b5mith Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 30, D:1) a +0 dagger (9, -2, D:1) a +0 plate armour (13, 21, D:1) a +0 dagger (15, 39, D:1) a +0 dagger (20, 7, D:1) a +0 whip (20, 18, D:1) a +0 club (29, 2, D:1) 17 arrows (33, 5, D:1) 15 bolts (33, 36, D:1) 11 bolts (36, 25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 10 bolts (10, 28, D:2) a +0 club (17, 5, D:2) 6 needles of confusion (21, 5, D:2) a +0 dagger (23, 5, D:2) a +0 club (25, -6, D:2) a +0 club (31, 18, D:2) a +0 robe (35, 0, D:2) a +0 leather armour (39, -1, D:2) a +0 ring mail (43, 10, D:2) a +0 helmet (55, 43, D:2) a +0 hunting sling (57, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 1, D:3) a +0 leather armour (2, 12, D:3) a +0 leather armour (13, -19, D:3) a +0 dagger (20, -4, D:3) a +0 club (33, 16, D:3) a +0 club (35, 19, D:3) a +0 trident a +0 chain mail (35, 20, D:3) a +0 club a +0 mace a +0 leather armour (35, 32, D:3) 11 bolts (36, -15, D:3) a +0 short sword (43, 6, D:3) a +0 club (44, 14, D:3) a +0 club a +0 hunting sling (46, -20, D:3) a +0 flail (54, -15, D:3) a +0 war axe (66, -4, D:3) 8 curare-tipped needles (67, 13, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -35, D:4) a +0 flail (14, -50, D:4) a +0 hunting sling (18, -28, D:4) a +0 scale mail (26, -44, D:4) a +0 long sword (29, -38, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (10, 26, D:5) a +0 falchion (11, -14, D:5) 19 arrows (12, 19, D:5) a cursed -3 flail a +0 hand axe (12, 20, D:5) a +0 halberd (15, 11, D:5) a +1 flail of draining (15, 27, D:5) the +10 hand axe of Agony {flame, Str+2 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+5). (16, 9, D:5) 10 arrows (17, 23, D:5) a +0 ring mail (18, 15, D:5) a +0 trident (19, 12, D:5) a +0 flail (19, 15, D:5) a +0 dagger (21, 8, D:5) a -1 leather armour (27, 19, D:5) a +0 leather armour (34, 0, D:5) a +0 giant spiked club (36, -7, D:5) 21 arrows (39, 11, D:5) a +0 mace (42, -1, D:5) 22 sling bullets (51, 26, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 4 arrows (0, 2, D:6) a +0 shortbow 14 arrows (16, 1, D:6) a +0 scimitar a +0 chain mail (21, -37, D:6) 17 arrows (26, -13, D:6) a book of Cantrips (28, -17, D:6) a +0 leather armour (37, -21, D:6) 17 arrows (37, -16, D:6) a +0 leather armour (39, -4, D:6) a +0 war axe (42, -9, D:6) a +0 club a +0 leather armour a +0 short sword a +0 leather armour a cursed -3 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (5, -40, D:7) 32 arrows (28, 14, D:7) a +0 short sword (29, 13, D:7) a +0 dagger (33, 6, D:7) a +0 buckler (39, 15, D:7) a cursed -2 dagger a +0 robe (40, 15, D:7) a +1 dagger of electrocution a +0 robe (40, 17, D:7) a +0 scale mail (42, -31, D:7) a +0 scale mail (44, -1, D:7) a book of Maledictions (47, 3, D:7) a +0 helmet (57, 1, D:7) 2 arrows (58, 0, D:7) an arrow (59, -4, D:7) an arrow (59, -3, D:7) an arrow (59, -2, D:7) an arrow (59, -1, D:7) an arrow (60, -6, D:7) a +0 shortbow 14 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 club (9, -6, D:8) a +0 club a +0 chain mail (19, -7, D:8) a cursed +0 war axe a +0 robe (20, -7, D:8) a cursed +0 war axe a +0 robe (20, -6, D:8) a +0 giant club a +4 halberd a +0 robe (21, -8, D:8) a cursed +0 halberd a +0 robe (26, 12, D:8) a +0 robe (unseen) (31, 8, D:8) a +0 ring mail a +0 rapier (32, -16, D:8) the +8 trident "Tutidwac" {elec, rElec rC+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It insulates you from electricity. It lets you see invisible. (35, 8, D:8) a +0 war axe (35, 17, D:8) a +0 chain mail (38, -12, D:8) 2 poisoned needles (39, -7, D:8) a +0 giant club 2 throwing nets (40, -12, D:8) a poisoned needle (40, 9, D:8) a +0 robe (41, -13, D:8) a +0 dagger (41, -12, D:8) a +1 dagger of venom (42, -12, D:8) a poisoned needle (43, -12, D:8) a poisoned needle (45, -12, D:8) a +0 dagger a +0 blowgun 10 poisoned needles (51, 6, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) an uncursed ring of loudness a cursed -1 falchion (30, 8, D:9) a +0 robe (30, 14, D:9) a +0 pair of boots (35, 4, D:9) a +0 robe (38, 31, D:9) a +2 dagger of chaos (46, 27, D:9) a cursed +0 trident a cursed +0 ring mail (47, 23, D:9) a +0 long sword (47, 27, D:9) a +0 ring mail (47, 28, D:9) a +0 trident (47, 29, D:9) a +0 trident (48, 26, D:9) a +0 hand axe a +0 hand axe (48, 27, D:9) a +0 hand axe of chopping a +0 chain mail a +0 leather armour (51, 41, D:9) a +0 ring mail (57, 18, D:9) a +0 giant club (64, 9, D:9) 17 sling bullets Level 10 of the Dungeon (0, 0, D:10) 14 bolts (2, -2, D:10) a cursed +0 robe (2, 22, D:10) a +0 giant club (8, 20, D:10) a +0 giant spiked club (9, -2, D:10) a +0 mace a cursed +0 leather armour a cursed -1 hand axe a +0 scale mail a +0 morningstar a +0 plate armour a +0 giant club a +0 dire flail (9, -1, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 2, D:10) a +0 battleaxe (22, -8, D:10) a +0 war axe (24, 22, D:10) a +0 dire flail a +0 giant club (25, -9, D:10) a +0 flail a +0 leather armour (26, -9, D:10) a +0 battleaxe a +0 chain mail (36, 15, D:10) a +0 dagger a cursed +0 chain mail (36, 16, D:10) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 falchion a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a cursed +0 spear a +0 robe a +0 dagger a +0 ring mail (0, 1, D:11) a +1 long sword a +0 robe a +0 war axe a +0 robe (3, -22, D:11) a +0 scythe (8, 35, D:11) a +0 club (9, -12, D:11) a cursed +0 long sword (10, 35, D:11) 24 stones (10, 39, D:11) 14 gold pieces (13, -17, D:11) a +0 giant spiked club (24, 2, D:11) a potion of might (24, 4, D:11) a +0 ring mail (27, -1, D:11) 13 gold pieces