aurelian Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -38, D:1) a +0 whip (13, -39, D:1) a +0 whip (22, 1, D:1) 2 large rocks (23, -12, D:1) a +0 club (24, -14, D:1) a +0 club (27, -1, D:1) a +0 dagger (28, -26, D:1) a +0 dagger (29, -17, D:1) a +0 club (32, -22, D:1) a cursed -1 dagger (41, -25, D:1) a +0 dagger (41, -3, D:1) a +0 club (59, 8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 6, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, 27, D:3) a +0 robe (18, 10, D:3) a +0 club (26, 5, D:3) a cursed +0 blowgun (27, 6, D:3) 5 large rocks (27, 13, D:3) a +0 scale mail (29, 17, D:3) a +0 club (44, 8, D:3) a +0 dagger (45, 51, D:3) a +0 club a +0 dagger (47, 0, D:3) a +0 mace a +0 chain mail (47, 7, D:3) a +0 mace (48, 0, D:3) a +0 whip (50, 8, D:3) a +0 chain mail a +0 club (51, 8, D:3) a +0 leather armour a cursed +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, -1, D:4) a +0 mace (4, -2, D:4) a +0 leather armour a +0 mace (4, 1, D:4) a +0 war axe (10, -11, D:4) a +0 falchion a cursed +0 leather armour (15, -2, D:4) a +0 dagger (16, 7, D:4) a +0 robe a +0 dagger (21, 12, D:4) 4 potions of degeneration (23, 10, D:4) a +0 ring mail (38, 13, D:4) a +0 ring mail (44, 7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (7, 28, D:5) a cursed +0 giant club (13, -20, D:5) a cursed +0 club (23, 8, D:5) a +0 dagger (32, 22, D:5) a cursed -1 mace a +0 leather armour (34, 22, D:5) a +0 club (35, 22, D:5) a +3 mace (35, 26, D:5) a +0 leather armour (35, 32, D:5) a +0 ring mail (48, 30, D:5) the cursed +1 leather armour "Xutiarev" {rElec MR++ Dex+3} It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, 30, D:5) a +0 spear (55, 27, D:5) a +0 chain mail (57, -1, D:5) a +0 robe (62, -3, D:5) a +0 shortbow Level 6 of the Dungeon (3, 29, D:6) a +0 ring mail (5, 21, D:6) a +0 trident a +0 leather armour (5, 22, D:6) a +0 hand axe a +0 dagger a +0 robe (6, 36, D:6) a +0 flail a +0 ring mail (7, 15, D:6) a +0 war axe of chopping (7, 26, D:6) a +0 dagger a +0 robe (13, 38, D:6) a +0 dagger a +0 chain mail (16, 38, D:6) a +0 falchion (20, -1, D:6) a +0 flail a +0 robe (21, -1, D:6) a +0 robe (26, -2, D:6) a +1 falchion a +0 robe (41, 18, D:6) a +0 robe a +0 scythe (42, 53, D:6) a +0 giant club (61, 56, D:6) a +4 flail of protection Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -1, D:7) a +0 short sword a +0 chain mail (1, 0, D:7) a cursed -1 hand axe (15, 7, D:7) a tomahawk of returning (16, 8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 9, D:7) a cursed -3 short sword 3 tomahawks of returning a +0 dagger a +2 mace of crushing (25, -16, D:7) a +0 flail (25, -15, D:7) a +0 mace a +0 leather armour (26, -16, D:7) a +0 long sword a +0 plate armour (27, -16, D:7) a +0 dagger a +0 ring mail (27, -15, D:7) a +0 falchion (38, -14, D:7) 19 bolts (47, -4, D:7) a +0 pair of boots (53, -10, D:7) a +0 morningstar a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, -8, D:8) a +0 giant club a cursed -2 giant club (6, -23, D:8) a +0 club (8, -17, D:8) the +2 scale mail of Activism {*Drain rN+ MR+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. (12, -30, D:8) a +0 robe (17, 8, D:8) a +0 short sword a +0 cloak (18, -14, D:8) a cursed +0 chain mail a +0 halberd (19, -14, D:8) a cursed +0 scale mail a +0 club (21, -14, D:8) a +3 leather armour of fire resistance a +0 falchion (24, -5, D:8) a +0 war axe (32, -23, D:8) a +0 short sword a +0 leather armour (33, -24, D:8) a +0 leather armour a +0 scimitar a +0 plate armour (39, -4, D:8) a scroll of random uselessness a +0 arbalest (44, 8, D:8) a +0 quarterstaff a +0 hunting sling a +3 leather armour of fire resistance Level 9 of the Dungeon (0, 0, D:9) the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Dithmenos disapproves of the use of such an item. (8, 1, D:9) a +0 long sword a +0 robe (9, 5, D:9) a +0 robe a +3 halberd of freezing (9, 7, D:9) a +0 robe a +4 flail (10, -2, D:9) a +0 flail (11, 18, D:9) a +0 broad axe (16, -2, D:9) a +0 falchion (17, -2, D:9) a +0 leather armour a cursed +0 dagger a +0 ring mail an uncursed amulet of guardian spirit (19, -2, D:9) a +0 giant club (21, -2, D:9) a wand of random effects (22/48) (26, 3, D:9) a +0 giant club (28, -2, D:9) an uncursed amulet of guardian spirit (30, 27, D:9) a +0 bardiche (34, 6, D:9) 7 tomahawks (37, 34, D:9) a +0 trident (38, 33, D:9) a +0 dagger of protection (38, 34, D:9) a +0 dagger (38, 35, D:9) a +0 club (40, 8, D:9) a +0 trident (44, 6, D:9) a +0 dagger a +0 robe (45, 10, D:9) a +0 scimitar a +0 chain mail a +0 hand axe (49, 5, D:9) a +0 short sword (51, -1, D:9) 17 bolts (65, 30, D:9) a wand of random effects (28/48) Level 10 of the Dungeon (0, 0, D:10) a +2 flail of venom 31 bolts (0, 8, D:10) a +0 dire flail (2, 9, D:10) a +0 flail a +0 centaur barding (6, 9, D:10) a +0 morningstar (9, 2, D:10) a +0 flail a +0 leather armour (15, 1, D:10) a +0 ring mail (17, -2, D:10) a +0 leather armour (27, 28, D:10) a +0 scale mail (35, 17, D:10) a +0 hand crossbow (35, 18, D:10) a +0 robe a +1 scimitar of flaming (38, 20, D:10) a +0 giant spiked club a cursed -2 dire flail (41, 30, D:10) a +0 battleaxe a +0 chain mail (50, 16, D:10) a +0 war axe (51, 10, D:10) an uncursed staff of conjuration Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (1, 6, D:11) a cursed +0 short sword a +0 robe (17, 8, D:11) a +0 whip a +0 club a +0 ring mail (18, 7, D:11) a +0 robe a +0 dagger (19, -3, D:11) a +0 robe a +1 dagger of chaos (23, -1, D:11) 11 bolts (26, -1, D:11) a +0 leather armour a +0 short sword (27, -1, D:11) a +0 falchion (28, -1, D:11) a +0 quarterstaff a scroll of noise a cursed +0 leather armour a cursed -1 flail a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a wand of iceblast (11/15) (4, -3, D:12) a cursed +0 hand axe a +0 robe (12, 4, D:12) 10 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 bolts (7, 2, Lair:1) 8 potions of lignification (7, 18, Lair:1) 15 stones (17, 23, Lair:1) a +0 ring mail (21, 11, Lair:1) a +0 robe a wand of flame (20/48) (25, -13, Lair:1) a +0 ring mail (28, -14, Lair:1) 20 arrows (30, -8, Lair:1) 237 stones (36, 27, Lair:1) a +0 leather armour (40, -17, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 helmet (6, 5, Lair:2) a +0 trident (11, 22, Lair:2) a cursed +0 flail (36, 41, Lair:2) a +0 rapier (37, -11, Lair:2) a potion of degeneration (37, 7, Lair:2) a +0 short sword (39, 35, Lair:2) a wand of disintegration (20/24) (46, 17, Lair:2) a +0 morningstar of holy wrath (47, 8, Lair:2) a +0 broad axe (47, 11, Lair:2) the +1 robe "Asukhugh" {rCorr Str+4 Int+2 Dex-5} It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (-5). It protects you from acid and corrosion. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (5, -19, Lair:3) a +0 whip (18, -40, Lair:3) a Necronomicon (39, -8, Lair:3) a -3 ring of protection (40, -8, Lair:3) 2 scrolls of vulnerability (42, -19, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) an elephant corpse (skeletalised by now) (1, 1, Lair:4) a hippogriff corpse (skeletalised by now) (2, 1, Lair:4) an elephant corpse (skeletalised by now) (14, -36, Lair:4) a +0 short sword (31, -22, Lair:4) a +0 dire flail (32, -21, Lair:4) a +0 war axe of chopping a +0 robe (34, -22, Lair:4) a +0 buckler (38, -26, Lair:4) a +0 broad axe (40, -16, Lair:4) a +0 cloak (41, -21, Lair:4) a potion of degeneration (44, -25, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of iceblast (7/15) (3, 3, Lair:5) 8 gold pieces (8, 1, Lair:5) a potion of curing (22, 2, Lair:5) a +0 spear