Dungeon Crawl Stone Soup version 0.32-a0-1339-g925b980 (webtiles) character file. Game seed: 10057372574300253825 105 arrowsters the Trooper (level 4, 3/63 HPs) Began as a Mountain Dwarf Fighter on June 7, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:03:22 (1964 turns). arrowsters the Trooper (Mountain Dwarf Fighter) Turns: 1964, Time: 00:03:23 Health: 3/63 AC: 22 Str: 20 XL: 4 Next: 53% Magic: 4/4 EV: 2 Int: 9 God: Gold: 113 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - melded +0 scale mail rPois + k - melded +0 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (3 -> -4), tree-form, hasted, invisible, very quick A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) k - a +0 helmet (melded) Jewellery h - a ring of fire Scrolls f - 2 scrolls of vulnerability {unknown} i - 3 scrolls of identify {unknown} o - a scroll of amnesia {unknown} p - a scroll of enchant armour {unknown} q - a scroll of immolation {unknown} Potions d - a potion of might {!q} j - a potion of lignification {!q} n - a potion of haste {!q} Skills: * Level 5.2 Fighting + Level 3.9 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Blink Tloc 0% N/A 58% 2 Jinxbite Hex 0% N/A 58% 2 Lesser Beckoning Tloc 0% N/A 58% 2 Mercury Vapours Alch/Air 0% N/A 58% 2 Momentum Strike Conj/Tloc 0% 3d8 58% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Unknown command. You thump the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. Unknown command. Unknown command. You completely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. Unknown command. You barely miss the water moccasin. The water moccasin is severely wounded. You block the water moccasin's attack. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Taken [4] Damage! You left [11]HP You hit the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Taken [4] Damage! You left [7]HP You barely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. Taken [2] Damage! You left [5]HP Unknown command. Unknown command. You closely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. Taken [2] Damage! You left [3]HP Unknown command. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ### #.. ..# #.# ..# #.###S.##### #.#.♣....... . #.#.#..##### . #......# # #.....## # ##†.### # #.## #### ##.###############... ##.......#.......#.... ##...#.##.#.......#.... You could see a water moccasin (unable to see you). Vanquished Creatures 4 adders (D:2) 2 dart slugs A ribbon worm (D:2) 5 orcs 4 ball pythons 8 bats 5 endoplasms A giant cockroach (D:2) 8 goblins 4 hobgoblins 2 quokkas 2 frilled lizards 6 kobolds 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arrowsters the Mountain Dwarf Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 82 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 429 | D:1 | Reached skill level 4 in Fighting 721 | D:2 | Reached XP level 3. HP: 16/33 MP: 3/3 1264 | D:2 | Reached XP level 4. HP: 30/41 MP: 4/4 1737 | D:2 | Reached skill level 5 in Fighting 1945 | D:3 | Noticed a water moccasin 1963 | D:3 | HP: 3/63 [poisoned by a water moccasin] 1964 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring D:2: layout_loops_cross, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_window_fake, aquarium_view_2e, aquarium_view_2c, aquarium_balcony_double_2, aquarium_pool_1 D:3: layout_loops_cross, good_gods_mini_temple, old_standard_altar, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 5 | 5.2 Maces & Flails | 3 | 3.9 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 107 | 69 || 176 Use: Potion | | 6 || 6 Armour: Scale mail | 101 | 64 || 165 Skin | | 12 || 12 Dodge: Dodged | 52 | 45 || 97 Block: Buckler | 22 | 19 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2008 | 1958 | 50 | 0 | 1465 | 3 | 669.3 | Dungeon | 2008 | 1958 | 50 | 0 | 1465 | 3 | 669.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1109 daAuts D:1: 720 daAuts D:3: 179 daAuts