Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3308870411094318341 0 arrrgh the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Aug 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:40 (2 turns). arrrgh the Conjurer (Deep Elf Conjurer) Turns: 2, Time: 00:01:41 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, arrrgh the Deep Elf Conjurer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There's nothing to open nearby. Okay, then. You aren't carrying any items that you can evoke. You are a level 1 Deep Elf Conjurer. You are 0% of the way to level 2. Play time: 00:01:14 (0 turns). Zot will find you in 6000 turns if you stay in this branch and explore no new floors. You have nothing you can fire or use right now. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Saving game... please wait. Welcome back, arrrgh the Deep Elf Conjurer. Press ? for a list of commands and other information. No target in view! Okay, then. Search for what [? for help]? QUIT Can't find anything matching that. Search for what [Enter for "QUIT", or ? for help]? quit Can't find anything matching that. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) +#####+ #.....# ##.....## #...<...# #.......# ##..@..## ###+### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arrrgh the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic