Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1036539511008890156 54 atschoolrn the Magician (level 4, -2/31 HPs) Began as a Djinni Hedge Wizard on Oct 16, 2025. Shot with a sling bullet by a goblin (5 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:04:08 (1260 turns). atschoolrn the Magician (Djinni Hedge Wizard) Turns: 1260, Time: 00:04:08 Health: -2/31 AC: 4 Str: 9 XL: 4 Next: 12% Gold: 57 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . e - +1 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +1 cloak (worn) Jewellery f - a ring of see invisible Scrolls d - 2 scrolls of identify {unknown} Potions g - a potion of invisibility {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 2.5 Dodging + Level 1.9 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 f - Apportation Tloc 34% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is severely wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin shoots a sling bullet. The sling bullet misses you. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet hits you. You die... ............# .# #######.#########.### #.)#..........# ##..g.........# ##.<.........# ##..........# #..........# #.....†g...# #....)g@...# #..........# #..........# ############ You could see a hobgoblin (strong) and 2 goblins. Vanquished Creatures Robin (D:2) A ribbon worm (D:1) A dart slug (D:1) 5 endoplasms A giant cockroach (D:1) 10 hobgoblins 2 quokkas (D:1) 5 ball pythons A bat (D:1) 2 frilled lizards 4 goblins (D:2) 6 kobolds (D:1) 2 rats (D:1) 41 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atschoolrn the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | atschoolrn set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 509 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 509 | D:1 | Learned a level 1 spell: Apportation 1157 | D:2 | Noticed Robin 1245 | D:2 | Killed Robin 1246 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1260 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, serial_bayou_lagoon_a D:2: layout_rooms, uniq_jessica, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.1 Short Blades | | 0.1 Dodging | | 2.5 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 33 | 8 || 41 Cast: Magic Dart | 70 | 6 || 76 Apportation | 2 | || 2 Grave Claw | 2 | || 2 Mephitic Cloud | 1 | || 1 Blink | 1 | || 1 Call Imp | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 32 | 11 || 43 Dodge: Dodged | 42 | 9 || 51