arghonaut the Dungeon (0, 51, D) a +2 heavy spear (1, 32, D) the +4 war axe of the Blessed Realm {reap, rElec rC- Str+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). (1, 33, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (1, 34, D) the +8 chain mail of Ycvuaryd {rElec} rElec: It insulates you from electricity. (1, 51, D) a +2 spear of venom 2 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (1, 52, D) a +2 pair of gloves of dexterity (2, 33, D) a +2 short sword of venom (2, 36, D) a glowing shapeshifter skeleton (2, 50, D) a sack of spiders (2, 51, D) the staff of Iruti {rElec rC+ rCorr Str+6 Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Ice: It increases the power of your Ice spells. (2, 52, D) a talisman of death (2, 53, D) a +2 antimagic sling a +2 antimagic demon trident a +0 robe a merfolk corpse (skeletalised by now) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 32, D) the staff "Coladur" {rF++ rC+ Int+3 Ice} [staff of cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (3, 50, D) a lightning rod (4/4) (3, 51, D) a +0 cloak (3, 53, D) a +0 leather armour (3, 54, D) a +3 spear of venom a +2 rapier of venom a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 13, D) a staff of cold a staff of death (4, 14, D) a book of the Grave (4, 32, D) a +5 ring of evasion (4, 33, D) the +8 scimitar of Misconduct {freeze, ^Fragile Will+ Str+2 Dex+2} ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (4, 34, D) the staff "Tuapiu" {rC++ rN+ Str-5 Necro Forge} [staff of death] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. a glowing shapeshifter skeleton (4, 37, D) a glowing shapeshifter skeleton (4, 50, D) a +1 halberd of venom (4, 51, D) a +1 battleaxe of distortion (4, 52, D) a +2 robe of resistance (4, 60, D) a +0 rapier a +0 robe (5, 14, D) a +6 ring of intelligence (5, 15, D) a staff of air (5, 16, D) a staff of air (5, 19, D) a shard shrike skeleton a titan skeleton (5, 34, D) a +2 morningstar of protection a +2 halberd of venom a glowing shapeshifter skeleton (5, 35, D) a glowing shapeshifter skeleton (5, 38, D) a glowing shapeshifter skeleton (5, 50, D) a +0 robe (5, 52, D) a +0 trident a +3 ring mail of poison resistance a staff of fire (5, 54, D) a +0 kite shield of poison resistance a +0 cloak (5, 55, D) 2 javelins (5, 56, D) a +3 trident of holy wrath (6, 16, D) a staff of air (6, 34, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (6, 51, D) a +1 vampiric trident a +2 leather armour of poison resistance a merfolk corpse (skeletalised by now) (6, 52, D) a +0 trident 3 boomerangs a +2 ring mail of cold resistance a staff of fire a merfolk corpse (skeletalised by now) (6, 53, D) a +0 spear a silver javelin a +0 leather armour (6, 54, D) a +0 rapier a +0 robe a ring of fire a merfolk corpse (skeletalised by now) (6, 55, D) a +1 trident of venom a +0 robe (6, 56, D) a +0 cloak (6, 57, D) a +0 robe (7, 16, D) a +7 shortbow a +0 ring mail of poison resistance (7, 32, D) a glowing shapeshifter skeleton (7, 34, D) a glowing shapeshifter skeleton (7, 50, D) the +3 plate armour of Mezcal {rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (7, 51, D) a +1 rapier of venom a +0 robe a +1 heavy shortbow (7, 52, D) a +2 cloak the +5 ring mail of Fortitude {Dex+6} Dex+6: It affects your dexterity (+6). (8, 19, D) a +0 battleaxe of freezing (8, 33, D) a +0 glaive of flaming an amulet of faith (8, 43, D) a glowing shapeshifter corpse (skeletalised by now) (8, 44, D) a glowing shapeshifter corpse (skeletalised by now) (8, 50, D) a +0 rapier (8, 51, D) 5 large rocks a ring of fire (8, 52, D) a +3 dagger of draining (8, 53, D) a +1 heavy mace 3 javelins a +0 leather armour a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (8, 54, D) a +0 trident a +0 leather armour of poison resistance a merfolk corpse (skeletalised by now) (8, 55, D) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (8, 56, D) a +0 cloak (8, 57, D) a +2 rapier of speed a +0 robe a merfolk corpse (skeletalised by now) (9, 16, D) a staff of earth a +1 long sword of holy wrath (9, 32, D) a staff of death (9, 33, D) a +3 heavy glaive (9, 40, D) a glowing shapeshifter skeleton (9, 50, D) a book of the Grave (9, 51, D) a +1 heavy trident a +2 sling of draining a merfolk corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman "Weinlol" {rF+ Int+6 Dex-2} [serpent talisman] rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) the +4 shortbow of Urgency {antimagic, rF+ Str-4 Int+3 SInv} rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (10, 15, D) a staff of air (10, 32, D) a book of Conjurations (10, 33, D) an amulet of regeneration a +0 cloak of preservation an amulet of reflection the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. a +6 ring of strength a ring of poison resistance a ring of protection from fire a ring of resist corrosion a +0 trident (10, 42, D) a glowing shapeshifter corpse (skeletalised by now) (10, 50, D) a staff of earth (10, 51, D) a +0 robe (10, 53, D) a wind drake corpse (skeletalised by now) (10, 54, D) a +0 trident a ring of wizardry (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) the +0 robe of Qiveer {rN+} rN+: It protects you from negative energy. (11, 15, D) a +2 robe (11, 16, D) a +2 mace of holy wrath (11, 17, D) a +0 heavy shortbow (unseen) (11, 32, D) a ring of ice (11, 33, D) the +2 dagger "Jas Tuff" {pain, Str+2 Dex+7} Str+2: It affects your strength (+2). Dex+7: It affects your dexterity (+7). (11, 50, D) a +0 spear a wind drake corpse (skeletalised by now) (11, 51, D) a +0 scale mail of fire resistance (11, 52, D) a +0 rapier a +0 robe (11, 54, D) a +0 robe a merfolk corpse (skeletalised by now) (11, 56, D) a +0 war axe of venom a merfolk corpse (skeletalised by now) (12, 14, D) the +2 dagger of Muerphupocw {spect, *Slow Will+ rCorr Str+7} *Slow: It may slow you when you take damage. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). (12, 15, D) a +1 partisan of venom (12, 16, D) a staff of cold (12, 33, D) a +4 double sword of holy wrath a glowing shapeshifter skeleton a glowing shapeshifter skeleton (12, 34, D) an orb of guile (unseen) (12, 35, D) a glowing shapeshifter skeleton (12, 50, D) a +2 robe (12, 51, D) a +0 trident (12, 52, D) a +0 trident a staff of cold (12, 54, D) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. 3 boomerangs (13, 32, D) a ring of positive energy (13, 34, D) a ring of flight (13, 50, D) a harpy corpse (skeletalised by now) (13, 52, D) a +0 trident (14, 50, D) a book of Winter (14, 52, D) a +0 trident (18, 33, D) a +2 trident of freezing (18, 48, D) the +0 plate armour of the Glimmering Gods {Stlth+} Stlth+: It makes you more stealthy. (18, 49, D) a +0 war axe a +1 rapier of electrocution (19, 0, D) a staff of death (19, 17, D) a +0 cloak of poison resistance (19, 48, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (19, 49, D) a book of Unlife (20, 0, D) the staff of Wyrd {rC+ Str+3 Ice Earth} [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (20, 2, D) a staff of earth the +9 short sword of the Farrago {pain, MP+8} MP+8: It affects your magic capacity (+8). a +0 plate armour a +0 tower shield a human corpse (skeletalised by now) (20, 3, D) a +2 war axe a +0 plate armour (20, 16, D) the +8 flail "Yheh" {antimagic, Str+6 Dex-4} Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). (20, 18, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (20, 32, D) a +4 heavy longbow (20, 33, D) a +2 long sword of holy wrath (20, 48, D) a book of Callings a +0 flail a +4 plate armour of fire resistance (20, 50, D) a +5 scimitar of flaming a +6 dagger of venom (20, 51, D) a +2 leather armour of fire resistance (20, 52, D) a +4 great sword of holy wrath a white draconian skeleton (21, 0, D) a +0 war axe (21, 1, D) a book of Scorching a book of Lightning (21, 3, D) a +0 great mace a +0 plate armour a +0 plate armour a human corpse (skeletalised by now) (21, 17, D) a +0 quarterstaff (21, 19, D) a +0 longbow (21, 32, D) a +0 scimitar (21, 33, D) Apoo's Path to the Occult Truths Spells Type Level a - Fireball Conjuration/Fire 5 b - Lee's Rapid Deconstruction Earth 5 c - Summon Mana Viper Hexes/Summoning 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 (21, 34, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (21, 35, D) a +0 longbow a +0 leather armour (21, 48, D) the +3 plate armour "Muiggupe" {rN+} rN+: It protects you from negative energy. (21, 50, D) a +0 flail a staff of fire (22, 5, D) a +0 battleaxe a +0 plate armour (22, 17, D) Sif Muna's Discourse on Manifold Open Graves Spells Type Level a - Blink Translocation 2 b - Martyr's Knell Necromancy/Summoning 4 c - Death Channel Necromancy 6 d - Rimeblight Ice/Necromancy 7 a staff of cold (22, 18, D) a +0 club a +2 hand axe of freezing a +0 robe (22, 32, D) a +3 rapier of electrocution (22, 33, D) a +0 long sword of electrocution a staff of air a +1 scimitar of holy wrath (22, 36, D) an elf corpse (skeletalised by now) (22, 48, D) a lightning rod (4/4) (22, 51, D) a +2 hand axe of freezing a +0 long sword a +0 long sword a green draconian skeleton (23, 2, D) a +0 quarterstaff of draining a +2 glaive a +0 chain mail (23, 3, D) a +0 war axe a +0 plate armour (23, 4, D) +0 shadow dragon scales a +3 battleaxe a +0 battleaxe a +0 plate armour a shadow dragon corpse (skeletalised by now) a human corpse (skeletalised by now) (23, 17, D) a +2 plate armour of positive energy (23, 18, D) the +1 long sword of Righteous Fury {heavy, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +0 quarterstaff a +0 hand axe a caustic shrike corpse (skeletalised by now) (23, 32, D) a hive talisman (23, 34, D) the +5 war axe of Tenacity {heavy, Str+4} Str+4: It affects your strength (+4). a +0 robe a +0 buckler a +0 robe a +0 short sword a staff of cold (23, 35, D) a +0 rapier a +0 robe the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. an elf corpse (skeletalised by now) (23, 36, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (23, 37, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (23, 40, D) a +0 rapier a +0 rapier a +0 leather armour a ring of wizardry an elf corpse (skeletalised by now) (23, 48, D) a +0 glaive a ring of protection from fire a red draconian skeleton (23, 50, D) a +1 morningstar of protection a +1 short sword of speed a +4 ring mail of cold resistance a purple draconian skeleton (24, 0, D) My Sojourn through Swampland a +0 lajatang of speed (24, 1, D) a staff of cold (24, 2, D) a +1 great mace of venom 4 large rocks a human corpse (skeletalised by now) (24, 3, D) a +0 plate armour a +0 arbalest (24, 4, D) a +3 battleaxe a +0 chain mail a +3 quarterstaff of draining a +2 battleaxe of freezing a human corpse (skeletalised by now) a human corpse (skeletalised by now) (24, 5, D) a +3 chain mail (24, 33, D) a +0 rapier a +0 robe a ring of positive energy Kabbofab's Secrets of the Burnt Mortar Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Starburst Conjuration/Fire 6 c - Fulsome Fusillade Conjuration/Alchemy 8 an elf corpse (skeletalised by now) (24, 34, D) a +0 long sword a +0 leather armour a staff of cold (24, 35, D) a +0 dagger a +0 robe a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (24, 37, D) a +0 long sword a +0 robe (24, 38, D) an elf corpse (skeletalised by now) (24, 39, D) a +2 short sword of draining a +2 short sword of draining a +0 leather armour (24, 48, D) a +0 mace (24, 49, D) the +1 plate armour of the Sheltering Gods {Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. (24, 51, D) 6 scrolls of brand weapon a ring of positive energy the ring of Paen {Wiz Str+6} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+6: It affects your strength (+6). a ring of resist corrosion a ring of protection from fire 4 scrolls of amnesia a +4 ring of slaying a +4 ring of protection a +0 short sword a shadow dragon skeleton a green draconian skeleton (24, 53, D) a green draconian skeleton (25, 1, D) a +0 arbalest a +0 arbalest a +0 battleaxe (25, 17, D) a +0 robe an amulet of the acrobat a spriggan corpse (skeletalised by now) (25, 18, D) a +0 robe a staff of cold My Sojourn through Swampland a +0 animal skin a +1 hand axe of flaming (25, 21, D) a +2 flail of distortion (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (25, 22, D) a dire elephant corpse (skeletalised by now) (25, 33, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (25, 40, D) a +0 long sword (25, 48, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (25, 49, D) a ring of magical power a book of Spectacle (26, 5, D) a +3 battleaxe a +0 plate armour a +0 chain mail a human corpse (skeletalised by now) (26, 16, D) a +3 short sword of venom (26, 18, D) an amulet of faith a +0 longbow a +0 spear a satyr corpse (skeletalised by now) (26, 20, D) a dire elephant corpse (skeletalised by now) (26, 23, D) a caustic shrike corpse (skeletalised by now) (26, 31, D) a staff of earth a +0 longbow an elf corpse (skeletalised by now) (26, 34, D) a +6 ring of intelligence a +0 scimitar a +2 whip of distortion a +0 robe an elf corpse (skeletalised by now) (26, 35, D) a +0 robe (26, 37, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (26, 39, D) a +0 robe (26, 49, D) a staff of air a book of the Warp (27, 0, D) a +1 great sword of electrocution (27, 1, D) a +0 plate armour (27, 6, D) a +0 plate armour (27, 16, D) a staff of death (27, 31, D) a +5 ring of evasion a +4 ring of protection a ring of magical power a +5 ring of evasion the ring "Pyihyk" {Fly rPois rF- rCorr} [ring of resist corrosion] Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +6 ring of strength a ring of magical power a +6 ring of dexterity an amulet of the acrobat (27, 32, D) a +0 leather armour the +7 battleaxe "Orb Guardian's Death" {holy, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (27, 33, D) a +0 robe a +0 rapier (27, 35, D) a +3 glaive of protection (27, 37, D) a +0 short sword (still there?) a +0 longbow (still there?) a +2 robe (still there?) (27, 48, D) a +0 leather armour of poison resistance (27, 49, D) a staff of death (27, 52, D) the +3 partisan of Severance {freeze, Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). a purple draconian corpse (skeletalised by now) (27, 54, D) a +0 long sword a red draconian skeleton (28, 1, D) a staff of fire a human corpse (skeletalised by now) (28, 2, D) a +0 chain mail a +0 great sword the staff of the Elven Halls {rElec rF++ Will- Hexes Ice Air} [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will-: It decreases your willpower. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. a +0 arbalest a yaktaur corpse (skeletalised by now) (28, 3, D) a +0 battleaxe a human corpse (skeletalised by now) (28, 16, D) a +0 robe a +2 scale mail of cold resistance (28, 32, D) a +1 sling of draining (28, 33, D) a +0 leather armour (28, 48, D) a +2 dagger of venom (28, 49, D) a +1 flail of protection (28, 51, D) a staff of death a +0 long sword a +0 trident (28, 52, D) a +0 trident (29, 0, D) the +6 mace "Owafaas" {flame, Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). (29, 1, D) a staff of fire (29, 32, D) a storm talisman (29, 33, D) a +8 chain mail of ponderousness (29, 48, D) a staff of cold (29, 49, D) a scroll of brand weapon (29, 50, D) a +0 flail a ring of ice a +0 short sword of venom a staff of fire a book of Beasts a purple draconian skeleton (29, 51, D) +0 shadow dragon scales a shadow dragon skeleton (30, 49, D) a +1 quarterstaff of draining (30, 51, D) a +0 battleaxe a green draconian skeleton (30, 53, D) a storm dragon skeleton (31, 48, D) a +0 vampiric whip (31, 49, D) a staff of alchemy (31, 50, D) a staff of death (32, 48, D) a +0 dire flail a +0 scimitar (32, 49, D) a +2 antimagic great sword a +1 battleaxe of freezing a white draconian skeleton (32, 52, D) a +0 long sword (still there?) the ring "Wasmof" {+Blink rPois rC+ rN+ AC+4} (still there?) [ring of protection] +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). a green draconian skeleton (still there?) (33, 48, D) a +1 flail of protection (33, 49, D) a +7 broad axe of flaming (34, -1, D) a +0 spear of flaming (34, 28, D) a staff of alchemy (34, 48, D) a sack of spiders (35, 3, D) a +2 broad axe of freezing (35, 13, D) a +0 long sword of flaming (35, 14, D) a +2 mace of protection (35, 28, D) a +3 leather armour of fire resistance (35, 29, D) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (35, 30, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 14, D) the +1 cloak "Yzoto" {-Tele Str+2 Dex+6 Slay-2} -Tele: It prevents most forms of teleportation. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a +0 buckler a +0 scale mail (36, 15, D) a +2 dagger of venom a +0 ring mail a staff of death (36, 29, D) a staff of alchemy (36, 30, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (36, 32, D) an orc corpse (skeletalised by now) (37, 15, D) a +3 dagger of chaos a book of Lightning (37, 17, D) a +2 robe of fire resistance (37, 28, D) a +0 spear of flaming (37, 29, D) a staff of alchemy (37, 30, D) a +0 plate armour a +0 dire flail a +0 chain mail (37, 32, D) a warg corpse (skeletalised by now) (38, 1, D) a staff of conjuration the +7 rapier of Moral Flaws {flame, rF+ Int+3 Dex-3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). a +1 falchion of freezing (38, 14, D) a +2 lajatang of electrocution (38, 16, D) the human corpse of Psyche (skeletalised by now) (38, 20, D) a +2 long sword of freezing a +0 plate armour a +0 kite shield of reflection (38, 21, D) 10 large rocks (38, 28, D) a +2 robe of positive energy (38, 29, D) a staff of earth (38, 30, D) a +0 battleaxe a +0 dire flail a +0 chain mail (38, 31, D) a +0 scimitar a +0 chain mail (38, 49, D) a +0 shortbow (38, 50, D) a +2 robe of fire resistance a +0 short sword (38, 52, D) the ring of the Vendetta {Str+6 Int+6} [ring of strength] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). (39, -1, D) a +3 vampiric hand axe (39, 3, D) a +1 partisan of venom (39, 17, D) a +2 giant spiked club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (39, 19, D) the serpent talisman "Nijem" {Int+4} [serpent talisman] Int+4: It affects your intelligence (+4). the guardian serpent corpse of Aizul (skeletalised by now) (39, 29, D) a +0 dagger a +0 robe the Treatise on Puissant Erosion Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Fulsome Fusillade Conjuration/Alchemy 8 an orc corpse (skeletalised by now) (39, 30, D) a +0 long sword a +0 robe (39, 31, D) a +0 halberd a +0 chain mail (39, 32, D) a +0 halberd (39, 49, D) a ring of resist corrosion a ring of willpower a ring of flight (39, 50, D) a +0 leather armour a +0 longbow a +0 leather armour a +0 trident a +0 robe a +1 vampiric scimitar a +0 robe a scroll of brand weapon an elf corpse (skeletalised by now) (39, 51, D) a +0 leather armour a +0 long sword (40, 0, D) the +2 cloak of the Butterfly {Will- Int+6} Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). the staff "Beastbane" {*Corrode rPois rN+ Str+2 Earth} [staff of earth] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Earth: It increases the power of your Earth spells. (40, 14, D) a +1 troll leather armour a +2 sling of freezing (40, 18, D) the human corpse of Prince Ribbit (skeletalised by now) (40, 28, D) an orc corpse (skeletalised by now) (40, 29, D) a staff of conjuration a +0 great mace a +0 chain mail a +1 morningstar of draining an orc corpse (skeletalised by now) (40, 30, D) a +0 giant club (40, 48, D) a +0 robe a +0 leather armour Jorgrun's Atlas of Earth Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Permafrost Eruption Ice/Earth 6 d - Shatter Earth 9 a +0 short sword a +0 dagger an elf corpse (skeletalised by now) (41, 0, D) a staff of conjuration (41, 15, D) a +2 heavy orcbow the staff of Frustration {rPois Will- Str-5 Dex+8 Conj} [staff of conjuration] rPois: It protects you from poison. Will-: It decreases your willpower. Str-5: It affects your strength (-5). Dex+8: It affects your dexterity (+8). Conj: It increases the power of your Conjurations spells. (41, 30, D) a +0 dagger a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 31, D) a +0 great sword a +0 plate armour a +0 chain mail an orc corpse (skeletalised by now) (41, 48, D) a +4 spectral quarterstaff a staff of air (41, 52, D) a +0 longbow a +0 leather armour a +3 ring mail of willpower an elf corpse (skeletalised by now) (42, 15, D) a +3 trident of venom (42, 17, D) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) (42, 18, D) a +4 great mace of holy wrath a +1 longbow of flaming a +0 barding the centaur corpse of Nessos (skeletalised by now) (42, 29, D) a +0 robe (42, 30, D) a +1 long sword a +0 plate armour the +1 triple crossbow "Piuhihia" {speed, rF+ rCorr Str+4 Int-3} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). a +1 robe (42, 48, D) a +0 short sword a +0 longbow a ring of see invisible an elf corpse (skeletalised by now) (42, 51, D) a +0 leather armour a +2 scale mail of cold resistance a +4 ring of slaying (42, 53, D) a +0 dagger a +0 ring mail (43, 14, D) a +2 flail of holy wrath (43, 28, D) a staff of conjuration (43, 30, D) a +0 flail a +0 robe an orc corpse (skeletalised by now) (43, 48, D) a +2 long sword of protection a +0 shortbow a +2 shortbow of electrocution a lightning rod (4/4) (43, 51, D) a +3 leather armour of cold resistance a +0 long sword a +0 ring mail a +1 spear of freezing a +0 leather armour a +0 longbow an elf corpse (skeletalised by now) (43, 52, D) a +0 long sword of electrocution a +0 short sword a +2 plate armour of fire resistance (43, 53, D) a +0 rapier of electrocution a +0 rapier of electrocution a +0 leather armour (44, 28, D) a staff of fire (44, 47, D) a +0 leather armour (44, 49, D) a +0 leather armour a ring of flight a +0 leather armour a +0 short sword a +0 robe a sack of spiders an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (44, 52, D) a +0 leather armour a +0 dagger a +0 robe (44, 53, D) a +3 halberd of flaming (45, 14, D) a ring of fire a ring of fire a ring of ice a ring of wizardry a +6 ring of intelligence a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an amulet of faith a +6 ring of strength (45, 49, D) the +3 sling of the Shore {heavy, rF- rN+ Int+3} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a +0 rapier a +0 ring mail (45, 50, D) a +0 scimitar the +2 leather armour "Geonez" {rElec rF- Int+6} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). an elf corpse (skeletalised by now) (45, 51, D) a +0 rapier a +0 scimitar a +2 short sword of holy wrath (45, 52, D) a +0 longbow a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (46, 47, D) a +0 long sword (46, 48, D) a +3 short sword of freezing an elf corpse (skeletalised by now) (46, 49, D) a +0 glaive of flaming a +0 robe (46, 50, D) a +0 dagger a +0 leather armour a +0 dagger the +1 troll leather armour of the Demon Prince {Regen+ Int+2} Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). a +1 heavy glaive (46, 52, D) a +0 ring mail of willpower a +0 rapier a +0 rapier a +0 leather armour (46, 53, D) a +3 trident of freezing (46, 54, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (47, 48, D) the +9 chain mail "Jivviuhu" {rPois rF+ Will- Str+4} rPois: It protects you from poison. rF+: It protects you from fire. Will-: It decreases your willpower. Str+4: It affects your strength (+4). (47, 49, D) a +0 leather armour (47, 52, D) a sack of spiders a +0 dagger a +0 leather armour (47, 54, D) a +2 scimitar of electrocution a +0 robe (48, 48, D) a +0 dagger (48, 49, D) a +0 quick blade a +0 shortbow a ring of see invisible a book of Wicked Creation an elf corpse (skeletalised by now) (48, 52, D) a +0 rapier a +4 dagger of flaming a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (49, 1, D) the +7 glaive "Acramop" {protect, rElec rPois Will- Dex+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). (49, 3, D) a +1 great sword of flaming (unseen) (49, 12, D) the +18 Lear's hauberk (49, 24, D) a +2 robe (49, 37, D) a +7 heavy shortbow (49, 48, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (49, 49, D) a +0 quick blade a shapeshifter corpse (skeletalised by now) (49, 50, D) a +0 dagger the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +2 heavy halberd a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (49, 51, D) a +0 long sword a +0 robe a +0 leather armour (49, 52, D) an elf corpse (skeletalised by now) (50, 0, D) a +1 great sword of freezing (50, 5, D) a +0 great sword of flaming (50, 13, D) a +3 halberd a +0 plate armour the +8 dagger "Yklox" {freeze, Str+8} Str+8: It affects your strength (+8). a human corpse (skeletalised by now) (50, 24, D) a staff of earth (50, 36, D) a +2 orcbow of freezing (50, 37, D) a +0 robe of fire resistance (50, 38, D) a cane toad corpse (skeletalised by now) (50, 40, D) a blink frog corpse (skeletalised by now) (50, 41, D) a water moccasin corpse (skeletalised by now) (50, 48, D) a +2 sling of flaming (50, 50, D) a +0 quick blade a +0 quick blade a +0 leather armour an elf corpse (skeletalised by now) (51, 0, D) a staff of earth the quicksilver dragon scales of Ethereal Beauty {Rampage Will++ Dex+2} Rampage: It bestows one free step when moving towards enemies. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). (51, 3, D) a +0 great sword of flaming (unseen) (51, 13, D) a +0 great sword a +0 chain mail (51, 15, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (51, 24, D) the +5 scale mail "Uhius" {Rampage} Rampage: It bestows one free step when moving towards enemies. (51, 25, D) the staff of Beogh's Righteous Fury {*Slow rPois rF+++ rC+ SInv Ice} [staff of cold] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (51, 27, D) a +0 short sword (51, 28, D) an adder corpse (skeletalised by now) (51, 37, D) a staff of alchemy (51, 40, D) a bullfrog corpse (skeletalised by now) (51, 41, D) a cane toad corpse (skeletalised by now) (51, 48, D) a +0 long sword a +0 leather armour the +6 sling "Eggext" {speed, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. an elf corpse (skeletalised by now) (51, 49, D) a +1 rapier of speed (51, 50, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (51, 51, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (52, 0, D) a +2 broad axe of holy wrath a hell hog corpse (skeletalised by now) (52, 4, D) a +1 great sword of flaming (52, 13, D) a staff of air a +0 arbalest a +0 glaive a yaktaur corpse (skeletalised by now) (52, 14, D) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (52, 25, D) a +0 executioner's axe of freezing (52, 28, D) a +2 short sword of speed a +0 robe a +0 heavy flail a +0 flail a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (52, 49, D) a +0 long sword a +0 robe a +2 trident of flaming an elf corpse (skeletalised by now) (52, 50, D) a +0 dagger a +0 robe an amulet of guardian spirit (52, 52, D) a +0 long sword a +0 leather armour (52, 56, D) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (53, 1, D) a staff of death a human corpse (skeletalised by now) (53, 6, D) a hell hog corpse (skeletalised by now) (53, 13, D) a +0 great sword (53, 14, D) the +7 mace of Painted Responsibility {spect, Will+ Str+2 Int-4 Stlth+} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. a +0 chain mail a human corpse (skeletalised by now) (53, 16, D) a +2 broad axe of electrocution a +0 chain mail (53, 24, D) the +0 scale mail of Cecymoh {rF+ Str+3 Dex+3 Stlth-} rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (53, 26, D) a +0 whip a naga corpse (skeletalised by now) (53, 36, D) a book of Callings (53, 37, D) a +1 trident of venom (53, 38, D) a wyvern corpse (skeletalised by now) (53, 48, D) a +1 vampiric battleaxe a +0 robe a +0 rapier an elf corpse (skeletalised by now) (53, 49, D) a +4 sling of flaming (53, 50, D) a +0 dagger a +0 robe the staff of Past {rElec rC+ rCorr MP+9 Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Air: It increases the power of your Air spells. an elf corpse (skeletalised by now) (53, 51, D) a +0 scimitar a +0 robe a +0 buckler (54, 1, D) a +4 dagger of venom a +3 demon trident of pain (54, 12, D) a staff of death (54, 13, D) a +0 arbalest the sanguine talisman "Xawulepha" {rN++} [sanguine talisman] rN++: It greatly protects you from negative energy. (54, 16, D) 3 large rocks a stone giant corpse (skeletalised by now) (54, 17, D) a +0 long sword a +0 chain mail a +0 kite shield (54, 25, D) a staff of conjuration (54, 36, D) the +7 mace "Imaivusu" {distort, ^Drain rF++ rN+} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. (54, 48, D) a +0 great sword of protection (54, 49, D) a staff of death (54, 50, D) a staff of death a shapeshifter corpse (skeletalised by now) (54, 51, D) a +2 short sword of electrocution (55, 1, D) a +0 chain mail a staff of death (55, 3, D) the +10 spear "Dragonslayer" {heavy, Int+5 Dex+3} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). a +0 great sword of flaming (55, 12, D) a +1 shortbow of draining a +0 arbalest a yaktaur corpse (skeletalised by now) (55, 13, D) the staff "Innimu" {rCorr Str+2 Conj Hexes} [staff of conjuration] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. (55, 17, D) 4 large rocks a stone giant corpse (skeletalised by now) (55, 24, D) a +1 leather armour of poison resistance (58, 48, D) a +0 great mace of draining (59, 37, D) a +0 robe (59, 41, D) a very ugly thing corpse (skeletalised by now) (59, 43, D) a very ugly thing corpse (skeletalised by now) (59, 47, D) a +0 dagger (59, 48, D) a +0 dagger (60, 38, D) a shapeshifter corpse (skeletalised by now) (60, 43, D) a glowing shapeshifter corpse (skeletalised by now) (60, 48, D) a staff of fire (60, 49, D) a scroll of brand weapon (61, 0, D) a +5 whip of electrocution (61, 8, D) a +3 vampiric morningstar (61, 16, D) the +7 hand axe of Nightmares {speed, Int+3} Int+3: It affects your intelligence (+3). (61, 26, D) a +0 heavy spear (61, 37, D) a +2 robe of resistance (61, 46, D) a +5 whip of electrocution (61, 47, D) a +4 triple sword of holy wrath a +0 robe an amulet of guardian spirit a human skeleton (61, 48, D) a +1 vampiric morningstar a +0 robe an amulet of faith (61, 49, D) a +3 sling of electrocution a sack of spiders the +5 executioner's axe "Hellblazer" {venom, rC+ Str-4 Int+3 SInv} rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a book of the Senses (62, 8, D) the +3 leather armour of the Lion {^Drain +Blink rF+ Stlth+} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (62, 9, D) the +2 war axe of Plague {freeze, *Noise Fly Str+5} *Noise: It may make a loud noise when swung. Fly: It grants you flight. Str+5: It affects your strength (+5). (62, 12, D) a +0 robe a +1 dagger of venom (62, 18, D) a +0 mace (62, 27, D) a +0 arbalest of flaming (62, 36, D) a staff of conjuration (62, 48, D) a +4 war axe of draining a +2 robe a +2 robe of fire resistance a +1 mace of protection a book of Unlife a +0 robe (63, 12, D) a +3 leather armour of cold resistance a +0 short sword a +0 cloak a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (63, 27, D) the +0 ring mail of the Known World {rN+ Dex+5} rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). (63, 36, D) a +4 ring mail of poison resistance (63, 37, D) a shapeshifter corpse (skeletalised by now) (63, 38, D) a +1 vampiric demon blade (63, 47, D) a staff of cold a scroll of brand weapon (63, 51, D) a +6 ring of strength a +1 robe a +1 robe of fire resistance (64, 12, D) a +3 ring mail of cold resistance a +4 flail of protection (64, 16, D) a staff of fire a staff of air (64, 26, D) a +4 antimagic executioner's axe (64, 27, D) a staff of cold (64, 31, D) a hell hound corpse (skeletalised by now) (64, 47, D) a +0 dire flail (65, 26, D) a +0 arbalest of flaming (65, 47, D) a +0 mace a +1 robe of cold resistance a +1 heavy broad axe (65, 48, D) a +1 ring mail of willpower a +0 robe a +2 vampiric demon whip a +0 heavy flail (65, 52, D) a Trismegistus Codex (66, 47, D) a +4 mace of holy wrath (66, 49, D) a +2 robe of positive energy (66, 52, D) a +0 robe (66, 53, D) an amulet of magic regeneration a +0 robe (67, 0, D) a +1 halberd of protection (67, 48, D) a +2 whip of distortion a +1 spear of flaming a +2 robe of willpower a +2 scale mail of fire resistance (67, 49, D) a +4 halberd of distortion a +0 trident a +0 robe a +1 great mace a +0 plate armour a staff of air (67, 51, D) a +3 partisan of freezing (68, 0, D) a +0 club a +0 robe the +0 plate armour "Semoidym" {Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the human corpse of Jessica (skeletalised by now) (68, 47, D) a +0 war axe (68, 48, D) a +2 great sword of freezing a +4 dagger of venom the +5 glaive "Xosuok" {antimagic, rPois rF+ Dex+6} rPois: It protects you from poison. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). a +0 dagger (68, 51, D) a +3 leather armour of cold resistance a +0 dagger a +0 robe a +6 ring of strength a human skeleton (69, 0, D) a +2 robe of positive energy (69, 2, D) a +0 scythe a +0 robe (69, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (69, 36, D) a +1 rapier of flaming (69, 46, D) a +4 ring of protection (70, 5, D) a +0 war axe a +0 robe (70, 9, D) a staff of alchemy (70, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 48, D) a +0 mace a +2 robe of positive energy a ring of fire a +3 great sword a +2 plate armour of fire resistance a +0 dagger a +0 plate armour a book of Scorching (70, 49, D) the +8 plate armour of the Centaur {Int+4} Int+4: It affects your intelligence (+4). (71, 11, D) a +0 trident 3 boomerangs a +0 trident a merfolk corpse (skeletalised by now) (71, 18, D) a +0 scimitar a +0 leather armour a +0 short sword an elf corpse (skeletalised by now) (71, 26, D) the +3 leather armour of the Lute {Rampage Str+3 Dex+2} Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (71, 27, D) a +3 leather armour of fire resistance (71, 46, D) a human skeleton (71, 47, D) a talisman of death a lightning rod (4/4) (71, 49, D) a book of Beasts (71, 50, D) a +2 battleaxe a +0 chain mail (71, 53, D) a +5 great mace of protection (72, 8, D) a +2 shortbow of flaming (72, 9, D) a +2 buckler of positive energy (72, 11, D) a +0 trident (72, 16, D) the staff of the Other Side {rElec Int+5 Dex-2 Air Alch} [staff of air] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. a +1 broad axe of venom (72, 21, D) a +0 long sword a +0 ring mail (72, 26, D) a dragon-coil talisman (72, 27, D) a staff of fire (72, 30, D) a swamp drake corpse (skeletalised by now) (72, 36, D) a +2 glaive of venom (72, 37, D) a +0 battleaxe of electrocution (72, 46, D) a +1 robe of cold resistance (73, 1, D) a staff of fire (73, 18, D) a +0 robe (73, 19, D) an elf corpse (skeletalised by now) (73, 26, D) a +1 leather armour of poison resistance (73, 28, D) a rime drake corpse (skeletalised by now) (73, 36, D) a staff of cold (73, 37, D) a +0 spectral quarterstaff (73, 49, D) an amulet of the acrobat (73, 51, D) a ring of magical power (74, 46, D) a staff of air a book of Maladies (74, 49, D) a +0 chain mail a staff of cold (74, 51, D) a +1 dire flail (76, 47, D) a staff of air a +0 robe