Dungeon Crawl Stone Soup version 0.34-a0-1287-ge0c88c3b9a (webtiles) character file. Game seed: 4411161025277712274 49 arghonaut the Sneak (level 3, 0/29 HPs) Began as a Demonspawn Delver on Nov 18, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:16 (1342 turns). arghonaut the Sneak (Demonspawn Delver) Turns: 1342, Time: 00:05:17 Health: 0/29 AC: 3 Str: 14 XL: 3 Next: 53% Magic: 3/3 EV: 11 Int: 10 God: Gold: 99 SH: 0 Dex: 16 Spells: 2/2 levels left rFire + . . (50%) d - +1 spear (venom) rCold + . . (50%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++++ c - ring of willpower HPRegen 0.24/turn e - ring of positive energy MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -8), resistant, attractive A: thin skeletal structure 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 spear d - a +1 spear of venom (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of willpower (worn) e - a ring of positive energy (worn) f - a ring of wizardry Wands d - a wand of digging (3) Scrolls g - 2 scrolls of fog r - a scroll of revelation c - a scroll of poison {unknown} e - 3 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} Potions h - a potion of haste A - a potion of attraction Skills: + Level 3.5 Fighting * Level 3.1 Polearms - Level 1.7 Dodging - Level 4.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 58% 2 Lesser Beckoning Tloc 0% N/A 58% 2 Momentum Strike Conj/Tloc 0% 3d8 58% 2 Scorch Fire 0% 2d5 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You sometimes gain a little power by taking damage. Message History You hit the adder but do no damage. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. You feel very sick. The adder barely misses you. You hit the adder but do no damage. The adder is poisoned. You feel sick. The adder closely misses you. You hit the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! A rat comes into view. The adder closely misses you. It was a potion of attraction. You feel attractive to monsters. d -> A - a potion of attraction * * * LOW HITPOINT WARNING * * * You feel very sick. A quokka comes into view. The adder barely misses you. The rat is attracted toward you. The quokka is attracted toward you. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The rat is attracted toward you. The quokka is attracted toward you. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ball python looks frightened! The rat looks frightened! The adder looks frightened! The ribbon worm looks frightened! The rat looks frightened! The rat squeaks loudly. The quokka looks frightened! The ball python looks frightened! You die... #.....+. ##. #.....##? .r# #.....##.####.## ............... .............S# ......###....w# ## .####.#.'.....+ .# .####.#.#§.§§r###.### ...b.........rwS@...+ .####.#......SS##?### .####.#........# r.. ....#..........##...:. ................+§...... .........†...####r....## .##..........# .....# ..#..........# ...... ..#.......##.# You could see a ribbon worm (fleeing), an adder (fleeing, very poisoned), a quokka (fleeing), 2 ball pythons and 2 rats. Vanquished Creatures A shadow imp (D:3) 2 dart slugs (D:1) 4 hobgoblins 2 jackals (D:1) 2 quokkas 5 ball pythons 2 ball python zombies (D:2) 4 bats 6 endoplasms 3 frilled lizards 3 goblins 6 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | arghonaut the Demonspawn Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 14 | D:5 | Noticed a sleepcap 14 | D:5 | Noticed a phantom 24 | D:5 | Noticed an iguana 34 | D:5 | Noticed an ogre 57 | D:5 | Noticed an orc wizard 81 | D:4 | Noticed Sigmund 260 | D:4 | Noticed an iguana 260 | D:4 | Noticed a clockroach 298 | D:3 | Noticed a clockroach 390 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 390 | D:3 | Reached XP level 2. HP: 9/24 MP: 2/2 672 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 672 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1341 | D:2 | HP: 1/29 [poisoned by an adder] 1342 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring D:2: layout_basic, serial_undead, serial_undead_a, serial_undead_e, serial_undead_b, minmay_hexomino_c4 D:3: layout_loops_ring, serial_shops, nicolae_shop_relaxation, gup_sewer_entry_pipe, kennysheep_generic_room_7 D:4: layout_basic, temple_fountains, uniq_sigmund D:5: layout_rooms, chequers_serial_rivers_room_b, chequers_big_river, uniq_crazy_yiuf_cottage D:6: layout_rooms, good_gods_mini_temple, mainiacjoe_overflow_concentric_impassable, chequers_jeans, hangedman_decor_clover_reticule, nicolae_alphabet_shops, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 2 3 | 3.1 Fighting | | 3.5 Dodging | | 1.7 Stealth | | 4.5 Action || total ---------------------------++------- Attack: Normal || 123 Melee: Spear || 123 Drink: Haste || 1 Attraction || 1 Resistance || 1 Read: Fear || 1 Stab: Sleeping || 17 Distracted || 1 Armour: Leather armour || 48 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1331 | 1315 | 16 | 74 | 703 | 6 | 221.8 | Dungeon | 1331 | 1315 | 16 | 74 | 703 | 6 | 221.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 683 daAuts D:3: 424 daAuts D:2: 134 daAuts D:5: 68 daAuts D:6: 14 daAuts D:4: 7 daAuts