Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file.

Game seed: 2192662419111688512

0 bael the Magician (level 1, 14/14 HPs)
             Began as a Ghoul Hedge Wizard on Mar 26, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:05 (0 turns).

bael the Magician (Ghoul Hedge Wizard)                 Turns: 0, Time: 00:00:06

Health: 14/14      AC:  2    Str: 13    XL:     1   Next: 0%
Magic:  4/4        EV: 10    Int: 13    God:    
Gold:   0          SH:  0    Dex:  8    Spells: 4/5 levels left

rFire   . . .        a - +0 dagger
rCold   + . .        (no shield)
rNeg    + + +        b - +0 robe
rPois   ∞            c - +0 hat
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: claws 1, cold resistance 1, negative energy resistance 3, inhibited
regeneration, torment resistance 2, devour on kill
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Hand Weapons
 a - a +0 dagger (weapon)
Armour
 b - a +0 robe (worn)
 c - a +0 hat (worn)
Potions
 d - a potion of magic


   Skills:
 + Level 1.7 Dodging
 + Level 2.1 Stealth
 + Level 2.6 Spellcasting
 + Level 1.5 Conjurations
 + Level 0.8 Summonings
 + Level 1.0 Necromancy
 + Level 0.8 Translocations


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           20%        1d4       13%         1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Grave Claw               Necr           8%         2d7       24%         2
 Blink                    Tloc           6%         N/A       26%         2
 Call Imp                 Summ           6%         N/A       26%         2
 Mephitic Cloud           Conj/Alch/Air  3%         N/A       50%         3


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to poison.
You have sharp fingernails.
Your flesh is cold resistant. (rC+)
You are immune to negative energy. (rN+++)
You do not regenerate when monsters are visible.
You are immune to unholy pain and torment.
You thrive by killing the living.

Message History

Welcome, bael the Ghoul Hedge Wizard.
Will you prevail where others failed? Will you find the Orb of Zot?
Press ? for a list of commands and other information.
Found a bubbling green potion.
Found a staircase leading out of the dungeon.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

..#
...##########
..ß.~~~~~~~~##
 #.~~~.....~~#
 #.~~..~~~..~#
 #.~..~~~~~..#
 +.~.~~...~~.#
 +.~..~@~..~.+
 #.~~...~~.~!+
 #..~~~~~..~.#
 #~..~~~..~~.#
 #~~.....~~~.#
 ##~~~~~~~~.ß..
  ##########...
            ###


There were no monsters in sight!


Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | bael the Ghoul Hedge Wizard began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 4/4
     0 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      psy_arrival_whirlpool, layout_loops_ring, serial_rivers,
          chequers_serial_rivers_room_b, chequers_serial_rivers_large_b,
          chequers_serial_rivers_small_3, chequers_serial_rivers_room_b,
          chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3,
          serial_shops, shop