24, D:2) a hobgoblin skeleton (24, 15, D:2) a +0 helmet a +0 animal skin a +0 spear the hobgoblin skeleton of Robin (24, 16, D:2) a +0 dagger a +0 sling a goblin skeleton (24, 17, D:2) a +0 club a goblin skeleton (24, 18, D:2) a +0 dagger a +1 dagger of speed a +0 club a goblin skeleton a goblin skeleton (24, 19, D:2) a +0 club a +0 club a +0 dagger a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (25, 22, D:2) a bat skeleton (31, 9, D:2) a hobgoblin corpse (skeletalised by now) (33, 4, D:2) 7 stones (35, -6, D:2) a +4 spear (37, 30, D:2) 6 stones (41, -4, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (3, 0, D:3) 5 stones (12, 14, D:3) a +0 scythe a +0 robe (13, 28, D:3) a +0 dagger (15, 31, D:3) the +2 helmet of Bitterness {rF+ rC+++ Int-3 Dex-4} rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). Dex-4: It affects your dexterity (-4). (18, 9, D:3) a +0 robe (24, 5, D:3) a +0 pair of gloves (25, 26, D:3) a +0 leather armour (28, 28, D:3) a hobgoblin skeleton (37, 14, D:3) 8 stones (42, 19, D:3) 6 stones (44, 28, D:3) an adder corpse (skeletalised by now) (45, 28, D:3) a frilled lizard corpse (skeletalised by now) (47, 19, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (10, -2, D:4) an adder skeleton (11, 10, D:4) a +0 club a gnoll skeleton an adder skeleton (12, 10, D:4) a +0 spear a gnoll skeleton (13, 0, D:4) a +0 short sword (16, 4, D:4) a +0 morningstar (17, -22, D:4) a +0 spear (17, 0, D:4) an adder skeleton (19, -2, D:4) the +7 plate armour of Happy Babbling {rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (24, 2, D:4) a +0 scale mail (36, -7, D:4) a +0 club (36, -5, D:4) a +0 mace (37, -7, D:4) a +0 dagger a goblin skeleton (38, -7, D:4) a +0 club (38, -5, D:4) a +0 spear (42, -9, D:4) a stone a +0 hand axe a goblin skeleton (45, -9, D:4) an amulet of reflection Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (4, 10, D:5) a +0 robe (7, 3, D:5) an adder skeleton an iguana skeleton (7, 5, D:5) a hound skeleton (7, 7, D:5) a quokka corpse (skeletalised by now) (10, 4, D:5) a +0 giant club (10, 6, D:5) a +0 club an orc skeleton (18, -3, D:5) an iguana corpse (skeletalised by now) (22, 16, D:5) 4 stones (28, -1, D:5) a +0 sling (31, 24, D:5) a +0 ring mail (34, -3, D:5) a +0 dagger a +0 leather armour an orc skeleton (38, -9, D:5) a +0 leather armour (40, 1, D:5) a +0 robe a +0 dagger an orc skeleton (42, 1, D:5) a +0 leather armour a +0 dagger (43, 0, D:5) a +0 short sword an orc skeleton (44, -2, D:5) a hound skeleton (45, -16, D:5) a +0 dagger a +0 robe a +0 whip a +0 mace a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -15, D:5) a +0 club an orc corpse (skeletalised by now) (46, 1, D:5) a +0 club (47, 1, D:5) 3 boomerangs a +0 hand axe (48, -18, D:5) a +0 dagger Level 6 of the Dungeon (16, -20, D:6) a +0 dagger (16, -19, D:6) a +0 falchion a +0 hand axe an orc skeleton (23, -18, D:6) a +2 sling of electrocution (34, -35, D:6) a +0 leather armour (34, -26, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (34, -24, D:6) a +0 leather armour a +0 mace (35, -26, D:6) 5 stones (35, -24, D:6) a +0 flail an orc skeleton (35, -1, D:6) a hobgoblin corpse (skeletalised by now) (36, -26, D:6) a +0 chain mail a +0 dire flail a +0 shortbow an orc skeleton (37, -26, D:6) a +0 leather armour a +0 hand axe (39, -11, D:6) an amulet of reflection (43, -20, D:6) a +0 short sword (45, -29, D:6) a +0 flail (62, -14, D:6) a +0 war axe Level 7 of the Dungeon (1, 9, D:7) a +0 club a +0 scale mail (2, -21, D:7) a +0 dagger a +0 cloak (2, 9, D:7) a +0 dagger a +0 robe a +0 whip (2, 10, D:7) a +0 trident (5, -20, D:7) a steam dragon skeleton (6, 0, D:7) a +0 whip a +0 club a +0 ring mail (7, -1, D:7) a +0 club a +2 dagger of venom a +0 robe (9, -22, D:7) a +0 quarterstaff (15, -6, D:7) a +0 robe (20, 13, D:7) a +0 leather armour (20, 16, D:7) a +0 short sword (23, 5, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (25, 16, D:7) a +0 trident (29, 21, D:7) an amulet of faith (30, 19, D:7) a +0 robe (31, 10, D:7) a +0 flail a +0 whip a +0 leather armour (31, 11, D:7) a +0 spear (40, 8, D:7) a +0 halberd (41, 5, D:7) a +0 cloak (43, 16, D:7) the +10 spear of Insufficient Pleasure {venom, rN++ MP+7 Str+3 Dex-3} rN++: It greatly protects you from negative energy. MP+7: It affects your magic capacity (+7). Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (1, 42, D:8) a +0 hand axe a +0 leather armour (2, 46, D:8) a +0 scale mail (11, 32, D:8) a +2 animal skin a -2 spear (13, 29, D:8) a +0 sling (15, 39, D:8) a +2 robe a +2 dagger of distortion (17, -8, D:8) the quill talisman of Cillihul {+Inv rN+} [quill talisman] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. (17, 42, D:8) 7 stones (19, -1, D:8) a +1 barding (23, 16, D:8) a +0 giant club a +0 giant spiked club (27, 40, D:8) a +0 robe (33, 47, D:8) a +0 war axe (34, -3, D:8) a +0 mace a +0 robe a +7 great sword a +0 robe (34, -1, D:8) a +0 short sword a +0 robe (35, -3, D:8) a +4 halberd a +0 robe (45, 10, D:8) a +0 scimitar (47, 8, D:8) a +0 hand axe (49, 47, D:8) a +0 chain mail (64, 40, D:8) a +0 long sword (66, 32, D:8) a +2 great mace of protection Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (5, 22, D:9) a +0 heavy spear (6, 14, D:9) 19 potions of moonshine (9, 19, D:9) a +0 spear (10, 24, D:9) a +0 spear (14, 13, D:9) a +0 spear (16, 13, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 spear (18, 13, D:9) a +0 robe a +0 short sword of draining (19, 37, D:9) a +0 scale mail (21, -2, D:9) a +0 scimitar a +0 chain mail (22, -2, D:9) a +0 mace a +0 scale mail (22, -1, D:9) a +0 club (25, 25, D:9) a +0 helmet (27, 28, D:9) 4 stones (27, 31, D:9) a staff of conjuration (28, 27, D:9) a +0 short sword (30, 27, D:9) 6 stones (31, 25, D:9) a +0 robe a +0 dagger (31, 30, D:9) 4 stones (33, 0, D:9) a +0 morningstar (37, 0, D:9) a +0 short sword (44, 19, D:9) a +0 short sword a curare-tipped dart (45, 18, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a stone (0, 7, D:10) a +0 chain mail (9, -13, D:10) a +0 giant club a +0 dire flail (11, 6, D:10) 8 stones (22, -12, D:10) a +0 shortbow (29, -23, D:10) a +0 robe (30, -1, D:10) a +0 robe (32, -13, D:10) 5 stones (32, -11, D:10) 5 stones a +0 animal skin (32, -5, D:10) 7 stones (33, -12, D:10) a +0 animal skin 10 stones a +0 animal skin (35, -12, D:10) 5 stones (35, -11, D:10) a +0 animal skin 10 stones a +0 animal skin (37, -13, D:10) 5 stones a +0 animal skin (37, -10, D:10) 3 stones (38, -13, D:10) 6 stones (44, 8, D:10) a +0 short sword a stone (45, 9, D:10) a +0 whip 3 stones (47, 9, D:10) a +0 short sword (48, 9, D:10) a +0 club a curare-tipped dart (49, 8, D:10) a +0 whip 6 poisoned darts (50, 9, D:10) a +0 short sword 3 stones (51, -26, D:10) a +0 pair of boots (55, -10, D:10) a +0 club (56, -10, D:10) a +0 club a +0 spear a +0 scale mail a +0 kite shield a +0 spear (56, 6, D:10) a +0 giant spiked club a +0 giant club (62, -23, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Etreqax's Jewellery Shop a ring of magical power (unknown) (320 gold) a ring of positive energy (unknown) (320 gold) a ring of resist corrosion (unknown) (320 gold) a ring of flight (unknown) (280 gold) a ring of ice (unknown) (400 gold) (0, 0, D:11) a +0 whip (1, 5, D:11) a +0 robe (2, 7, D:11) a +1 mace of protection (8, 13, D:11) a +1 flail of holy wrath (8, 14, D:11) a +0 hand axe a +0 leather armour (8, 15, D:11) a +0 dagger a +0 robe a +0 short sword (8, 16, D:11) a +0 dagger (8, 17, D:11) a +0 dire flail 3 boomerangs a +0 chain mail (8, 18, D:11) a +0 dagger a +0 robe (8, 28, D:11) 6 stones (13, -13, D:11) a +0 ring mail (14, -14, D:11) a +0 ring mail (28, -3, D:11) a +0 dagger (41, -6, D:11) 7 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (0, 11, Lair:1) a +0 pair of boots (1, -4, Lair:1) a spider talisman the +11 Singing Sword {sonic wave} the +5 golden dragon scales "Ahann" {rPois rF+ rC+ rN+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +1 hat an amulet of magic regeneration 2 scrolls of enchant armour a scarab talisman a medusa talisman 2 scrolls of enchant weapon a scroll of amnesia a rimehorn talisman a quill talisman (1, 6, Lair:1) a +0 ring mail (15, -10, Lair:1) 6 stones (16, 13, Lair:1) 6 stones (17, 5, Lair:1) a +0 chain mail (29, -18, Lair:1) a +0 glaive (29, 28, Lair:1) a +0 quarterstaff (32, 26, Lair:1) a +0 leather armour (38, 31, Lair:1) a +2 whip of flaming (42, 33, Lair:1) a +1 demon whip of venom Level 2 of the Lair of Beasts (7, -9, Lair:2) a +0 club an ice cave (0, 0, IceCv) 11 gold pieces (0, 1, IceCv) 26 gold pieces