Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 6 ballsack the Conjurer (level 1, -3/11 HPs) Began as an Octopode Conjurer on Mar 3, 2016. Slain by a gnoll ... wielding a +0 whip (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (144 turns). ballsack the Conjurer (Octopode Conjurer) Turns: 144, Time: 00:00:24 Health: -3/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 3/3 EV: 12 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . g - +0 short sword rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Scrolls c - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of cure mutation {unknown} e - a potion of might {unknown} f - a potion of curing {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The bat barely misses you. x2 You closely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! HP restored. A gnoll comes into view. It is wielding a whip. A gnoll is nearby! A gnoll is nearby! Found an amethyst potion. The helpless gnoll fails to defend itself. You hit the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a whip. You hit the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a whip! Ouch! That really hurt! You die... ######### .....>..#### #......... ##.....#### #....†..### #.......... ##########...†...### ##....#..........## #...@...####.....# #...g....# #†....# #........# ####### #........# #........# ##......## ##.!..## ###### You could see a gnoll. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ballsack the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 144 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Short sword || 7 Unarmed || 4 Stab: Sleeping || 2