arrowsters Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a frilled lizard skeleton (2, 17, D:1) a rat skeleton (2, 39, D:1) a +0 spear (9, 29, D:1) a +0 robe (27, 19, D:1) a +0 dagger 2 stones (35, 11, D:1) a staff of air (36, 13, D:1) 3 stones Level 2 of the Dungeon [Shop] Soletux's Assorted Antiques a +0 hand axe (84 gold) a scroll of acquirement (1456 gold) a scroll of vulnerability (112 gold) a scroll of enchant weapon (210 gold) a +0 leather armour (56 gold) a wand of mindburst (7) (274 gold) a +0 dagger (56 gold) (0, 0, D:2) a jackal skeleton (2, 0, D:2) a jackal skeleton a frilled lizard skeleton (7, 7, D:2) an adder skeleton (11, 22, D:2) 7 stones (16, 34, D:2) a ball python skeleton (19, 11, D:2) 4 javelins (23, 34, D:2) a rat corpse (skeletalised by now) (26, 45, D:2) a stone (28, 15, D:2) a +0 whip (30, 8, D:2) a rat corpse (skeletalised by now) (30, 15, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (31, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 42, D:2) the +2 sling of Light {freeze, MP+9} MP+9: It affects your magic capacity (+9). Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 0, D:3) a +0 club (11, 5, D:3) 6 gold pieces (11, 6, D:3) 11 gold pieces (25, -1, D:3) a hobgoblin skeleton (25, 2, D:3) a +0 dagger (30, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, -23, D:3) a +0 short sword 6 poisoned darts a quokka skeleton a kobold skeleton (42, -25, D:3) a +0 leather armour (44, -7, D:3) a bat skeleton (44, 7, D:3) the +1 robe of Fortification {Harm Int-3 Archmagi} Int-3: It affects your intelligence (-3). Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (45, 7, D:3) a rat corpse (skeletalised by now) (47, -8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (4, 17, D:4) a +0 dagger (5, 19, D:4) an adder corpse (8, 19, D:4) 2 stones (13, -3, D:4) a ball python corpse (14, 1, D:4) a +0 ring mail (14, 21, D:4) a +0 club (17, -1, D:4) a +0 sling