atschoolrn Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 9, D:1) a +0 mace (5, -20, D:1) a +0 dagger (5, 2, D:1) a bat corpse (skeletalised by now) (7, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, -1, D:1) a frilled lizard corpse (skeletalised by now) (8, 1, D:1) a jackal corpse (skeletalised by now) (9, -3, D:1) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -2, D:1) a jackal corpse (skeletalised by now) (13, -8, D:1) a +0 dagger (17, 8, D:1) a stone (32, 10, D:1) a +0 club (38, -37, D:1) a bat corpse (skeletalised by now) (38, -36, D:1) a +0 mace (56, 0, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (17, 7, D:2) a rat corpse (skeletalised by now) (26, 5, D:2) a +0 whip (37, -19, D:2) a quill talisman (39, -17, D:2) 9 gold pieces (41, -23, D:2) 13 gold pieces (42, -12, D:2) a +2 whip of draining a stone (42, -5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Cestio's Weapon Boutique a +0 falchion (33 gold) 5 stones (5 gold) the +8 scimitar of Floral Reinforcement {flame, *Noise rC+ Will+ SInv} (782 gold) *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. 6 poisoned darts (39 gold) a +0 hand axe (33 gold) the +6 falchion "Isuu" {heavy, *Noise MP+8 Int+2 Stlth+} (689 gold) *Noise: It may make a loud noise when swung. MP+8: It affects your magic capacity (+8). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. 2 atropa-tipped darts (19 gold) a +0 battleaxe (110 gold) 4 poisoned darts (26 gold) a +0 war axe (38 gold) the +1 battleaxe "Qoacvepn" {flame, *Noise +Blink rN+ Str+4} (507 gold) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). [Shop] Olekost's Antique Weapon Boutique a +0 dagger (60 gold) a +0 long sword (105 gold) a +0 club (15 gold) a +0 mace (90 gold) a +0 rapier (165 gold) a +0 sling (45 gold) a +0 war axe (105 gold) a +0 rapier (165 gold) [Shop] Dihaoc's Antique Potions a potion of haste (270 gold) a potion of brilliance (108 gold) a potion of moonshine (27 gold) a potion of curing (81 gold) 2 potions of invisibility (432 gold) 2 potions of curing (162 gold) a potion of mutation (216 gold) a potion of heal wounds (216 gold) [Shop] Ebaulug's Antique Weapon Shop a +0 shortbow (75 gold) a +1 morningstar of protection (355 gold) a +0 trident (87 gold) a +0 long sword (87 gold) a +2 falchion of electrocution (487 gold) a +0 great mace of holy wrath (500 gold) a +0 hand axe (75 gold) the +4 spear "Impslayer" {antimagic, rElec Int+2} (1180 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). a +0 trident (87 gold) a +0 dagger (50 gold) [Shop] Abenigh's Antique Armour Emporium a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) the +0 leather armour "Xialing" {+Inv rF- rC++ MP+10} (1187 gold) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP+10: It affects your magic capacity (+10). a +1 kite shield of protection (475 gold) a +0 helmet (112 gold) a +0 ring mail (100 gold) a +0 robe (22 gold) a +0 leather armour (50 gold) [Shop] Qashel's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of fear (unknown) (52 gold) a scroll of noise (unknown) (13 gold) a scroll of poison (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:3) a +0 war axe a +0 scale mail a hobgoblin corpse (skeletalised by now) (2, 5, D:3) an inkwell talisman (10, 9, D:3) a +0 club (10, 11, D:3) a +0 helmet an adder skeleton a quokka skeleton (11, -23, D:3) a +0 dagger (11, 6, D:3) a +0 whip 5 stones a kobold skeleton (12, -1, D:3) a +0 hand axe a +0 chain mail (20, 23, D:3) a +0 club (27, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (30, -13, D:3) a +2 whip of electrocution (31, -12, D:3) a +0 dagger a goblin skeleton (34, -27, D:3) a +0 club (35, -26, D:3) a +0 dagger an orc skeleton (38, -18, D:3) an adder skeleton (39, -24, D:3) a hobgoblin skeleton (41, -11, D:3) a +0 hand axe (44, -14, D:3) a human skeleton (46, -26, D:3) a +0 whip a +0 dagger a +0 leather armour an orc skeleton (46, -25, D:3) a +0 hand axe an orc skeleton (47, -14, D:3) a +0 ring mail (48, -25, D:3) a +0 dagger (58, -23, D:3) a +0 ring mail (60, 7, D:3) an adder skeleton (61, -7, D:3) a ball python corpse (skeletalised by now) (68, -21, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (7, 34, D:4) a +0 heavy flail (14, 11, D:4) a +0 halberd (17, 22, D:4) a +0 short sword 5 stones a +0 dagger (21, 24, D:4) a +0 chain mail 2 boomerangs a +0 dagger (21, 28, D:4) a +0 leather armour a +0 whip an orc skeleton (30, 34, D:4) a +0 leather armour (32, 22, D:4) a quokka skeleton (36, 19, D:4) 2 boomerangs Level 5 of the Dungeon (13, -4, D:5) a +1 helmet of see invisible (14, 38, D:5) 9 gold pieces (17, 37, D:5) a +0 flail a gnoll corpse