arrowsters Level 1 of the Dungeon (0, 0, D:1) a +0 whip a frilled lizard skeleton a kobold skeleton (0, 1, D:1) a ball python skeleton a hobgoblin skeleton (2, -1, D:1) a rat skeleton (5, -4, D:1) a +0 club (7, 17, D:1) a ball python corpse (skeletalised by now) (13, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 9, D:1) 2 stones (34, 5, D:1) a +0 rapier (37, -1, D:1) a +0 plate armour (40, 15, D:1) a +0 dagger (41, -15, D:1) a +0 dagger 2 stones (45, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 7, D:2) a jackal corpse (skeletalised by now) (3, 9, D:2) a +1 dagger of holy wrath 3 stones an adder corpse (skeletalised by now) (3, 10, D:2) 8 stones (5, 13, D:2) a scroll of identify (5, 14, D:2) 6 gold pieces (5, 15, D:2) 8 gold pieces (6, 13, D:2) 6 stones (6, 14, D:2) a scroll of torment (6, 15, D:2) a +0 helmet (7, 11, D:2) a +0 short sword 5 stones (7, 13, D:2) a +0 pair of gloves (7, 14, D:2) 16 gold pieces (7, 15, D:2) a +0 pair of gloves 8 gold pieces (11, 10, D:2) a +0 pair of boots (16, 3, D:2) a +0 dagger (17, 22, D:2) 5 stones (19, 21, D:2) a quokka corpse (skeletalised by now) (26, 10, D:2) a frilled lizard skeleton (43, -6, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (44, -4, D:2) a rat corpse (skeletalised by now) (46, 28, D:2) a +0 dagger (50, 12, D:2) the +1 robe "Zizi" {Harm SInv} SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Level 3 of the Dungeon [Shop] Omi Keferch's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:3) a +2 dagger of draining (10, -8, D:3) a +0 spear a gnoll corpse (12, -14, D:3) a book of Transmutation (13, -12, D:3) 5 stones (13, 5, D:3) a rat corpse (14, -8, D:3) a bat corpse (15, -8, D:3) a +0 spear of freezing (still there?) a gnoll corpse (still there?) (38, 18, D:3) a frilled lizard corpse (skeletalised by now) (49, -8, D:3) a +0 mace (50, 4, D:3) a rat corpse (skeletalised by now)