Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. astraya the Magician (Deep Elf Conjurer) Turns: 2142, Time: 00:11:19 Health: 32/32 AC: 3 Str: 4 XL: 6 Next: 22% Magic: 15/15 EV: 11 Int: 25 God: Gold: 109 SH: 0 Dex: 13 Spells: 8/15 levels left rFire . . . (100%) j - +3 quarterstaff rCold + . . (50%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) g - +0 helmet rElec . (100%) h - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ k - ring of protection from cold HPRegen 0.25/turn l - ring of wizardry MPRegen 0.68/turn %: repel missiles, wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You are in a sewer. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have also visited: Sewer. You have collected 109 gold pieces. Inventory: Hand Weapons b - a +0 dagger j - a +3 quarterstaff (weapon) Missiles f - a throwing net Armour a - a +0 robe (worn) g - a +0 helmet (worn) h - a scarf of repulsion (worn) i - a scarf of harm Jewellery c - a ring of see invisible d - an amulet of faith e - an amulet of magic regeneration (worn) k - a ring of protection from cold (worn) l - a ring of wizardry (worn) Wands e - a wand of paralysis (11) Scrolls c - a scroll labelled NAIKIA KOUNEYKK e - a scroll labelled NERRAM HACROO h - 2 scrolls labelled CEYMNO XOUPUA l - a scroll labelled SEUDOH KUGRE m - a scroll labelled MIACRIPRUIRUU o - a scroll labelled XALIEJ KUZEA q - a scroll labelled ESTAXA VOWOTH b - a scroll of blinking Potions g - 2 potions of magic d - 2 glowing green potions f - a fizzy green potion j - a fizzy red potion k - 2 fuming purple potions n - a brown potion p - a glowing grey potion s - 2 fizzy ruby potions Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 5.2 Spellcasting - Level 4.3 Conjurations * Level 5.1 Translocations You have 8 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 4% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 32% (3-9)d4 1% 3 Confusing Touch Hex 6% N/A 10% 3 Fugue of the Fallen Necr 6% N/A 10% 3 Fulminant Prism Conj/Alch 8% 3d6 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Nemelex Xobeh Zin Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your Spellcasting skill increases to level 5! You stop channelling your searing ray. The bullfrog gives a loud, deep croak! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bullfrog! The bullfrog is moderately wounded. The bullfrog is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (moderately wounded, 74% to hit) You focus your ray upon the bullfrog. The searing ray hits the bullfrog! The bullfrog is almost dead. (Press . to maintain the ray.) The bullfrog misses you. The searing ray hits the bullfrog! You kill the bullfrog! You hear a splash. Your Translocations skill increases to level 5! You have reached level 6! You stop channelling your searing ray. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 109 gold pieces (gained 18). l - a ring of wizardry You remove your ring of see invisible. l - a ring of wizardry (worn) You see here a frilled lizard corpse. b - a scroll of blinking You see here a +0 hand axe. You see here a +5 rapier. s - 2 fizzy ruby potions You enter the shallow water. Moving in this stuff is going to be slow. #.# ###### #.~≈~.##.~.# #.# ##≈≈≈≈≈###.~≈~÷##.~.# #.# ##≈≈≈≈≈≈≈≈#.~≈~.##~~~# #.# ##≈≈≈≈≈≈≈≈≈#.~≈~.##...# #.# #≈≈≈≈≈≈≈≈÷≈~.~≈~.###†## #.# #≈≈≈≈≈≈≈≈≈~≈.~≈~.# #.# #.# ##≈≈≈≈~≈≈≈≈≈≈.~≈~.# #.# #.# #≈≈≈≈~~.≈≈≈≈≈†~≈~÷# #∩# #.# #≈≈≈≈~.@~≈≈≈≈~~≈~.# #.# #.# #≈≈≈≈.)).~≈≈≈~~≈~.# #∩# #.# #≈≈≈≈≈..†~≈≈≈≈~≈~.# #.# #.# #≈≈≈≈≈~~~~~≈≈~≈≈~.# ### #.# #≈≈≈≈..~~..≈~≈~≈~.# #~# ##≈≈~.~..~.≈~≈~≈~.# #~# #≈~∩.~~≈.~≈≈~≈≈~.# #.# #≈≈††~≈≈~≈≈≈~≈≈~.# #.# ##≈~≈≈≈~≈≈≈≈~≈≈~.# There are no monsters in sight! Vanquished Creatures 2 bullfrogs (Sewer) 10 adders A river rat (D:3) 11 dart slugs 2 orcs 18 endoplasms 3 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas 7 ball pythons 6 bats 9 frilled lizards 5 goblins 6 kobolds 9 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraya the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Reached skill level 1 in Translocations 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 361 | D:1 | Found Ocaef's Information Kiosk. 725 | D:2 | Learned a level 2 spell: Searing Ray 743 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 858 | D:2 | Found a faded altar of an unknown god. 944 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1428 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1458 | D:3 | Found a glowing drain. 1641 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1719 | D:3 | Found a glowing silver altar of Zin. 1763 | Sewer | Entered a sewer 1853 | Sewer | Reached XP level 5. HP: 28/28 MP: 8/13 2093 | Sewer | Reached skill level 5 in Spellcasting 2098 | Sewer | Reached skill level 5 in Translocations 2098 | Sewer | Reached XP level 6. HP: 32/32 MP: 2/15 Illustrated notes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 2 3 5 | 5.1 Stealth | 3 4 | 4.0 Spellcasting | 4 5 | 5.2 Dodging | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 106 || 168 Searing Ray | 1 | 9 || 10 Iskenderun's Myst | | 3 || 3 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 1 | 9 || 10 Repelled | | 5 || 5