b5mith Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 12, D:1) a +0 club (11, -2, D:1) a +0 helmet (13, -13, D:1) a +0 club (15, -5, D:1) a +0 leather armour (23, 7, D:1) a +0 dagger (29, -11, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, -18, D:2) a +0 dagger (9, -21, D:2) a +0 robe of magic resistance (9, -18, D:2) 11 bolts (11, -11, D:2) 16 bolts (12, -12, D:2) a +0 club (17, -1, D:2) a +0 short sword (19, 8, D:2) a +0 dagger (20, -15, D:2) 11 stones (22, 16, D:2) a cursed -2 club (29, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, 3, D:3) a +0 flail (2, 6, D:3) 18 bolts (3, -3, D:3) 27 stones (5, 0, D:3) a +0 short sword a +0 blowgun 7 poisoned needles (5, 2, D:3) a +0 short sword (8, 0, D:3) 2 poisoned needles (12, 0, D:3) 2 poisoned needles (15, 10, D:3) 18 stones (18, 9, D:3) 19 sling bullets (20, 11, D:3) 13 stones (21, 7, D:3) 16 bolts (22, -5, D:3) a +0 dagger a +0 robe (23, 19, D:3) a potion of lignification (25, 14, D:3) a scroll of amnesia (27, 14, D:3) a potion of curing (29, 32, D:3) a stone (30, 31, D:3) a stone (31, 0, D:3) a +0 whip a cursed +0 chain mail (32, 1, D:3) a cursed +0 glaive a +0 plate armour (32, 29, D:3) a +0 dagger (32, 30, D:3) a +0 club 23 stones (34, 31, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (2, 0, D:4) 14 stones (7, 4, D:4) a +0 helmet (14, 10, D:4) a cursed -1 whip a +0 leather armour (15, 11, D:4) a +0 dagger a +0 robe (15, 12, D:4) a +0 hand axe a +2 leather armour of magic resistance a +0 dagger a +0 robe (16, -10, D:4) a +0 trident (25, 12, D:4) a +0 short sword a +0 leather armour (27, 26, D:4) 33 arrows (29, -3, D:4) a +0 leather armour (32, 26, D:4) a +1 whip of electrocution (49, 22, D:4) 14 bolts Level 5 of the Dungeon [Shop] Meanegei's Book Emporium a book of Cantrips (200 gold) a book of Conjurations (300 gold) a book of Maledictions (250 gold) the Grimoire of Fire and Black Magic (680 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Inner Flame Hexes/Fire 3 c - Animate Dead Necromancy 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Dispel Undead Necromancy 5 Trog disapproves of the use of such an item. a book of Dreams (750 gold) a book of Spatial Translocations (650 gold) a book of Party Tricks (500 gold) a book of Minor Magic (200 gold) a manual of Bows (1104 gold) a book of Callings (300 gold) (5, 7, D:5) a +0 mace (6, 8, D:5) a +3 quarterstaff of chaos (7, -11, D:5) a +0 cloak (13, -5, D:5) a +0 spear of freezing (19, 0, D:5) a +0 trident a +0 leather armour (19, 1, D:5) a +2 flail of holy wrath (26, 31, D:5) a -5 ring of evasion (29, 12, D:5) a cursed -3 giant spiked club (42, 24, D:5) a +0 ring mail (45, 16, D:5) a +0 robe a +3 scythe of protection (47, 5, D:5) a +0 shortbow 7 arrows (49, 3, D:5) an arrow (49, 4, D:5) 14 stones (50, 40, D:5) a +0 quarterstaff (53, 2, D:5) an arrow (54, 3, D:5) a +0 whip Level 6 of the Dungeon [Shop] Yqiynwai's Distillery a potion of haste (150 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) a potion of resistance (150 gold) a potion of degeneration (15 gold) a potion of degeneration (15 gold) a potion of magic (120 gold) a potion of berserk rage (75 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of ambrosia (120 gold) a potion of invisibility (120 gold) (11, 26, D:6) a +0 halberd (12, 27, D:6) a +0 whip a +0 spear a +0 ring mail (12, 28, D:6) a +0 dagger a +0 leather armour a +0 club (15, 3, D:6) a +0 giant spiked club (18, 13, D:6) 13 arrows a +0 shortbow (19, -8, D:6) a +0 short sword (20, 14, D:6) an arrow (21, 13, D:6) an arrow (22, 13, D:6) an arrow (23, -4, D:6) a +0 giant club (23, 4, D:6) an uncursed staff of death (29, 35, D:6) 12 stones (31, -13, D:6) a book of Enchantments (35, 9, D:6) a +0 mace (40, 14, D:6) a +0 mace a +0 leather armour (46, -7, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (9, 1, D:7) a +0 leather armour (12, 18, D:7) a +0 plate armour the +8 dagger of Xidav {pierce, +Inv rPois Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. It lets you turn invisible. (13, 8, D:7) a +0 whip (13, 14, D:7) a cursed +0 giant spiked club (15, 25, D:7) a +0 hand axe (21, 43, D:7) a +0 hunting sling a +0 trident 14 stones (22, 46, D:7) 2 stones (23, 46, D:7) a +0 hand axe a +0 leather armour (24, 46, D:7) a +0 short sword (26, 3, D:7) 23 stones (31, 46, D:7) a +0 dagger a +0 robe (35, 10, D:7) an arrow (35, 11, D:7) 15 arrows a +0 shortbow (35, 13, D:7) an arrow (35, 14, D:7) an arrow (56, 5, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 leather armour (62, 49, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Omiris's Jewellery Emporium a +2 ring of strength (112 gold) an uncursed amulet of faith (600 gold) a +4 ring of dexterity (405 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of see invisible (225 gold) the ring "Remottem" {*Drain Str+3 Dex+4} (382 gold) [ring of strength] It affects your strength (+3). It affects your dexterity (+4). It causes draining when unequipped. the ring of a Hundred Eyes {+Blink rF+ Dex-2 Slay+3} (711 gold) [ring of protection from fire] It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It lets you blink. a cursed ring of flight (217 gold) a +3 ring of evasion (315 gold) (0, 0, D:8) a +0 leather armour a +0 falchion (15, -5, D:8) a +0 spear (17, 13, D:8) a +0 whip (18, 13, D:8) a +0 trident a +0 chain mail (21, 24, D:8) a +0 robe a +0 dagger (25, -2, D:8) an uncursed amulet of faith (27, 19, D:8) 18 sling bullets (30, 32, D:8) a book of Enchantments (33, 10, D:8) a +0 chain mail a cursed -3 trident (33, 11, D:8) a +0 hand axe (34, 19, D:8) a book of Cantrips (44, 17, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 1, D:9) a +0 short sword a +0 whip (5, -1, D:9) a +0 giant club (6, -1, D:9) a +0 troll leather armour (7, -4, D:9) a +0 hunting sling (7, 19, D:9) a +0 buckler (14, -9, D:9) a Young Poisoner's Handbook (14, -5, D:9) a +0 hand axe (14, -4, D:9) a +0 plate armour a +0 scimitar (19, -16, D:9) a +0 leather armour (19, 3, D:9) a +0 battleaxe a +0 chain mail (31, -12, D:9) a +0 short sword (32, -16, D:9) a +0 club (36, -8, D:9) a +0 dagger a cursed -1 robe (40, -4, D:9) 15 stones (41, 5, D:9) a +0 falchion (42, 31, D:9) 20 arrows (44, -23, D:9) 15 stones Level 10 of the Dungeon (0, 0, D:10) 16 poisoned needles (5, -3, D:10) 29 stones (11, 25, D:10) a +1 war axe of chopping (21, 15, D:10) a +0 scimitar (25, -11, D:10) a +0 mace (25, 14, D:10) a +0 dagger (26, -13, D:10) a +0 leather armour a +0 dagger (28, 11, D:10) an uncursed ring of see invisible (31, -4, D:10) 18 stones (32, -8, D:10) a +0 mace (32, 13, D:10) 21 stones (36, -11, D:10) a +0 falchion (38, 7, D:10) a +0 club (41, -3, D:10) 2 arrows (42, -3, D:10) a +5 dagger a +0 robe (42, 16, D:10) 16 arrows (43, -3, D:10) a +0 shortbow 9 arrows (43, 26, D:10) a +0 ring mail (44, -12, D:10) a +0 trident (46, 7, D:10) a +0 spear a +0 robe (47, 7, D:10) a +0 short sword a +0 robe an arrow (47, 8, D:10) a cursed +3 hand axe a cursed +0 robe (48, 14, D:10) a +0 ring mail Level 11 of the Dungeon (3, 28, D:11) 9 poisoned needles (4, 6, D:11) 2 large rocks (4, 9, D:11) 2 large rocks (4, 10, D:11) a large rock (17, 28, D:11) 19 stones (17, 39, D:11) 20 arrows (24, 39, D:11) a +0 mace (28, 31, D:11) an uncursed ring of see invisible (29, 5, D:11) 23 bolts (34, 36, D:11) a +0 robe (43, 23, D:11) a +0 glaive (45, 13, D:11) a +0 ring mail (52, -6, D:11) 18 stones (52, 34, D:11) a +0 giant club (54, 43, D:11) a +0 leather armour (56, 15, D:11) a +0 leather armour (59, -10, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) an uncursed staff of death (8, -5, D:12) a +0 giant club a +0 giant spiked club (20, 32, D:12) a +0 flail (23, 11, D:12) a large rock (23, 12, D:12) an arrow (23, 13, D:12) a large rock (23, 15, D:12) a large rock (24, 11, D:12) a +0 shortbow 11 arrows (26, 11, D:12) an arrow (27, 19, D:12) a +0 falchion (46, 21, D:12) a +0 trident (56, 34, D:12) a +0 robe (58, 6, D:12) a +0 mace (61, -8, D:12) a stone (61, -7, D:12) a stone (61, -4, D:12) a stone Level 13 of the Dungeon (0, 0, D:13) a +0 buckler (0, 3, D:13) a bolt (1, 0, D:13) a +0 great mace a +0 arbalest 10 bolts a +0 ring mail (2, 0, D:13) a +0 cloak an uncursed ring of see invisible (22, -1, D:13) a +0 robe (42, 10, D:13) a cursed -2 helmet (44, 6, D:13) a +0 falchion (51, 8, D:13) a +0 shortbow (unseen) (54, 10, D:13) a potion of heal wounds