bartus0 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (8, 3, D) a +0 shield a +0 scale mail a +0 war axe a +6 ring of dexterity a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (17, 7, D) a ball python corpse (skeletalised by now) (17, 8, D) an adder corpse (skeletalised by now) (still there?) an anaconda corpse (skeletalised by now) (still there?) (17, 9, D) a +0 robe a naga corpse (skeletalised by now) (18, 7, D) a +0 scimitar a +0 robe a +0 shield an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (18, 8, D) a +2 vampiric hand axe a book of the Earth a +2 pair of gloves of strength the ring of Xalututt {MR+ Str+5 Slay-2 SInv} [ring of strength] It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It affects your resistance to hostile enchantments. It lets you see invisible. the amulet "Haghec" {Gourm MR+ Str+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). It affects your resistance to hostile enchantments. a +1 cloak of magic resistance the +0 pair of boots of Uchayt {rElec rCorr Str+2 Dex-3 Stlth+} It affects your strength (+2). It affects your dexterity (-3). It insulates you from electricity. It protects you from acid and corrosion. It makes you more stealthy. an uncursed ring of positive energy 2 throwing nets (18, 9, D) a +1 halberd of venom a +0 robe (19, 0, D) the +9 falchion "Weh Ytam" {vamp, rN+ Str+3 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your intelligence (+2). It protects you from negative energy. (19, 1, D) a +4 rapier of electrocution (19, 7, D) a +0 scimitar (unseen) (19, 8, D) a +0 short sword a +0 robe a +0 shield a ball python corpse (skeletalised by now) a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (19, 9, D) a ball python corpse (skeletalised by now) (19, 16, D) a lamp of fire (19, 17, D) a +5 dagger of venom (20, 0, D) the Papyrus of Congealing Good Luck Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Throw Frost Conjuration/Ice 2 d - Metabolic Englaciation Hexes/Ice 5 e - Ozocubu's Refrigeration Ice 6 (20, 1, D) a lightning rod (4/4) (20, 7, D) a +0 halberd (20, 16, D) an uncursed staff of earth (20, 17, D) a lightning rod (4/4) (21, 0, D) an uncursed staff of power (21, 1, D) a book of the Sky (21, 6, D) a +0 halberd a +2 longbow of flaming (21, 16, D) a +2 great sword of protection (21, 17, D) an uncursed staff of death (22, 0, D) a +5 shortbow of freezing (22, 1, D) a book of Maledictions (22, 16, D) an uncursed staff of fire (22, 17, D) an uncursed staff of death (22, 34, D) a +0 broad axe of venom (23, 1, D) a phial of floods (23, 16, D) a +2 mace of holy wrath (23, 17, D) a +4 scale mail of cold resistance (23, 18, D) a Fen Folio (23, 34, D) the +2 leather armour of Goarekod {-Tele Dex+4 Stlth+} It affects your dexterity (+4). It prevents most forms of teleportation. It makes you more stealthy. (24, 1, D) an uncursed staff of summoning (24, 16, D) a crystal ball of energy (24, 17, D) an uncursed staff of cold (24, 18, D) an uncursed staff of energy (24, 34, D) a +4 fustibalus (25, 0, D) a +3 arbalest of velocity (25, 1, D) the +5 halberd of Oxkyer {chop, rElec Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. (25, 16, D) the ring "Hoacior" {MP+9 Str+4} [ring of magical power] It affects your strength (+4). It affects your magic capacity (+9). (25, 17, D) a potion of agility (25, 18, D) the +10 broad axe of Light {chop, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (25, 34, D) an uncursed staff of air (26, 1, D) an uncursed ring of resist corrosion (26, 16, D) the +7 hand axe of the Scavenger {chop, rF+ MR- SInv} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (26, 17, D) the +4 war axe "Ybyletes" {drain, rPois Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from poison. (26, 22, D) a +2 scythe of venom (26, 34, D) a +2 dire flail of holy wrath (27, 0, D) a book of Misfortune (27, 1, D) a +0 dagger of draining (27, 16, D) a phantom mirror (27, 17, D) a +3 great mace of crushing (27, 20, D) a +0 trident (27, 22, D) a +2 demon whip of flaming (27, 34, D) a scroll of brand weapon (28, 0, D) a sack of spiders (28, 16, D) the +6 trident of Isix {venom, +Inv rElec rN+ MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (28, 17, D) a lightning rod (4/4) (28, 44, D) a cursed staff of air (unseen) (29, 0, D) a phantom mirror (29, 1, D) an uncursed staff of energy (29, 16, D) a +0 cloak of magic resistance (29, 17, D) a book of Party Tricks (29, 41, D) a +0 rapier (still there?) a throwing net (still there?) (29, 42, D) a +4 quarterstaff of chaos (unseen) (29, 44, D) a +0 giant club (unseen) (30, 23, D) a cursed +3 flail a cursed +0 robe (30, 41, D) a throwing net (30, 42, D) a +0 hunting sling (unseen) (30, 43, D) a sling bullet (30, 44, D) a sling bullet (unseen) (30, 45, D) a throwing net (31, 44, D) a +4 executioner's axe of pain (31, 45, D) 2 large rocks of returning (unseen) (35, 0, D) a +0 short sword of protection (35, 14, D) a +2 lajatang of speed (35, 15, D) a box of beasts (35, 28, D) an uncursed staff of earth (35, 29, D) a book of Summonings (36, 0, D) an uncursed staff of wizardry (36, 1, D) an uncursed staff of death (36, 14, D) a +2 scimitar of holy wrath (36, 15, D) the +4 hand crossbow of Modesty {elec, rF++ rN+ Dex+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It greatly protects you from fire. It protects you from negative energy. (36, 28, D) an uncursed staff of conjuration (36, 29, D) a +0 robe (37, 0, D) a book of Beasts (37, 1, D) an uncursed staff of summoning (37, 14, D) a lamp of fire (37, 28, D) a +0 hunting sling of velocity (37, 29, D) a book of Frost (38, 0, D) the +6 rapier of Amorality {drain, rF+++ rN+ Str-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It renders you almost immune to fire. It protects you from negative energy. (38, 1, D) an uncursed staff of energy (38, 14, D) a +3 ring mail of poison resistance (38, 15, D) an uncursed staff of conjuration (38, 28, D) the Disquisition on the Destructive Voyage Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Stone Arrow Conjuration/Earth 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Teleport Other Translocation 3 e - Force Lance Conjuration/Translocation 4 (38, 29, D) a +5 ring of strength (39, 0, D) a +2 robe of the Archmagi (39, 1, D) an uncursed staff of conjuration (39, 15, D) an uncursed staff of earth (39, 28, D) a lightning rod (4/4) (39, 29, D) the +3 flail of Courage {crush, *Rage +Blink rC+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from cold. It lets you blink. It may make you go berserk in combat. (40, 0, D) the amulet of Ohaarito {Inacc rC+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. (40, 1, D) a phantom mirror (40, 14, D) the +8 shortbow "Koreil" {velocity, Str+2} Any arrow fired from it inflicts extra damage. It affects your strength (+2). (40, 15, D) the Disquisition on Evil Spells Type Level a - Animate Skeleton Necromancy 1 b - Excruciating Wounds Charms/Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Death Channel Necromancy 6 (40, 28, D) a +0 dagger (40, 29, D) an uncursed staff of death (41, 0, D) a phantom mirror (41, 1, D) an uncursed staff of power (41, 14, D) a book of the Warp (41, 15, D) an uncursed staff of cold (41, 28, D) a lamp of fire (41, 29, D) a +0 pair of gloves of dexterity (42, 0, D) a +5 quarterstaff of speed (42, 1, D) a lightning rod (4/4) (42, 14, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (42, 15, D) a lamp of fire (42, 28, D) a book of Air (42, 29, D) a cursed amulet of inaccuracy (43, 14, D) an uncursed staff of poison (43, 15, D) a +0 war axe of chopping (43, 28, D) a +2 cloak of magic resistance (43, 29, D) the +10 mace of the Saviour {crush, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (43, 38, D) a +3 trident of protection a +3 plate armour of magic resistance a +2 large shield (44, 28, D) a +2 war axe of flaming (44, 35, D) a +2 scimitar of flaming (45, 35, D) a +1 trident of piercing (unseen) (45, 36, D) a +0 scythe (still there?) a +0 short sword (still there?) a +0 scale mail (still there?) an uncursed amulet of guardian spirit (still there?) a +0 glaive (still there?) a +1 chain mail of fire resistance (still there?) a potion of agility (still there?) a +2 great mace of draining (still there?) a +1 ring mail of poison resistance (still there?) (45, 37, D) a +2 short sword of distortion a -3 blowgun 7 curare-tipped needles (47, 8, D) a +2 whip of holy wrath a +0 robe (48, 8, D) a +2 sacred scourge of holy wrath the +0 chain mail of Peek-a-Boo {rF+ rN++ Dex-4} It affects your dexterity (-4). It protects you from fire. It greatly protects you from negative energy. (49, 0, D) an uncursed staff of poison (49, 1, D) a +3 antimagic scimitar (49, 9, D) the +6 hand axe "Wiuh" {drain, rN+ Dex-4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-4). It protects you from negative energy. It lets you see invisible. a +2 sacred scourge of holy wrath a +0 robe (49, 12, D) an uncursed staff of conjuration (49, 24, D) an uncursed staff of poison (49, 36, D) a lightning rod (4/4) (49, 37, D) an uncursed staff of air (50, 0, D) the +6 scythe "Butel" {slice, Str+4 Int+2 Dex-3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (-3). (50, 1, D) a +0 pair of gloves of archery (50, 8, D) a +3 eudemon blade of holy wrath a cursed +0 large shield (50, 9, D) a +2 falchion of flaming a +0 hunting sling 15 stones a cursed +0 robe a +0 buckler (50, 12, D) an uncursed staff of earth (50, 13, D) an uncursed staff of fire (50, 24, D) a cursed staff of death (50, 25, D) an uncursed amulet of faith (50, 37, D) a fan of gales (51, 0, D) the +4 chain mail of Sin {rPois rF+ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It protects you from fire. It protects you from poison. (51, 1, D) a fan of gales (51, 12, D) an uncursed staff of summoning (51, 13, D) a book of Misfortune (51, 24, D) a sack of spiders (51, 25, D) the +9 short sword of the Cup {drain, *Rage rPois Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from poison. It may make you go berserk in combat. (51, 36, D) a book of Alchemy (51, 37, D) a book of Beasts (52, 1, D) the Catalogue of the Excruciating Entourage Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Recall Summoning/Translocation 3 d - Sticky Flame Conjuration/Fire 4 e - Irradiate Conjuration/Transmutation 5 f - Bolt of Cold Conjuration/Ice 6 (52, 12, D) a +0 long sword (52, 18, D) a +0 trident (unseen) (52, 24, D) a crystal ball of energy (52, 25, D) a +5 executioner's axe (52, 36, D) a crystal ball of energy (52, 37, D) the +9 spear of Poic {pierce, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (53, 0, D) a +0 robe (53, 1, D) an uncursed staff of summoning (53, 12, D) the +7 chain mail of Minor Irritation {rPois Regen+ Str-3 Dex+7} It affects your strength (-3). It affects your dexterity (+7). It protects you from poison. It increases your rate of regeneration. (53, 18, D) a +0 mace a +0 chain mail (53, 19, D) a +0 troll leather armour a +4 mace of holy wrath a cursed -1 plate armour (53, 20, D) a +0 dagger a +0 robe a +0 glaive a +2 chain mail of cold resistance (53, 21, D) 4 large rocks (53, 24, D) the +4 chain mail "Kyok" {Int+4} It affects your intelligence (+4). (53, 25, D) a phial of floods (53, 36, D) a +0 hunting sling of freezing (53, 37, D) an uncursed staff of wizardry (54, 0, D) a +0 morningstar of draining (54, 1, D) the cursed +1 whip of Rohip {elec, +Rage Str+3 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. (54, 12, D) the +3 robe of Keza {*Drain rC+ Str+3} It affects your strength (+3). It protects you from cold. It causes draining when unequipped. (54, 13, D) a book of Ice (54, 20, D) a cursed -1 dagger a +0 robe a cursed -3 flail a +0 plate armour (54, 21, D) a cursed -3 giant club (54, 24, D) the +6 triple sword of the Gnat {venom, rC+ Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). It protects you from cold. (54, 25, D) a +0 quarterstaff of draining (54, 36, D) a book of Debilitation (55, 0, D) the cursed +0 crystal plate armour "Tatovenu" {rC+ Int+2 Dex-3} It affects your intelligence (+2). It affects your dexterity (-3). It protects you from cold. It has a curse placed upon it. (55, 1, D) a box of beasts (55, 12, D) an uncursed staff of conjuration (55, 13, D) a +0 troll leather armour (55, 21, D) a +0 long sword a cursed +0 chain mail (55, 24, D) a crystal ball of energy (56, 20, D) a +0 giant club (unseen) (59, 36, D) the Almanac of Hurtful Calling Spells Type Level a - Summon Butterflies Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Irradiate Conjuration/Transmutation 5 e - Conjure Ball Lightning Conjuration/Air 6 (59, 37, D) a book of Minor Magic (60, 36, D) a book of Enchantments (60, 37, D) an uncursed amulet of faith (61, 2, D) a +0 trident (61, 8, D) a +2 great mace of pain (61, 12, D) a +0 dagger a +0 robe (61, 16, D) a +1 leather armour of cold resistance (61, 26, D) a +0 short sword (61, 36, D) a book of the Tempests (62, 0, D) a book of Annihilations (62, 2, D) a +0 trident (62, 3, D) a +0 trident (62, 8, D) the +2 whip of Forced Transition {venom, *Corrode +Inv rN++ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It greatly protects you from negative energy. It lets you turn invisible. It may corrode you when you take damage. (62, 16, D) a +1 troll leather armour (62, 17, D) a fan of gales (62, 26, D) a +0 spear (62, 27, D) a fan of gales (62, 31, D) the cursed +1 trident of Feg Haomm {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. (62, 37, D) a +0 ring mail of magic resistance (63, 2, D) a +0 trident a +3 hunting sling of velocity (63, 8, D) an uncursed staff of wizardry (63, 17, D) a +3 rapier of speed (63, 26, D) a book of Enchantments (63, 30, D) a +1 trident of venom a +0 robe (63, 31, D) a +0 spear (63, 32, D) a +0 quarterstaff a +0 robe (63, 36, D) Vehumet's Grimoire of Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Venom Bolt Conjuration/Poison 5 c - Iron Shot Conjuration/Earth 6 d - Orb of Destruction Conjuration 7 (63, 37, D) a +1 quarterstaff of protection (64, 16, D) an uncursed amulet of the gourmand (64, 17, D) the +2 dagger of Axtuv {vamp, rElec rPois rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It insulates you from electricity. It protects you from poison. (64, 26, D) a +0 dagger (64, 27, D) a fan of gales (64, 31, D) the +5 spear "Vitopp" {pierce, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 robe a cursed +0 buckler (67, 0, D) an uncursed amulet of magic regeneration (67, 2, D) a +0 dagger (unseen) (68, 2, D) a +0 hand axe (69, 0, D) the cursed +1 leather armour "Tepoif" {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. (69, 2, D) a +0 club (unseen) (70, 8, D) a lightning rod (4/4) (70, 9, D) a phial of floods (70, 33, D) an uncursed staff of cold (70, 36, D) an uncursed staff of air (70, 42, D) a +5 dire flail of protection (unseen) (71, 8, D) an uncursed staff of fire (71, 17, D) the +0 robe "Xaurghem" {rC+ rCorr} It protects you from cold. It protects you from acid and corrosion. (71, 27, D) an uncursed staff of poison (71, 37, D) a +3 ring of dexterity (71, 41, D) a +0 halberd of protection a +0 robe (71, 42, D) a scroll of brand weapon (71, 43, D) 2 javelins (72, 9, D) the cursed ring "Lyt Awi" {*Contam rElec MR+ AC-2} [ring of protection] It affects your AC (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. an uncursed ring of resist corrosion (72, 16, D) the +5 plate armour "Vexkiwos" {+Fly Regen+} It lets you fly. It increases your rate of regeneration. (72, 17, D) a +2 rapier of draining (72, 22, D) a +0 short sword a +0 leather armour the +5 hand axe "Agong" {elec, rElec rN+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. a +0 leather armour a +0 long sword of electrocution (72, 23, D) 3 arrows (72, 26, D) a +1 ring mail of cold resistance (72, 27, D) an uncursed staff of fire (72, 36, D) a +1 scale mail of fire resistance (72, 37, D) the +7 sceptre of Torment (72, 41, D) a +0 spear (unseen) (72, 42, D) a +2 whip of freezing a +0 robe a potion of curing (72, 43, D) a +0 rapier (unseen) (73, 1, D) an uncursed staff of death (73, 16, D) 4 scrolls of blinking 3 potions of berserk rage 9 potions of haste a +1 hat (73, 17, D) a +0 dagger (73, 21, D) a +0 dagger (unseen) (73, 22, D) a +0 scimitar of holy wrath (73, 26, D) the +4 chain mail "Igiubruz" {Str+7} It affects your strength (+7). (73, 27, D) the cursed +1 scale mail of the Orcish Mines {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (73, 36, D) a book of Dreams (73, 43, D) a +0 great sword of freezing (unseen) (75, 1, D) a +3 blowgun