Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f (webtiles) character file. Game seed: 5163696920448453478 4 arrowsters the Magician (level 1, -1/16 HPs) Began as a Djinni Air Elementalist on June 4, 2024. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (70 turns). arrowsters the Magician (Djinni Air Elementalist) Turns: 70, Time: 00:00:37 Health: -1/16 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions c - a potion of curing {unknown} Skills: * Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes Level 0.0 Charms * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations Level 0.0 Transmutations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Airstrike Air 6% 2d(1-17) 43% 4 w - Swiftness Air 12% N/A 14% 3 z - Shock Conj/Air 48% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll is nearby! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! Taken [1] Damage! You left [15]HP Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 72% to hit) The zap hits the gnoll but does no damage. The gnoll is moderately wounded. Unknown command. Unknown command. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Taken [3] Damage! You left [12]HP The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Taken [9] Damage! You left [4]HP Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ~§≈§≈§~~~# #.....###### ß~~§≈~~ß§# #.......... ~ß~~~~ß~~## ###...!..... ~~####§~≈.. ..........##### §~#<.#~§≈.# #......(..... ≈~#..#~≈§.# #####.# ~~#''#~~≈.# ...#.# ~ß~~~~ß~~.# #.###.#.# ß~~§≈~~ß~.# #...@g..# ~~§≈§≈~~~.#######.#.# #......##......[..#.# #......############.# ###........[.....†..# #######.##....##### #.##....# #.##....# #.##....# You could see a gnoll. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arrowsters the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | arrowsters set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic Action || total ---------------------------++------- Cast: Shock || 7 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 53 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 53 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts