Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 14471211655670532035 32 arrrgh the Shield-Bearer (level 3, -5/23 HPs) Began as an Octopode Wanderer on Aug 2, 2025. Slain by Terence ... wielding a +4 falchion of holy wrath (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (1123 turns). arrrgh the Shield-Bearer (Octopode Wanderer) Turns: 1123, Time: 00:02:27 Health: -5/23 AC: 1 Str: 9 XL: 3 Next: 25% Magic: 3/4 EV: 12 Int: 14 God: Gold: 53 SH: 5 Dex: 15 Spells: 3/4 levels left rFire . . . k - +0 whip rCold . . . c - +0 buckler rNeg . . . e - +0 hat rPois . (no amulet) rElec . a - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons k - a +0 whip (weapon) Missiles b - 4 throwing nets (quivered) Armour c - a +0 buckler (worn) e - a +0 hat (worn) Jewellery a - a ring of wizardry (worn) Scrolls d - a scroll of fog g - 3 scrolls of immolation {unknown} i - a scroll of amnesia {unknown} l - a scroll of identify {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of blinking {unknown} Potions f - a potion of curing {unknown} h - a potion of enlightenment {unknown} j - a potion of moonshine {unknown} Skills: + Level 1.1 Fighting + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.3 Shields - Level 1.0 Spellcasting - Level 2.0 Earth Magic - Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 12% 2d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The helpless adder fails to defend itself. You hit the adder. Your grab misses the adder. The adder is lightly wounded. The adder bites you. x2 You hit the adder. Your grab misses the adder. The adder is heavily wounded. The adder barely misses you. You barely miss the adder. Your grab misses the adder. The adder is heavily wounded. You block the adder's attack. The adder completely misses you. You closely miss the adder. Your grab misses the adder. You squeeze the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 A ball python comes into view. A ball python is nearby! A ball python is nearby! Terence the Veteran comes into view. He is wielding a +4 falchion of holy wrath and wearing a +1 scale mail of positive energy. Found an escape hatch in the floor. The helpless ball python fails to defend itself. You hit the ball python. You kill the ball python! The helpless Terence fails to defend himself. You hit Terence but do no damage. Your grab misses Terence. Terence hits you with a +4 falchion of holy wrath! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 falchion of holy wrath and wearing a +1 scale mail of positive energy (83% to hit) The blast of sand misses Terence. Terence hits you with a +4 falchion of holy wrath! * * * LOW HITPOINT WARNING * * * Terence hits you with a +4 falchion of holy wrath! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## .# .# .# .# ## ###### #....# #############.†..####### ................@@...... #############.########## #># #.# ## #.+ .## #.# ..# ### ..######### ..........# You could see Terence. Vanquished Creatures An adder (D:2) 5 endoplasms 2 hobgoblins 6 ball pythons 5 bats 3 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arrrgh the Octopode Wanderer began the quest for the Orb. 0 | D:1 | arrrgh set off with the following items: a +0 dagger, 4 | throwing nets, a +0 buckler, a scroll of fog, a +0 hat; and | the following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 277 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/3 716 | D:1 | Found a faded altar of an unknown god. 950 | D:2 | Reached skill level 1 in Fighting 1100 | D:2 | Reached XP level 3. HP: 21/23 MP: 4/4 1114 | D:2 | Noticed Terence 1123 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring, shapermc_ecumenical_altar_ellora D:2: layout_basic, chequers_arboretum, bh_walls_and_bars, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Fighting | 1 | 1.1 Dodging | | 2.4 Shields | | 3.3 Spellcasting | | 1.0 Earth Magic | | 2.0 Evocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 9 Tentacles || 8 Constrict || 6 Whip || 33 Cast: Sandblast || 11 Stab: Sleeping || 9 Distracted || 1 Armour: Skin || 29 Dodge: Dodged || 16 Block: Buckler || 5