arrowsters Level 1 of the Dungeon (1, -15, D:1) 4 stones (16, 20, D:1) a +0 ring mail (35, 0, D:1) a blade talisman (41, -13, D:1) 6 stones (43, -21, D:1) a +0 short sword (48, -18, D:1) a +0 flail Level 2 of the Dungeon (2, -34, D:2) a +0 club (10, -38, D:2) a stone (11, -19, D:2) 3 poisoned darts (20, -20, D:2) a +0 dagger (21, -25, D:2) a +0 robe (34, -13, D:2) a +0 club (36, -7, D:2) a +0 sling (37, -19, D:2) a +0 plate armour (49, 7, D:2) a +0 kite shield Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 2, D:3) a +0 club (2, -4, D:3) a +0 flail a +0 flail a +0 whip (14, -10, D:3) a staff of cold (20, -18, D:3) a +0 short sword (26, -6, D:3) a +0 trident (26, -5, D:3) a +0 ring mail (27, 18, D:3) the +5 leather armour of Exclusion {rPois Str-2 Int-5 Slay+5} Str-2: It affects your strength (-2). Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rPois: It protects you from poison (28, 3, D:3) 3 stones (28, 32, D:3) a +0 robe (33, 3, D:3) a +0 short sword of speed (38, 16, D:3) 4 stones (40, -3, D:3) a +0 robe (57, -12, D:3) a +0 dagger (58, -14, D:3) a serpent talisman Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 2, D:4) a +0 hand axe a +0 animal skin (17, 19, D:4) 2 poisoned darts (18, 0, D:4) a +0 robe (18, 3, D:4) a +0 hand axe a +0 scale mail (29, -11, D:4) a +0 scale mail (46, -14, D:4) a +0 club (46, 8, D:4) a +0 giant club (47, -7, D:4) 6 poisoned darts Level 5 of the Dungeon (1, 9, D:5) a +0 hand axe a +0 leather armour (2, 10, D:5) 6 poisoned darts (2, 42, D:5) a staff of death a ring of fire (5, 9, D:5) a +0 whip (6, 9, D:5) a +0 heavy spear a +0 whip (8, 24, D:5) a +0 spear (9, 16, D:5) a +0 club (10, 14, D:5) a +0 spear (15, 36, D:5) a +0 giant spiked club (17, 45, D:5) 3 stones (21, 17, D:5) a +0 dagger (25, 46, D:5) a blade talisman (30, 29, D:5) a +0 scale mail (37, 5, D:5) a +0 sling (48, 24, D:5) a +0 falchion Level 6 of the Dungeon (4, 4, D:6) 8 stones (6, 27, D:6) a +0 club (7, 24, D:6) a +0 flail a +0 leather armour a +0 scimitar a +0 plate armour (7, 34, D:6) a +0 falchion (17, 20, D:6) a +0 scale mail (20, 24, D:6) a +0 dagger a +0 robe (21, 4, D:6) 4 boomerangs (39, 18, D:6) a +0 spear (49, 38, D:6) a +0 orcbow (52, 49, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) 7 stones (3, -15, D:7) 4 stones a +0 short sword (4, -12, D:7) 6 poisoned darts (6, -11, D:7) the death talisman of the Mind {rElec Dex+3} [talisman of death] Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (10, -47, D:7) a +0 dagger (10, -14, D:7) a +0 battleaxe a +0 robe (10, -13, D:7) a +5 dire flail a +0 robe (10, -12, D:7) a +0 short sword (12, -13, D:7) a +0 mace (12, -12, D:7) a +0 robe a +2 falchion (14, -13, D:7) a +0 dagger a +0 chain mail a +0 hand axe (16, -38, D:7) a +0 falchion (17, -40, D:7) a +0 chain mail (20, -13, D:7) 7 stones a +0 short sword (21, -15, D:7) a +0 dagger (23, -30, D:7) 3 stones a +0 dagger 6 poisoned darts a +0 whip of electrocution (23, -15, D:7) a +0 mace a +0 club (24, -20, D:7) a +0 robe a +3 halberd (24, -16, D:7) a +0 robe a +0 dagger (26, -37, D:7) a +0 short sword (26, -25, D:7) a +0 war axe (33, -26, D:7) 10 gold pieces (35, -29, D:7) 15 gold pieces (37, -25, D:7) 15 gold pieces (38, -32, D:7) 6 gold pieces (38, -27, D:7) 17 gold pieces (38, -22, D:7) 15 gold pieces (39, -28, D:7) a +2 plate armour of willpower (unseen) (40, -25, D:7) a staff of earth (unseen) (40, -22, D:7) 9 gold pieces (40, -8, D:7) a +0 ring mail a +0 short sword (49, -18, D:7) a +0 orcbow (54, -48, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Ricokuy's General Store the Octavo of Plasticity (330 gold) Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Monstrous Menagerie Summoning 7 a potion of lignification (33 gold) the +3 falchion of the Rattlesnake {flame, Dex+3} (370 gold) Dex+3: It affects your dexterity (+3). the +2 pair of gloves "Rikexeem" {+Blink rElec Slay+2} (482 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. 7 stones (7 gold) a staff of death (275 gold) a ring of protection from fire (275 gold) a scarf of repulsion (132 gold) a +0 leather armour (22 gold) (0, 0, D:8) a +0 dagger (9, 8, D:8) a +0 leather armour (12, 15, D:8) a +0 cloak (20, -6, D:8) 6 stones (20, 15, D:8) a +0 plate armour a +0 war axe (21, 9, D:8) a +0 ring mail (22, -7, D:8) a +0 dagger (22, 16, D:8) a +0 mace (24, 2, D:8) a +0 ring mail (29, -1, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) the +1 leather armour of Nahen {^Drain *Slow Int+2 Dex+7} Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. (8, 5, D:9) a +0 falchion (9, -15, D:9) a +0 pair of gloves (11, -18, D:9) a +0 falchion (12, -18, D:9) a +0 robe a +0 dagger (15, -19, D:9) a +0 scale mail a +0 falchion a +0 leather armour a +0 short sword (17, -16, D:9) 2 stones (21, 12, D:9) a +0 orcbow (23, -12, D:9) a +0 leather armour (27, -9, D:9) a +0 mace (32, 15, D:9) a +1 antimagic morningstar (33, 16, D:9) a +0 giant club a +0 giant spiked club (34, -11, D:9) a +0 orcbow (34, 15, D:9) a +0 hand axe (34, 17, D:9) a +0 club a +0 leather armour (36, 4, D:9) Great Wizards, Vol. VII (39, -21, D:9) a +0 dagger a +2 robe of cold resistance (42, -21, D:9) a +0 hand axe of freezing (42, -15, D:9) a +0 hand axe a +0 leather armour (43, 8, D:9) a blade talisman (44, -21, D:9) a +0 dagger a +0 robe (50, 10, D:9) a +0 shortbow (52, 28, D:9) a +0 dagger (56, -13, D:9) a +0 trident Level 10 of the Dungeon [Shop] Haazim's Book Shoppe a book of Conjurations (260 gold) an Everburning Encyclopedia (468 gold) a book of Winter (442 gold) a book of Scorching (390 gold) a book of Party Tricks (286 gold) a book of Hexes (468 gold) Sif Muna's Enchiridion on the Retinue (598 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Horrible Things Summoning 8 c - Dragon's Call Summoning 9 the Spellbook of the Escort (650 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Summon Horrible Things Summoning 8 a book of Spectacle (624 gold) the Essays on Blinking Obstruction (416 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Anguish Hexes/Necromancy 4 c - Enfeeble Hexes 7 (0, 0, D:10) a maw talisman (10, -11, D:10) a +0 flail (12, -11, D:10) a +0 club a +0 ring mail (12, 33, D:10) a +0 giant club a +0 giant club (15, 1, D:10) a +0 ring mail a +0 whip a +0 plate armour a +0 trident (16, 19, D:10) 5 stones (19, 1, D:10) a +0 chain mail a +0 flail (20, -10, D:10) a +0 whip (20, 1, D:10) a +0 leather armour a +0 short sword (22, 0, D:10) a +0 plate armour a +0 flail (27, 34, D:10) a +0 dire flail a +0 giant club (30, 32, D:10) a +0 scimitar (35, 8, D:10) a +0 club a +0 chain mail (37, 8, D:10) a +0 hand axe (38, -7, D:10) 8 stones (38, 8, D:10) a staff of fire a +0 hand axe a +0 robe (42, 24, D:10) a +0 rapier (48, -17, D:10) a +0 robe (56, 22, D:10) a +0 club a +0 leather armour (56, 28, D:10) a +0 club (57, 22, D:10) a +0 dagger a +0 scale mail (57, 23, D:10) a +0 hand axe a +0 ring mail (57, 26, D:10) a +0 war axe a +0 plate armour (60, -12, D:10) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (8, 12, Lair:1) a +0 flail (10, 9, Lair:1) a +0 ring mail (16, 7, Lair:1) a +0 ring mail (26, -11, Lair:1) a +0 quick blade (32, 17, Lair:1) a +0 rapier (36, 3, Lair:1) a +0 plate armour (38, 27, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (40, -10, Lair:2) a +0 chain mail (41, -1, Lair:2) 6 stones (53, 21, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (0, 1, Lair:3) a +0 ring mail (3, 6, Lair:3) a +0 trident (3, 12, Lair:3) a +0 morningstar (6, 12, Lair:3) a +0 short sword a +0 robe (8, 12, Lair:3) a +0 trident a +0 robe (9, -17, Lair:3) 7 stones (11, -9, Lair:3) 4 stones (54, 22, Lair:3) 7 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (11, 23, Lair:4) a +0 mace (26, 11, Lair:4) a +6 demon trident 4 silver javelins a +0 chain mail (35, -16, Lair:4) a beast talisman (39, -12, Lair:4) a serpent talisman Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of immolation (7, 15, Lair:5) a hydra corpse (11, 6, Lair:5) 26 gold pieces (15, 3, Lair:5) a dream sheep corpse (skeletalised by now) (16, 4, Lair:5) a cane toad corpse (19, 10, Lair:5) a potion of brilliance (24, 15, Lair:5) 12 gold pieces