arrowsters Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 3, D:1) a bat corpse (skeletalised by now) (5, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 30, D:1) a ball python skeleton (20, -1, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton a quokka skeleton a jackal skeleton a bat skeleton a jackal skeleton (21, 9, D:1) a +0 robe (22, 16, D:1) a +0 hand axe (33, 33, D:1) a +0 mace (34, 18, D:1) a +0 club (36, 4, D:1) a +0 robe (37, 20, D:1) a +0 robe (37, 28, D:1) a hobgoblin skeleton (40, 1, D:1) a +0 dagger a +0 leather armour (43, -10, D:1) a hobgoblin corpse (skeletalised by now) (43, 19, D:1) a +0 sling (46, 24, D:1) a +0 dagger (49, -10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -7, D:2) 3 stones (12, -50, D:2) a +0 hand axe (14, -37, D:2) 6 stones (15, -50, D:2) a +0 short sword (21, -32, D:2) a +0 dagger 6 stones a kobold skeleton (23, -6, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (24, -33, D:2) an adder corpse (skeletalised by now) (29, -31, D:2) a +0 ring mail (29, -10, D:2) a bat skeleton (41, -12, D:2) a +0 dagger (51, -36, D:2) an adder skeleton (52, -28, D:2) a +0 dagger a goblin skeleton (61, -41, D:2) a +0 ring mail (62, -27, D:2) a +0 ring mail (65, -25, D:2) 4 stones (66, -21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (1, 11, D:3) a +0 pair of boots (12, -22, D:3) a +0 robe (14, 7, D:3) a +0 whip (17, 12, D:3) a +0 scale mail (23, -28, D:3) a hobgoblin skeleton (23, -26, D:3) a +0 club a goblin skeleton (24, -28, D:3) a +0 dagger (57, -25, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -17, D:4) a +0 hand axe (5, -16, D:4) a +0 short sword of venom (6, -16, D:4) a +0 scale mail (8, -23, D:4) a ball python corpse (skeletalised by now) (8, 2, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 1, D:4) a +0 hand axe (11, 3, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (24, -10, D:4) a hobgoblin skeleton (25, -20, D:4) 5 stones (31, -33, D:4) a staff of fire (31, -5, D:4) a +0 robe (31, 0, D:4) a +0 spear (33, -21, D:4) a +0 club 3 stones a kobold skeleton (35, 0, D:4) a hound corpse (skeletalised by now) (37, 0, D:4) a +0 club an orc corpse (skeletalised by now) (56, -25, D:4) a hound corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 5 of the Dungeon (1, -28, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, -27, D:5) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (3, 2, D:5) a +0 club (8, -40, D:5) a +0 robe (12, -40, D:5) a +0 flail 8 stones an orc corpse (skeletalised by now) (18, -30, D:5) a +0 sling (21, -15, D:5) a +0 leather armour (28, -8, D:5) a +0 chain mail a +3 mace (29, -6, D:5) an adder skeleton (35, -16, D:5) a +0 war axe (38, -12, D:5) a +0 war axe (40, -8, D:5) a +0 scale mail (52, -4, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a staff of cold (7, 12, D:6) a +0 robe (9, -7, D:6) 8 stones (14, 13, D:6) a +0 flail a +0 whip a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton (14, 19, D:6) a +0 whip (14, 20, D:6) a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (15, 20, D:6) a +0 short sword a stone a +0 short sword a +0 short sword a kobold skeleton an adder skeleton a kobold skeleton (16, 19, D:6) a +0 hand axe a +0 ring mail (16, 21, D:6) an adder skeleton (16, 22, D:6) a +0 whip 2 stones (16, 34, D:6) a +0 rapier (17, 21, D:6) a +4 short sword a +0 robe (21, -8, D:6) a +0 battleaxe a +0 robe (21, 12, D:6) 9 stones (23, 1, D:6) a +0 leather armour (24, 10, D:6) a +0 trident (24, 32, D:6) a +0 helmet (26, 6, D:6) a +0 chain mail (26, 21, D:6) a +0 dagger a +2 battleaxe a +0 robe (29, -2, D:6) a +1 whip of electrocution (35, 6, D:6) a +0 robe (38, 2, D:6) a +0 giant spiked club an ogre skeleton (42, 3, D:6) an adder skeleton (45, 1, D:6) a +0 robe (48, 3, D:6) a +5 halberd of freezing a +0 robe (50, 32, D:6) the +3 ring mail "Etrufy" {*Corrode rF+ Regen+ Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (53, 23, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (5, 5, D:7) 6 stones (15, -4, D:7) a +0 flail an orc skeleton (15, -3, D:7) a +0 war axe an orc skeleton (17, -4, D:7) a +0 hand axe an orc skeleton (17, -3, D:7) a +0 short sword an orc skeleton (18, -2, D:7) a +0 scale mail a +0 trident an orc skeleton (20, 4, D:7) 3 stones (24, 0, D:7) 7 stones (31, 9, D:7) a +0 robe (31, 13, D:7) a +0 whip (32, -2, D:7) a potion of brilliance (33, 1, D:7) a +0 pair of boots (34, 1, D:7) 14 gold pieces (35, 1, D:7) a scroll of identify (38, -17, D:7) a +0 war axe (40, 11, D:7) a wyvern skeleton (40, 12, D:7) a +0 orcbow a centaur skeleton (42, -5, D:7) a +0 spear (42, -4, D:7) a +0 halberd (42, -2, D:7) a +0 halberd a gnoll skeleton (42, -1, D:7) a +0 spear a gnoll skeleton (43, 0, D:7) a +0 whip a +0 leather armour a +0 flail (51, -17, D:7) a +0 flail an orc corpse (skeletalised by now) (52, -17, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 7, D:7) a blade talisman (53, -18, D:7) a +0 whip (53, -17, D:7) a +0 flail a +0 leather armour (54, -17, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, -19, D:7) a +0 morningstar a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) (56, -21, D:7) a +0 flail a +0 chain mail (56, -20, D:7) a +0 whip a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Isod's Firing Range a +0 shortbow (36 gold) the +8 triple crossbow "Hifow" {speed, rPois MP-8 Dex+3 SInv} (898 gold) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. MP-8: It affects your magic capacity (-8). SInv: It lets you see invisible. a +0 shortbow (36 gold) a +0 arbalest (54 gold) 5 boomerangs (120 gold) a +0 arbalest (54 gold) the +1 sling "Gaeta" {freeze, Int+2} (226 gold) Int+2: It affects your intelligence (+2). a +0 antimagic triple crossbow (384 gold) the +3 greatsling "Punk" {acid, rCorr} (375 gold) rCorr: It protects you from acid and corrosion. a throwing net (36 gold) a +0 sling (18 gold) (0, 0, D:8) a +0 hand axe (6, 36, D:8) 5 stones (8, 34, D:8) a maw talisman (15, 5, D:8) a +5 hand axe a +0 robe a +0 giant spiked club a +0 giant spiked club a +3 falchion of freezing a +0 robe a +0 morningstar a +0 robe a +0 halberd a +0 robe (15, 6, D:8) a +2 dagger a +0 robe (17, 44, D:8) a +0 ring mail (18, -8, D:8) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (22, 46, D:8) a +0 scale mail (25, 33, D:8) a +0 dagger (26, 26, D:8) a wolf skeleton a wolf skeleton (27, -10, D:8) 8 stones (37, 10, D:8) 7 stones (42, 35, D:8) a +0 short sword a +0 cloak (42, 36, D:8) 9 stones (43, 42, D:8) a stone (49, -7, D:8) a bullfrog skeleton (49, 20, D:8) a +0 club a +3 scale mail a +0 short sword a +0 club an orc skeleton an orc skeleton an orc skeleton (49, 21, D:8) a +0 dagger a +0 flail a +0 robe a +0 dagger an orc skeleton an orc skeleton (49, 23, D:8) a +0 robe a +0 dagger (50, 21, D:8) a +0 flail (50, 29, D:8) a +0 hand axe (56, -7, D:8) a stone (56, -5, D:8) a stone (61, -7, D:8) a throwing net (61, -6, D:8) a stone a stone Level 9 of the Dungeon (1, 1, D:9) a +0 trident (9, 20, D:9) a +0 club a +0 leather armour an orc skeleton (9, 21, D:9) a +0 flail a +0 ring mail a +0 club a +0 leather armour a +0 trident a +0 plate armour an orc skeleton an orc skeleton (16, 19, D:9) 5 stones (16, 48, D:9) a +0 ring mail (17, 7, D:9) a +0 shortbow (18, 55, D:9) a +0 quarterstaff a +2 sling of draining a +0 leather armour the human corpse of Joseph (skeletalised by now) (21, 15, D:9) a +0 robe a +1 whip of flaming the kobold skeleton of Pikel (27, 1, D:9) a +0 shortbow a centaur skeleton (31, 29, D:9) a +0 dagger (32, 43, D:9) a +0 flail a +0 chain mail (32, 44, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, 50, D:9) a +0 hand axe (33, 51, D:9) a +0 hand axe (33, 53, D:9) a +0 hand axe (34, 50, D:9) a +0 hand axe (34, 52, D:9) a +0 hand axe (34, 54, D:9) a +0 hand axe (35, 29, D:9) a +0 dire flail a +0 giant club a two-headed ogre skeleton (35, 51, D:9) a +0 hand axe (35, 53, D:9) a +0 hand axe (35, 54, D:9) a minotaur corpse (skeletalised by now) (36, 50, D:9) a +0 hand axe (36, 51, D:9) a +0 hand axe (36, 52, D:9) a minotaur corpse (skeletalised by now) (37, 52, D:9) a +0 hand axe (37, 53, D:9) a +0 hand axe (43, 41, D:9) a +0 short sword an orc corpse (skeletalised by now) (52, 47, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 49, D:9) a +0 flail a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (57, 48, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (2, 7, D:10) a +1 scimitar of flaming (5, 17, D:10) a +0 war axe (10, 19, D:10) a wyvern corpse (skeletalised by now) (12, 26, D:10) a yak corpse (skeletalised by now) a yak skeleton (15, 25, D:10) a howler monkey skeleton (17, 37, D:10) a +0 helmet (18, 25, D:10) a howler monkey corpse (skeletalised by now) (19, 25, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (19, 27, D:10) a +0 orcbow (19, 31, D:10) a scroll of teleportation (31, 15, D:10) a +0 shortbow (31, 25, D:10) a +0 dagger (33, 14, D:10) a +0 club a +1 dagger of flaming 5 stones a kobold skeleton (33, 24, D:10) +0 acid dragon scales an acid dragon skeleton (34, 14, D:10) a +0 short sword a kobold skeleton (36, 18, D:10) a potion of lignification {!q} 2 potions of degeneration 4 scrolls of teleportation {!r} (43, 0, D:10) a potion of lignification {!q} (47, 28, D:10) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 poisoned darts (2, -12, Lair:1) a +0 sling (3, -9, Lair:1) a cane toad skeleton (8, 11, Lair:1) a +0 rapier (22, 1, Lair:1) 4 stones (30, 27, Lair:1) a blink frog corpse (skeletalised by now) (31, 27, Lair:1) a blink frog corpse (skeletalised by now) (35, -22, Lair:1) a water moccasin corpse (skeletalised by now) (37, 20, Lair:1) a +0 dagger (37, 21, Lair:1) a basilisk skeleton (46, 9, Lair:1) a wyvern skeleton (48, 2, Lair:1) a water moccasin skeleton (48, 29, Lair:1) a +0 leather armour (51, 23, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (skeletalised by now) (6, 39, Lair:2) a poisoned dart (11, 1, Lair:2) a +0 robe (17, 20, Lair:2) a +2 hat (37, 43, Lair:2) 4 stones (44, 33, Lair:2) a yak skeleton a yak skeleton (44, 34, Lair:2) a komodo dragon skeleton (55, 23, Lair:2) a +0 ring mail