Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 14198805461264851230 6 astralapex04 the Apothecary (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on Apr 17, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:41 (186 turns). astralapex04 the Apothecary (DjFE) Turns: 186, Time: 00:03:42 Health: -3/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 27 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 club rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) f - a +0 dagger Armour a - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A rat comes into view. You conjure some foxfire! Your foxfire dissipates! The rat squeaks loudly. The rat twitches its whiskers. The foxfire hits the rat. You kill the rat! You have reached level 2! h - a scroll labelled WULIUT BOEDD You conjure some foxfire! Your foxfire dissipates! Found a scroll labelled TIREJI TARIDDO. Your foxfire dissipates! A gnoll comes into view. It is wielding a +0 club. You see here a scroll labelled TIREJI TARIDDO. The gnoll shouts! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll misses you. You hit the gnoll but do no damage. The foxfire hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. The gnoll barely misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You see here a scroll labelled TIREJI TARIDDO. The gnoll hits you with a +0 club. You die... #.....####+#. #####.#...... #.#...... #.#...... #.#...... ###############.#...... #...............#...... #.#.#.#...##########... #.....@..## #... #.#.#g#.## #... #.......# #.#.#.#.# #.......# #..#.##.# ##... ..# ###. ### #. You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (others) 11 foxfires (D:1) 11 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astralapex04 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | astralapex04 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 143 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 182 | D:1 | HP: 1/21 [gnoll/+0 club (3)] 186 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, minmay_tetromino_s2 Action || total ---------------------------++------- Melee: Club || 26 Unarmed || 4 Cast: Foxfire || 9 Armour: Robe || 27 Dodge: Dodged || 42