bael Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 21, D:1) 4 stones (4, 27, D:1) 3 stones (9, 12, D:1) a +0 dagger {Kun} (16, 21, D:1) a bat corpse (skeletalised by now) (23, 5, D:1) a +0 club a +0 whip a kobold corpse (skeletalised by now) (27, -1, D:1) a +0 club (29, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 0, D:1) a ring of wizardry (37, 12, D:1) a +0 club (37, 15, D:1) a +0 club 3 stones (42, 9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 6, D:2) a +0 dagger of holy wrath (5, -1, D:2) a rat corpse (skeletalised by now) (8, -4, D:2) a +0 mace (14, -15, D:2) a bat skeleton (16, -20, D:2) a +0 leather armour (16, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (17, 24, D:2) a frilled lizard corpse (skeletalised by now) (20, -13, D:2) an adder corpse (25, -4, D:2) a +0 dagger (26, 13, D:2) a +0 quarterstaff (26, 37, D:2) a book of Necromancy (27, 12, D:2) a ball python corpse (skeletalised by now) (35, 0, D:2) a frilled lizard skeleton (35, 19, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (3, -1, D:3) a +1 long sword of electrocution (6, -3, D:3) an amulet of regeneration (6, 4, D:3) a +0 robe