bael Level 1 of the Dungeon (0, 0, D:1) 8 stones (5, 48, D:1) a book of Displacement (8, 49, D:1) a +0 short sword (9, 0, D:1) a rat corpse (skeletalised by now) (21, 10, D:1) a +0 club (22, 6, D:1) a bat skeleton (22, 16, D:1) a +0 sling (26, 14, D:1) a +0 helmet (36, 22, D:1) a book of the Hunter (37, 31, D:1) a bat skeleton (37, 45, D:1) a +0 robe (45, 17, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 36, D:2) 3 stones (1, 4, D:2) a book of Burglary (6, 20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (10, 15, D:2) a +0 robe (16, 1, D:2) a staff of fire (19, 12, D:2) a +0 dagger (23, -2, D:2) a +0 short sword (26, 13, D:2) a +0 short sword a kobold skeleton (31, 10, D:2) a +0 robe (39, 34, D:2) a +0 leather armour (41, -2, D:2) a +0 rapier (41, 38, D:2) a beast talisman (46, 16, D:2) a book of Spatial Translocations Level 3 of the Dungeon (0, 0, D:3) 7 stones (0, 30, D:3) a rat skeleton (9, 12, D:3) a +0 robe (13, 4, D:3) a hobgoblin skeleton (16, -4, D:3) an adder skeleton (18, 37, D:3) a +1 dagger of speed 4 poisoned darts a kobold skeleton (21, -3, D:3) a rat skeleton (23, -3, D:3) a +0 leather armour (23, 30, D:3) a book of Frost (34, -2, D:3) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (37, -1, D:3) a +0 hammer (37, 32, D:3) a +0 whip a +0 leather armour an orc skeleton (47, -17, D:3) an adder corpse (skeletalised by now) (47, 13, D:3) a +0 whip a +0 chain mail a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 14, D:3) a ball python corpse (skeletalised by now) (55, 29, D:3) a +0 dagger (58, 18, D:3) a +0 trident Level 4 of the Dungeon [Shop] Finlealu's General Store a scroll of summoning (114 gold) a +0 scale mail (48 gold) 2 stones (2 gold) a scroll of teleportation (36 gold) a staff of fire (300 gold) the amulet "Paadghystry" {Spirit rN+ Int+7 Dex+4} (771 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+7: It affects your intelligence (+7). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. a scroll of identify (24 gold) a potion of brilliance (48 gold) 5 stones (6 gold) (0, 0, D:4) a +0 hand axe a +0 leather armour (1, -33, D:4) a +0 robe (6, -32, D:4) an adder corpse (skeletalised by now) (14, -46, D:4) a +0 club a +0 sling (26, -41, D:4) a +0 falchion (28, -32, D:4) a +0 whip a gnoll corpse (skeletalised by now) (35, -27, D:4) a +0 spear a gnoll skeleton (36, -26, D:4) a +0 flail a +0 flail a gnoll skeleton (37, -27, D:4) a +3 whip a +0 robe a gnoll skeleton (38, -33, D:4) 4 stones (42, -23, D:4) a book of Displacement (45, -21, D:4) a ball python skeleton (49, -45, D:4) a quokka skeleton (63, -47, D:4) a hound corpse (skeletalised by now) (68, -50, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 club a +0 morningstar an orc skeleton (0, 1, D:5) a +0 short sword (5, 44, D:5) a hound corpse (skeletalised by now) (18, 41, D:5) an adder corpse (skeletalised by now) (31, 30, D:5) a +0 dagger (46, 21, D:5) a +0 short sword (49, 40, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (0, 25, D:6) a potion of attraction (1, 27, D:6) a book of the Hunter a wand of warping (8) (9, 8, D:6) a potion of attraction (41, 26, D:6) a +0 sling