arghonaut Level 1 of the Dungeon (5, 47, D:1) a +0 club (7, 6, D:1) a +0 dagger (7, 21, D:1) a hobgoblin skeleton (9, 31, D:1) a +0 ring mail (13, 41, D:1) a +0 short sword 3 stones (14, 28, D:1) a ball python corpse (skeletalised by now) (14, 37, D:1) a +0 spear (14, 42, D:1) a quokka corpse (skeletalised by now) (16, 50, D:1) a +0 dagger (17, 35, D:1) a +0 club a goblin skeleton (20, 10, D:1) a +0 dagger (24, 32, D:1) a +0 whip 4 stones (25, 27, D:1) a quokka skeleton (29, 21, D:1) a +0 short sword 3 stones a kobold skeleton (29, 28, D:1) a bat skeleton (34, 45, D:1) a +0 whip (41, 38, D:1) a rat skeleton (43, 22, D:1) a +0 whip (44, 46, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, 50, D:1) a rat corpse (skeletalised by now) (48, 54, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (12, 2, D:2) a +0 club a +0 robe the human skeleton of Jessica (14, -27, D:2) a maw talisman (14, -17, D:2) a frilled lizard skeleton (31, -7, D:2) 3 poisoned darts (39, -10, D:2) a hobgoblin skeleton (46, -34, D:2) a +0 club (56, -45, D:2) a +1 whip of flaming (56, -39, D:2) an orb of mayhem (57, -41, D:2) a +0 short sword (57, -34, D:2) a +0 plate armour (61, -34, D:2) 5 javelins Level 3 of the Dungeon [Shop] Xawnyt's Weapon Shoppe 2 throwing nets (66 gold) 6 javelins (198 gold) a +1 falchion of electrocution (159 gold) the +11 Singing Sword {sonic wave} (1100 gold) It cannot be enchanted further. a +0 flail (38 gold) a +0 sling (16 gold) a +0 short sword (33 gold) a +0 sling (16 gold) a +0 trident (38 gold) 5 atropa-tipped darts (49 gold) (0, 0, D:3) 4 large rocks (5, -1, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -7, D:3) a staff of alchemy (6, -1, D:3) a jackal skeleton (7, -8, D:3) a +3 dagger a stone (8, -17, D:3) a +0 pair of gloves (8, -13, D:3) a +0 club a hobgoblin skeleton (8, -7, D:3) the +1 plate armour of Shadows and Fog {Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (10, -16, D:3) a +0 leather armour (11, 5, D:3) 6 javelins (11, 6, D:3) a +0 club an orc skeleton (12, 6, D:3) a quokka skeleton (37, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (42, -14, D:3) a +0 morningstar (46, -2, D:3) the +2 leather armour of Dozoelunni {*Silence rF+ MP+8 Stlth+} *Silence: It may silence you when you take damage. rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 4 of the Dungeon (7, -3, D:4) a +0 robe (7, -1, D:4) a +0 dagger a +0 robe (8, -1, D:4) a +0 club an orc corpse (skeletalised by now) (10, 13, D:4) a +0 giant club (11, -1, D:4) a +0 club (11, 13, D:4) a ball python corpse (12, 29, D:4) a hobgoblin corpse (18, -1, D:4) a +0 scale mail (22, -1, D:4) an iguana corpse (skeletalised by now) (26, 34, D:4) a +0 whip (27, -1, D:4) a +0 cloak (28, 7, D:4) a +0 spear (29, -1, D:4) a +0 dagger (37, -3, D:4) a ball python corpse (skeletalised by now)