Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7135110951769492001 58 arrrgh the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Aug 10, 2025. Killed themself with a badly aimed rupture (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:48 (1452 turns). arrrgh the Conjurer (Deep Elf Conjurer) Turns: 1452, Time: 00:02:49 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 76% Magic: 0/11 EV: 5 Int: 24 God: Gold: 125 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands l - a wand of warping (7) Scrolls c - a scroll of amnesia {unknown} d - a scroll of poison {unknown} e - a scroll of identify {unknown} f - a scroll of noise {unknown} g - 4 scrolls of revelation {unknown} i - a scroll of vulnerability {unknown} j - a scroll of blinking {unknown} Potions b - 3 potions of magic h - a potion of moonshine {unknown} k - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 10% 1 Jinxbite Hex 10% N/A 14% 2 Volatile Blastmotes Fire/Tloc 10% 2d10 28% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Vhi's Electric Charge Tloc/Air 10% N/A 67% 4 Alistair's Intoxication Alch 3% N/A 95% 5 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You struggle to detach yourself from the web. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, catching its breath, chance to blink: 50%) Space twists violently! The rupture engulfs the ribbon worm! You kill the ribbon worm! The rupture engulfs you. You die... #.....# #...........#####.#. #.###.###.######..#......... #.# #.....##.......w#####.## #.# ###.####.###.#### #.# #.# #)# #.# #.# #.# #.# #.# #.#####.# #.# #.# #.......# #.# #.# #.####### #@# #.# ##.# #........ #..# ...##.... #..# #.... ## #..# ###.## # #..## #># .# ##...##########.###g##.# #.###..................## #.# #...........).?...... There were no monsters in sight! Vanquished Creatures Ijyb (D:3) A dart slug (D:1) A ribbon worm (D:3) 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) An orc (D:3) A quokka (D:3) 3 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards 2 goblins (D:1) 2 kobolds 9 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arrrgh the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 201 | D:1 | Learned a level 2 spell: Searing Ray 814 | D:1 | Reached skill level 5 in Conjurations 1080 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1157 | D:2 | Noticed Sigmund 1233 | D:3 | Noticed Ijyb 1324 | D:3 | Found the amulet of Elemental Vulnerability {rPois rF-- | rC-- AC+8} 1336 | D:3 | Got the amulet of Elemental Vulnerability {rPois rF-- rC-- | AC+8} 1344 | D:3 | Identified the dragon-coil talisman of the Dragon {-Tele | +Inv Will++ Str+2} 1420 | D:3 | Killed Ijyb 1452 | D:3 | Killed themself with a badly aimed rupture Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, nicolae_eternal_life D:2: layout_basic, serial_shops, nicolae_shop_getting_attention, uniq_robin, uniq_sigmund, uniq_terence D:3: layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 69 Searing Ray || 4 Armour: Robe || 10 Dodge: Dodged || 8