Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 1042226502752757810 52 astraya the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 28, 2026. Slain by Terence ... wielding a +2 flail of holy wrath (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:56 (1584 turns). astraya the Conjurer (Deep Elf Conjurer) Turns: 1584, Time: 00:04:56 Health: -1/19 AC: 6 Str: 6 XL: 3 Next: 60% Magic: 0/10 EV: 10 Int: 22 God: Gold: 94 SH: 3 Dex: 13 Spells: 8/9 levels left rFire . . . (100%) b - staff of alchemy rCold . . . (100%) d - +0 buckler rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth ++ c - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: guardian spirit @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons e - a +2 hammer of concussion Armour a - a +0 robe (worn) d - a +0 buckler (worn) Magical Staves b - a staff of alchemy (weapon) Jewellery c - a +4 ring of protection (worn) f - an amulet of guardian spirit (worn) Scrolls t - 3 scrolls of teleportation e - a scroll of fear {unknown} h - a scroll of noise {unknown} j - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations * Level 2.2 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 4% 2 Blink Tloc 26% N/A 12% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 43% 4 Fulminant Prism Conj/Alch 10% 3d8 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You don't know that spell. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of holy wrath and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of holy wrath and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence looks scornfully at you. Terence misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of holy wrath and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +2 flail of holy wrath! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of holy wrath and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +2 flail of holy wrath. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #####+##### #......!... #.[........ #.......... +.@........ #..@....... #......#+##### #......# #......# ######## You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 endoplasms 4 hobgoblins (D:1) 2 quokkas 6 ball pythons 5 bats (D:2) 6 frilled lizards 4 goblins (D:1) 3 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraya the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached skill level 1 in Translocations 174 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1001 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1178 | D:2 | Encountered Crazy Yiuf 1341 | D:2 | Encountered Sigmund 1575 | D:3 | Encountered Terence 1584 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, minmay_nonomino_d4 D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_basic, bloody_makhleb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.2 Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 83 Drink: Magic || 1 Read: Teleportation || 1 Armour: Robe || 10 Dodge: Dodged || 6 Block: Buckler || 3