Dungeon Crawl Stone Soup version 0.33-a0-1095-gb58ee74901 (webtiles) character file. Game seed: 17321359064707624700 2 bael the Grave Robber (level 1, 5/14 HPs) Began as a Revenant Necromancer on Mar 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:40 (72 turns). bael the Grave Robber (Revenant Necromancer) Turns: 72, Time: 00:03:40 Health: 5/14 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . d - staff of alchemy rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword Armour b - a +0 robe (worn) Magical Staves d - a staff of alchemy (weapon) Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Okay, then. You unwield your +0 dagger. d - a staff of alchemy (weapon) You unwield your staff of alchemy. Sorry, you're not good enough to have a special ability. Okay, then. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A hobgoblin comes into view. The kobold barely misses you. Okay, then. Sorry, you're not good enough to have a special ability. d - a staff of alchemy (weapon) The kobold barely misses you. Sorry, you're not good enough to have a special ability. Okay, then. You hit the kobold. You kill the kobold! You see here a +0 short sword. Unknown command. You closely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. x2 * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. A bat comes into view. The bat moves out of view. You see here a +0 short sword. e - a +0 short sword A bat is nearby! A bat comes into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.###...#.## #.............. #'##.......#.# #. #..........#.# ... #.##.###...#.# #.# #..#.#.#..##.#... ####...#..##.#.# #####.......# #..@#.#.# #...†.# #.#......... #.....b...#. #..#........ ....#.##...#. ###..#.# ...# #..... .... #. #.# ..#. You could see a bat. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bael the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 72 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic Action || total ---------------------------++------- Melee: Staff || 6 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 61 | 11 | 0 | 0 | 1 | 72.0 | Dungeon | 72 | 61 | 11 | 0 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts