atschoolrn Level 1 of the Dungeon (0, 0, D:1) 8 stones (4, -8, D:1) a bat corpse (skeletalised by now) (6, -10, D:1) a +0 dagger (7, 7, D:1) a +0 club a goblin skeleton (8, 4, D:1) a ball python skeleton (9, 6, D:1) a quokka corpse (skeletalised by now) (18, 5, D:1) a +0 short sword (20, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -18, D:1) a hobgoblin skeleton (28, 21, D:1) a minotaur skeleton (28, 22, D:1) a human skeleton (28, 24, D:1) a minotaur skeleton (29, 21, D:1) a human skeleton (29, 27, D:1) a bat corpse (skeletalised by now) (30, 23, D:1) a human skeleton (30, 25, D:1) a human skeleton (31, 25, D:1) a +0 war axe a stone (32, 22, D:1) a human skeleton (33, 23, D:1) a minotaur skeleton (34, 7, D:1) a hobgoblin corpse (skeletalised by now) (34, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, 24, D:1) a human skeleton (34, 25, D:1) a human skeleton (37, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 24, D:1) 5 poisoned darts (46, 9, D:1) 4 boomerangs (47, 9, D:1) a +0 dagger (50, -4, D:1) a +0 club (52, -4, D:1) a +0 spear Level 2 of the Dungeon [Shop] Luinn's Weapon Boutique a +4 arbalest of draining (426 gold) a +0 flail (42 gold) a +0 hand axe (36 gold) a +2 heavy glaive (360 gold) a +0 flail (42 gold) a +2 war axe of flaming (219 gold) a +0 quarterstaff (60 gold) a +0 club (6 gold) the +5 glaive of Decvyf {heavy, rF+ Will+} (751 gold) rF+: It protects you from fire. Will+: It increases your willpower. [Shop] Muts's One-of-a-Kind Rings a +3 ring of intelligence (unknown) (140 gold) the ring of Aveoceel {rElec rC+ Int-3 Stlth+} (497 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. a +8 ring of dexterity (770 gold) a +9 ring of intelligence (unknown) (1092 gold) the ring "Counudgh" {rF+ Will+ Stlth+} (565 gold) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the ring "Giggydij" {rCorr Str+4 Int+9 Dex+3} (974 gold) [ring of intelligence] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+9: It affects your intelligence (+9). Dex+3: It affects your dexterity (+3). the ring of Cuimeufi {Wiz Str+2 Int+3 Clar} (861 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (2, -32, D:2) an adder skeleton (2, -31, D:2) a hound skeleton (2, -9, D:2) 4 stones (12, -3, D:2) a +0 dagger (14, -44, D:2) a gold piece (14, -22, D:2) a hobgoblin skeleton (27, -40, D:2) a bat skeleton (27, -10, D:2) a jackal skeleton (27, -9, D:2) a jackal corpse (skeletalised by now) (36, -27, D:2) a bat skeleton (37, -34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, -24, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 19, D:3) a +0 short sword an orc corpse (3, 10, D:3) a +0 scale mail (3, 20, D:3) a hound corpse (8, -2, D:3) a rat skeleton (15, 12, D:3) a +0 dagger (16, 38, D:3) a +0 dagger (18, 36, D:3) an adder corpse (skeletalised by now) (19, 1, D:3) a +0 dagger (20, 28, D:3) a +0 mace an orc skeleton (20, 29, D:3) a +0 robe 5 stones a +0 club (20, 30, D:3) a +0 dagger (21, 28, D:3) an adder skeleton (27, 14, D:3) a bat skeleton (29, 8, D:3) a +0 whip (34, 27, D:3) a ball python corpse (skeletalised by now) (38, -9, D:3) 3 flux baubles (39, 5, D:3) a +0 pair of gloves 4 poisoned darts (39, 17, D:3) 7 stones (39, 20, D:3) a lupine talisman (51, -5, D:3) a +0 giant club