bartus0 the Dungeon (0, 0, D) a large rock (0, 2, D) a +6 spear (unseen) (0, 3, D) a large rock a +0 arbalest an uncursed amulet of faith 3 steel javelins an uncursed staff of summoning a +0 arbalest a +0 arbalest 49 bolts an uncursed ring of resist corrosion 2 javelins of penetration a +0 shortbow 21 arrows (0, 4, D) a steel javelin 6 javelins of penetration 3 bolts 10 large rocks 4 arrows (0, 5, D) 4 javelins of penetration (still there?) 3 javelins of penetration (still there?) (0, 6, D) a silver javelin a bolt 2 large rocks 2 arrows (0, 7, D) a bolt a javelin a large rock an arrow (0, 8, D) a large rock (still there?) 2 javelins of penetration (still there?) (0, 10, D) a large rock (unseen) (0, 28, D) a javelin (0, 33, D) a javelin (1, 3, D) a +1 morningstar of protection (unseen) (1, 4, D) 6 arrows 3 javelins 3 silver javelins a +0 arbalest 18 bolts +0 steam dragon scales (1, 5, D) a +0 arbalest (still there?) a +0 longbow (still there?) a steel javelin (still there?) a javelin (still there?) 2 bolts (still there?) (1, 8, D) a bolt 2 large rocks 6 arrows (1, 9, D) a large rock a bolt 3 arrows (1, 10, D) a large rock an arrow a javelin of penetration (1, 19, D) a book of the Tempests (1, 20, D) a phial of floods (1, 21, D) an uncursed staff of poison (1, 27, D) a +0 trident (still there?) an arrow (still there?) (1, 28, D) a manticore corpse (skeletalised by now) (1, 29, D) 3 large rocks (unseen) (1, 30, D) a steel javelin a +1 short sword of flaming (1, 31, D) a +0 longbow (unseen) (1, 34, D) a javelin of penetration (2, 2, D) a +0 shortbow (still there?) a +0 shortbow (still there?) (2, 3, D) 2 large rocks (still there?) a +1 battleaxe of freezing (still there?) (2, 4, D) a +0 arbalest an uncursed staff of summoning a +0 arbalest a steel javelin 35 bolts an arrow (2, 5, D) an uncursed staff of air a +0 shortbow 11 arrows a +1 war axe of flaming 10 javelins a +0 leather armour (2, 6, D) a +0 arbalest (unseen) (2, 19, D) a +1 pair of boots of stealth (2, 20, D) a Young Poisoner's Handbook (2, 21, D) a +0 spear (2, 24, D) a manticore skeleton (2, 27, D) a +0 rapier (unseen) (2, 28, D) a +1 broad axe of electrocution (still there?) a javelin (still there?) a +4 mace of protection (still there?) (2, 29, D) a +0 spear 12 steel javelins a +1 leather armour of poison resistance the +10 quarterstaff of the Scorpion {protect, Str-4 Int+5 SInv} It protects the one who uses it against injury (+AC on strike). It affects your strength (-4). It affects your intelligence (+5). It lets you see invisible. a +0 leather armour a merfolk corpse (skeletalised by now) a harpy corpse (skeletalised by now) (2, 30, D) a +2 war axe of flaming (unseen) (2, 31, D) an arrow the +1 ring mail of Gunuzar {rElec rC+ MR++ Regen+} It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. a javelin (2, 35, D) a javelin of penetration (3, -17, D) a +4 morningstar of holy wrath (3, -15, D) a lightning rod (2/4) (3, -10, D) a +0 dire flail (unseen) (3, 1, D) a phial of floods (3, 2, D) a +0 shortbow (3, 5, D) 4 large rocks a bolt (3, 10, D) a large rock (3, 19, D) an uncursed ring of poison resistance (3, 20, D) an uncursed staff of air (3, 26, D) a +0 trident a +0 leather armour (3, 27, D) a wind drake corpse (skeletalised by now) (3, 28, D) a +2 rapier of speed (unseen) (3, 29, D) a +0 trident of protection (still there?) a javelin of penetration (still there?) (3, 30, D) a +0 trident (still there?) a +4 trident of venom (still there?) (4, -29, D) a +5 triple sword (unseen) (4, -28, D) a +5 lajatang (4, -27, D) 1000 sling bullets (unseen) (4, -17, D) a +0 falchion of holy wrath (4, -16, D) a book of Annihilations (4, -15, D) an uncursed staff of conjuration (4, -10, D) 15 large rocks (unseen) (4, -9, D) a +0 dire flail (unseen) (4, 1, D) a +0 spear (4, 2, D) the +7 arbalest of Pestilence {velocity, rF++ Str-3} Any bolt fired from it inflicts extra damage. It affects your strength (-3). It greatly protects you from fire. (4, 4, D) a +3 spear of piercing a +0 leather armour (4, 5, D) an arrow an uncursed staff of power a +0 arbalest 10 bolts (4, 6, D) a +0 longbow (unseen) (4, 19, D) a book of Power (4, 20, D) a +0 trident (4, 21, D) a book of Flames (4, 23, D) 3 javelins (4, 24, D) a harpy skeleton (4, 26, D) a +1 spear of venom 6 javelins a +0 leather armour a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (4, 28, D) a +0 trident (4, 29, D) a +1 spear of piercing (unseen) (5, -29, D) a +5 quick blade (unseen) (5, -28, D) a +5 giant spiked club (unseen) (5, -27, D) a +5 bardiche (unseen) (5, -26, D) a +5 executioner's axe (unseen) (5, -24, D) a +3 large shield (unseen) (5, -23, D) a +5 crystal plate armour (unseen) (5, -17, D) the cursed +0 chain mail "Hygupt" {Str+4} It affects your strength (+4). It has a curse placed upon it. (5, -16, D) a +0 hand crossbow of flaming (5, -15, D) a +4 ring of intelligence (5, -11, D) 3 large rocks (unseen) (5, -10, D) a cursed -2 great mace (still there?) 3 large rocks (still there?) (5, -9, D) 5 silver javelins 3 large rocks (5, -8, D) a +0 battleaxe of freezing (still there?) 2 large rocks (still there?) (5, 5, D) a +8 shortbow 24 arrows (5, 6, D) a bolt (5, 7, D) a +0 longbow (unseen) (5, 11, D) a javelin of penetration (5, 19, D) a book of Annihilations (5, 20, D) a +2 hand crossbow of velocity (5, 21, D) a +0 trident (5, 29, D) a +1 trident of piercing (unseen) (6, -17, D) a +2 scale mail of poison resistance (6, -16, D) a book of Dreams (6, -15, D) an uncursed ring of fire the ring of Xom's Ringing Laughter {rPois Int+9 Dex-3 Slay+1} [ring of slaying] It affects your intelligence (+9). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+1). It protects you from poison. an uncursed amulet of faith an uncursed ring of stealth the +1 dire flail "Wanetyxt" {drain, +Fly MP+9 Str-3 Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your intelligence (+5). It affects your magic capacity (+9). It lets you fly. (6, -10, D) 11 large rocks a +1 battleaxe of freezing (6, -9, D) a +0 dire flail (still there?) a +0 battleaxe of freezing (still there?) (6, -8, D) a +0 great mace (unseen) (6, 2, D) a +1 spear of distortion (6, 7, D) a large rock (6, 19, D) an uncursed staff of conjuration (6, 20, D) the cursed +0 longbow of Disarray {velocity, MR++} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. It has a curse placed upon it. (6, 21, D) a +5 plate armour of ponderousness (6, 27, D) a +0 spear (unseen) (7, -27, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +0 scale mail a +0 shield a +0 flail 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste (7, -17, D) a +2 vampiric rapier (7, -16, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (7, -15, D) a +2 glaive of venom (7, -13, D) 3 large rocks (unseen) (7, -10, D) a +1 battleaxe of freezing (7, -8, D) 5 large rocks (7, 1, D) a fan of gales a +1 demon whip of venom 4 large rocks (7, 2, D) a lamp of fire (7, 3, D) a book of Spatial Translocations (7, 7, D) the +7 spear "Huzimn" {flame, Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). (unseen) (7, 19, D) a +0 leather armour (7, 21, D) a +4 scimitar of electrocution (8, -17, D) an uncursed staff of conjuration (8, -16, D) an uncursed ring of poison resistance (8, -15, D) a +3 glaive of protection (8, -13, D) a +0 dire flail (unseen) (8, -12, D) a large rock (8, 2, D) the +4 scale mail of the Townfolk {+Fly rCorr Str+3} It affects your strength (+3). It lets you fly. It protects you from acid and corrosion. (8, 3, D) a sack of spiders (8, 19, D) a +2 ring of evasion a +6 ring of strength a +6 ring of dexterity a +2 trident of piercing (9, -17, D) a +0 dagger of draining (9, -16, D) a +7 hand crossbow of flaming (9, -15, D) an uncursed staff of wizardry (9, -14, D) a +0 great mace (unseen) (9, -13, D) 3 large rocks (unseen) (9, -11, D) a large rock (9, 2, D) a book of Flames (9, 3, D) a phantom mirror (9, 4, D) a bolt (9, 20, D) a book of Misfortune (10, -17, D) an uncursed staff of conjuration (10, -16, D) a +8 triple crossbow of velocity (10, -15, D) the +3 ice dragon scales "Jeffoaff" {rF- rC++ Str+4 Dex-3} It affects your strength (+4). It affects your dexterity (-3). It makes you vulnerable to fire. It greatly protects you from cold. (10, 1, D) a +1 mace of draining (10, 2, D) a book of Frost (10, 3, D) the cursed +1 hand crossbow "Wocloa" {penet, rF++ rC+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. (10, 19, D) a +0 morningstar of holy wrath (10, 20, D) an uncursed staff of earth (11, -30, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -26, D) an uncursed ring of flight (11, -25, D) an uncursed staff of energy a crystal ball of energy (11, -17, D) Jocogeng's Catalogue of Hexes and Clay Spells Type Level a - Confusing Touch Hexes 1 b - Passwall Transmutation/Earth 2 c - Inner Flame Hexes/Fire 3 d - Invisibility Hexes 6 e - Discord Hexes 8 (11, -16, D) the ring "Diwaplis" {+Fly rF+ MP+9} [ring of magical power] It protects you from fire. It affects your magic capacity (+9). It lets you fly. (11, -15, D) a +3 leather armour of cold resistance (11, 20, D) a +0 trident (11, 21, D) an uncursed staff of fire (12, -30, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -17, D) the +6 hand axe of Tutatrow {speed, Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). (12, -16, D) a book of Annihilations (12, -15, D) a fan of gales (12, 1, D) a book of Necromancy (12, 19, D) an uncursed staff of conjuration (12, 20, D) Sif Muna's Handbook of Envenoming and Enchantment Spells Type Level a - Sting Conjuration/Poison 1 b - Corona Hexes 1 c - Tukima's Dance Hexes 3 d - Olgreb's Toxic Radiance Poison 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Invisibility Hexes 6 (13, -17, D) an uncursed staff of poison (13, -16, D) an uncursed staff of power (13, -15, D) a sack of spiders (13, 1, D) a +1 scale mail of positive energy (13, 20, D) a book of Party Tricks (14, 1, D) the cursed +0 pair of gloves "Fauntu" {rCorr} It protects you from acid and corrosion. It has a curse placed upon it. (14, 3, D) the +5 hunting sling "Risurof" {freeze, rPois rF++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from poison. (14, 19, D) an uncursed staff of power (14, 20, D) an uncursed staff of conjuration (14, 21, D) a +0 rapier (15, 19, D) the Catalogue of the Bruised Scars Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Poison 1 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Fireball Conjuration/Fire 5 f - Conjure Ball Lightning Conjuration/Air 6 (15, 20, D) an uncursed staff of conjuration (18, 24, D) a +0 war axe (unseen) (18, 25, D) a +2 great sword of slicing (still there?) a black mamba corpse (still there?) (19, -19, D) a +1 battleaxe of freezing (19, -18, D) a +1 battleaxe of freezing (19, -9, D) a +0 club (unseen) (19, -7, D) a +0 flail (unseen) (19, 18, D) Sorcery in Simple Steps Spells Type Level a - Confuse Hexes 3 b - Portal Projectile Hexes/Translocation 3 c - Tukima's Dance Hexes 3 d - Vampiric Draining Necromancy 3 e - Lesser Beckoning Translocation 3 (19, 23, D) a +0 whip (unseen) (19, 24, D) a +0 scimitar (unseen) (19, 25, D) +0 swamp dragon scales (19, 26, D) a +0 scimitar (still there?) the +10 scimitar "Voawnega" {drain, Int+4} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). (20, -31, D) an uncursed staff of wizardry (20, -30, D) an uncursed staff of fire (20, -15, D) an uncursed staff of conjuration (20, -14, D) a +2 battleaxe of freezing (20, -9, D) (unseen) (20, -7, D) a +5 hand axe of distortion (unseen) (20, 1, D) the +11 arbalest "Xecux" {speed, *Drain Int+2 Dex+5} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (+5). It causes draining when unequipped. (20, 2, D) an uncursed ring of stealth (20, 12, D) a +3 whip of electrocution (unseen) (20, 17, D) a lightning rod (2/4) (20, 19, D) a cursed staff of poison (20, 24, D) a +0 short sword a +0 robe a ball python corpse an anaconda corpse a black mamba corpse (20, 25, D) a +0 short sword (unseen) (20, 26, D) a +0 long sword (still there?) a +0 dire flail (still there?) (21, -31, D) an uncursed staff of poison (21, -30, D) a +2 long sword of holy wrath (21, -15, D) a fan of gales (21, -14, D) a +0 ring mail of magic resistance (21, -10, D) a +0 spear (unseen) (21, -9, D) a +0 long sword (still there?) a +0 flail (still there?) (21, -7, D) a +0 whip (21, 17, D) a +1 shortbow of freezing (21, 18, D) a +2 scale mail of positive energy (21, 19, D) a fan of gales (21, 22, D) a +0 glaive (unseen) (21, 23, D) a +0 trident a +1 longbow of flaming a +0 robe a naga corpse a black mamba corpse (21, 24, D) a +0 mace (unseen) (22, -31, D) an uncursed staff of power (22, -30, D) an uncursed staff of summoning (22, -15, D) a fan of gales (22, -14, D) a +1 rapier of electrocution (22, 1, D) a +0 cloak of poison resistance (22, 2, D) a +4 chain mail of fire resistance (22, 3, D) an uncursed ring of see invisible (22, 11, D) the +4 hand axe of Jeufoud {antimagic, rPois Int+2 Dex+7 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It affects your dexterity (+7). It protects you from poison. It lets you see invisible. (22, 18, D) the +15 plate armour of Amorality {Int+2} It affects your intelligence (+2). (22, 19, D) a phial of floods (22, 23, D) a +7 scimitar of slicing (unseen) (23, -31, D) a cursed amulet of inaccuracy (23, -30, D) a +2 blowgun (23, -14, D) a +1 halberd of venom (23, 1, D) a phial of floods (23, 2, D) a +1 mace of holy wrath (23, 3, D) the +8 long sword "Zorod" {holy, Str+4 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (+4). (23, 19, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (24, -30, D) a cursed ring of loudness (24, -15, D) the Incunabulum of the Creative Traveller Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Translocation 3 c - Summon Mana Viper Hexes/Summoning 5 d - Shadow Creatures Summoning 6 (24, -14, D) a book of Alchemy (24, -13, D) a book of Spatial Translocations (24, 1, D) a cursed staff of poison (24, 2, D) a book of Burglary (24, 3, D) a +0 flail (24, 18, D) a book of the Earth (24, 19, D) the +6 short sword of Kerfluffle {flame, rC+ MR+ Str-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It protects you from cold. It affects your resistance to hostile enchantments. (25, -31, D) a +4 scale mail of magic resistance (25, -30, D) the cursed +1 mace of Xorumiec {crush, Str+3 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+2). It has a curse placed upon it. (25, -15, D) a book of Unlife (25, -14, D) the Papyrus of the Eternal Void Spells Type Level a - Sandblast Earth 1 b - Animate Skeleton Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Shatter Earth 9 (25, -13, D) a +2 scimitar of slicing (25, 1, D) an uncursed staff of wizardry (25, 2, D) a +0 pair of gloves of archery (25, 17, D) a +0 halberd (25, 18, D) an uncursed staff of death (26, -31, D) an uncursed staff of wizardry (26, -30, D) a cursed staff of fire (26, -15, D) a +1 plate armour of poison resistance (26, -14, D) a crystal ball of energy (26, -13, D) Dubostu's Incunabulum of Protection and the Snowflakes Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ozocubu's Refrigeration Ice 6 d - Ring of Flames Charms/Fire 7 (26, 1, D) a book of Unlife (26, 2, D) a book of Death (26, 18, D) a +0 leather armour of cold resistance (26, 19, D) a +0 spear (27, -31, D) the +1 pair of gloves of the Teacher {Int+5} It affects your intelligence (+5). (27, -30, D) a phantom mirror (27, -15, D) the +3 hunting sling "Ganlics" {flame, rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (27, -14, D) a book of Beasts (27, 1, D) a phial of floods (27, 3, D) a +4 hand axe of chopping (27, 18, D) the +3 lajatang "Ecre" {flame, rN+ Str-5 Int+8 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your intelligence (+8). It protects you from negative energy. It makes you less stealthy. (28, -31, D) the +8 falchion "Birel" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (28, -30, D) a +4 double sword of electrocution (28, -15, D) an uncursed staff of wizardry (28, 2, D) a +0 dire flail (28, 3, D) a +4 ring mail of magic resistance (28, 18, D) a +3 chain mail of cold resistance (29, -31, D) a Necronomicon (29, -30, D) a +4 vampiric trident (29, -14, D) a +0 flail (29, 1, D) a lamp of fire (29, 17, D) a +0 trident (29, 19, D) a sack of spiders (30, -31, D) a +2 antimagic dagger (30, -30, D) a crystal ball of energy (30, -15, D) a lamp of fire (30, -14, D) a +3 hand axe of freezing (30, 1, D) a +1 glaive of freezing (30, 2, D) a +0 long sword of slicing (30, 19, D) an uncursed staff of wizardry (31, 17, D) an uncursed staff of wizardry (31, 19, D) a phial of floods (32, 17, D) an uncursed staff of wizardry (32, 18, D) an uncursed staff of summoning (32, 19, D) a Fen Folio (33, 18, D) a +0 battleaxe (33, 19, D) a book of Necromancy (34, 4, D) a +2 longbow of freezing (unseen) (34, 5, D) 7 arrows (34, 17, D) a crystal ball of energy (34, 18, D) a phial of floods (34, 19, D) a +0 crystal plate armour (35, -3, D) a +0 war axe (35, 4, D) a +0 quarterstaff a +0 robe a +2 war axe of chopping a +0 animal skin a +4 falchion of flaming a +0 animal skin (35, 17, D) an uncursed staff of summoning (35, 18, D) a +4 shortbow of flaming (35, 19, D) Witupracw's Incunabulum of Creative Stones Spells Type Level a - Summon Butterflies Summoning 1 b - Call Canine Familiar Summoning 3 c - Leda's Liquefaction Hexes/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Summon Hydra Summoning 7 (35, 20, D) an uncursed ring of fire an uncursed ring of wizardry (36, -31, D) a +3 antimagic spear (36, -3, D) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (36, -2, D) a +0 hand axe (36, 3, D) a +0 spear (unseen) (37, -31, D) an uncursed ring of ice (37, -30, D) Witchcraft, Part Six Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 6 b - Iron Shot Conjuration/Earth 6 c - Darkness Hexes 6 d - Ozocubu's Refrigeration Ice 6 e - Dispersal Translocation 6 f - Hydra Form Transmutation 6 (37, -17, D) an uncursed staff of death (37, -16, D) an uncursed staff of wizardry (37, -3, D) a box of beasts (38, -31, D) a fan of gales (38, -17, D) a fan of gales (38, -16, D) a +3 blowgun (38, -3, D) a book of Misfortune (38, -2, D) an uncursed staff of fire (38, 21, D) an arrow (38, 22, D) a +0 scimitar (unseen) (38, 23, D) a +1 dire flail of venom 16 arrows (38, 29, D) an arrow (39, -31, D) a +0 helmet of intelligence (39, -30, D) the Disquisition on Cankerous Companions Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Venom Bolt Conjuration/Poison 5 e - Spellforged Servitor Conjuration/Summoning 7 (39, -17, D) the Incunabulum of Flying Good Luck Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Poisonous Vapours Poison/Air 2 c - Spectral Weapon Hexes/Charms 3 d - Airstrike Air 4 (39, -16, D) the +8 war axe "Qeinod" {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. (39, -3, D) a book of Spatial Translocations (39, -2, D) a +3 ring of slaying (39, 17, D) a +0 rapier (39, 18, D) a +2 chain mail of cold resistance (39, 19, D) a +2 robe of positive energy (39, 20, D) a +0 dagger of venom (39, 21, D) 6 arrows (39, 22, D) a +1 flail of protection a +0 long sword a +0 rapier a +0 rapier a +0 leather armour 4 arrows an elf corpse (39, 23, D) a +0 short sword (unseen) (39, 24, D) 3 arrows (39, 25, D) an arrow (40, -30, D) an uncursed staff of summoning (40, -17, D) the +5 war axe "Xinu" {venom, rF+ Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It protects you from fire. (40, -16, D) a +5 short sword of venom (40, -3, D) Sif Muna's Handbook of Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Demon Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Hydra Summoning 7 (40, 18, D) a +0 hand crossbow of flaming (40, 19, D) a potion of agility (40, 20, D) a +0 long sword (unseen) (40, 21, D) a +0 rapier (still there?) 2 arrows (still there?) (40, 22, D) an arrow (40, 23, D) a +0 pair of boots of running 7 arrows a +0 short sword a +0 scale mail a +0 dagger a +0 rapier a +0 rapier a +0 leather armour an elf corpse (41, -31, D) a +5 short sword of venom (41, -30, D) an uncursed staff of cold (41, -17, D) a +4 blowgun (41, -16, D) a cursed amulet of inaccuracy (41, -3, D) an uncursed ring of protection from fire (41, -2, D) the cursed +2 falchion "Alaezov" {slice, rPois rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It protects you from poison. It has a curse placed upon it. (41, 17, D) Kiprabid's Incunabulum of Malediction and the Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Spectral Weapon Hexes/Charms 3 c - Summon Ice Beast Ice/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 e - Darkness Hexes 6 (41, 18, D) the +0 robe of Listlessness {rElec Int-3 Dex-3 Slay+4} It affects your intelligence (-3). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It insulates you from electricity. (41, 19, D) a manual of Throwing (41, 20, D) a +0 longbow (still there?) a +2 halberd of venom (still there?) (41, 21, D) a +3 battleaxe of flaming (42, -31, D) a book of Fire (42, -30, D) the +3 hunting sling of Midnight {freeze, *Corrode MP-9 Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your magic capacity (-9). It may corrode you when you take damage. (42, -17, D) an uncursed staff of air (42, -16, D) an uncursed staff of cold (42, 17, D) a lamp of fire (42, 18, D) a +0 long sword (still there?) a +3 rapier of freezing (still there?) (42, 19, D) a +1 ring mail of fire resistance (42, 21, D) a +0 longbow (still there?) a +0 rapier (still there?) (42, 23, D) a +0 longbow (unseen) (43, -31, D) the +11 hunting sling "Examnar" {venom, +Blink Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It lets you blink. (43, -30, D) a +2 hunting sling of freezing (43, -17, D) a +4 scale mail of magic resistance (43, -16, D) an uncursed staff of death (43, -3, D) a box of beasts (43, -2, D) a +1 chain mail of cold resistance (43, 17, D) an uncursed staff of power (43, 18, D) the cursed +1 scale mail "Aloby" {rN++ Dex-2} It affects your dexterity (-2). It greatly protects you from negative energy. It has a curse placed upon it. (43, 19, D) a lamp of fire (43, 20, D) a +0 short sword (unseen) (43, 21, D) a +4 short sword of holy wrath (unseen) (43, 22, D) an arrow (43, 24, D) a cursed +0 dagger (unseen) (43, 25, D) 4 arrows (44, -17, D) a +1 mace of protection (44, -16, D) an uncursed staff of poison (44, -3, D) a +4 glaive of protection (44, -2, D) an uncursed staff of death (44, 17, D) a phantom mirror (44, 18, D) a phantom mirror (44, 19, D) a +2 lajatang of electrocution (44, 20, D) a +0 dagger (unseen) (44, 21, D) a +0 longbow (unseen) (44, 23, D) a +0 long sword (still there?) an arrow (still there?) (44, 24, D) a +0 rapier (still there?) an arrow (still there?) (44, 25, D) an arrow (44, 27, D) an arrow (44, 29, D) a +0 shortbow (unseen) (45, -3, D) a +4 quick blade (45, 17, D) a +0 dagger (45, 18, D) a +0 rapier (still there?) an uncursed ring of resist corrosion (still there?) (45, 19, D) a +0 short sword (still there?) the +8 hand axe "Giuxiugi" {antimagic, Str+7} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). (45, 20, D) an uncursed staff of conjuration (45, 24, D) an arrow (46, 17, D) a book of the Warp (46, 18, D) Qumywkekk's Collected Works on Evil Rites and Augmentations Spells Type Level a - Pain Necromancy 1 b - Song of Slaying Charms 2 c - Ozocubu's Armour Charms/Ice 3 d - Excruciating Wounds Charms/Necromancy 5 (46, 19, D) an arrow (still there?) an arrow (still there?) (46, 20, D) a +0 longbow (still there?) a +3 broad axe of chopping (still there?) (46, 21, D) a +3 morningstar of protection (unseen) (46, 24, D) a +0 rapier (unseen) (47, 17, D) a box of beasts (47, 18, D) an uncursed staff of earth (47, 19, D) the +3 scale mail "Ynwyruaz" {rCorr Dex+4 SInv} It affects your dexterity (+4). It lets you see invisible. It protects you from acid and corrosion. (47, 20, D) a +0 whip of electrocution (48, 20, D) a +2 broad axe of flaming (50, -19, D) an uncursed ring of resist corrosion (50, -7, D) a +2 dire flail of crushing (50, 5, D) the +6 falchion of Uxoerph {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (50, 6, D) a +6 blowgun (51, -31, D) a +2 hunting sling of flaming (51, -30, D) a crystal ball of energy (51, -19, D) a +0 dagger (51, -18, D) an uncursed ring of protection from fire (51, -6, D) a +6 short sword (51, 5, D) a +3 plate armour of positive energy (52, -31, D) an uncursed staff of fire (52, -30, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (52, -26, D) a +2 mace of crushing (52, -19, D) a book of Enchantments (52, -18, D) a +0 dagger (52, -13, D) a +0 bardiche a +0 plate armour (52, -12, D) 4 large rocks the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +2 robe the +7 broad axe of Destiny {elec, Int+6 Dex-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+6). It affects your dexterity (-2). a +0 chain mail a +2 glaive of venom a +0 chain mail a +3 hand axe of freezing a +0 robe a +0 club a cursed -3 short sword a +0 chain mail (52, -11, D) the +7 war axe of Eternal Harmony {chaos, MR+ Str+2} Each time it hits an enemy it has a different, random effect. It affects your strength (+2). It affects your resistance to hostile enchantments. (unseen) (52, -7, D) a crystal ball of energy (52, -6, D) Sif Muna's Compendium of Flying Changing Spells Type Level a - Shock Conjuration/Air 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Lightning Bolt Conjuration/Air 5 e - Dragon Form Transmutation 7 (52, 5, D) a book of Battle (52, 6, D) a crystal ball of energy (53, -19, D) a +0 halberd (53, -18, D) a book of Callings (53, -13, D) a +0 glaive (unseen) (53, -7, D) a cursed staff of poison (53, -6, D) a crystal ball of energy (53, 5, D) a book of Dreams (53, 6, D) a +6 quarterstaff of protection (54, -31, D) an uncursed staff of conjuration (54, -30, D) a cursed ring of loudness (54, -27, D) an uncursed staff of wizardry (54, -24, D) (unseen) (54, -19, D) a lightning rod (2/4) (54, -18, D) a phial of floods (54, -7, D) a book of Geomancy (54, -6, D) a book of Changes (54, 5, D) a book of the Dragon (54, 6, D) the +1 robe "Odghu" {Dex+4} It affects your dexterity (+4). (55, -31, D) an uncursed staff of energy (55, -19, D) a +0 war axe (55, -18, D) a +0 dagger (55, -7, D) a +3 hand crossbow of flaming (55, -6, D) a book of Enchantments (55, 5, D) the +8 plate armour of the Journeyman {*Corrode +Blink rF+ Int-2 Dex+9} It affects your intelligence (-2). It affects your dexterity (+9). It protects you from fire. It lets you blink. It may corrode you when you take damage. a +2 ring of evasion an uncursed ring of fire the amulet "Papirun" {rN+ Regen+} [amulet of regeneration] It protects you from negative energy. It increases your rate of regeneration. the amulet "Woopryqo" {Faith -Tele Str+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+5). It prevents most forms of teleportation. (56, -30, D) a +1 halberd of protection (56, -19, D) a +2 morningstar of venom (56, -18, D) an uncursed staff of poison (56, -7, D) an uncursed staff of air (60, 5, D) a book of Alchemy (60, 6, D) the amulet "Bagepez" {Faith rPois Int+3 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+3). It protects you from poison. It lets you see invisible. (61, 6, D) a +0 ring mail of fire resistance (61, 11, D) a +2 antimagic battleaxe (62, -31, D) the Collected Works on Burning Good Luck Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shroud of Golubria Charms/Translocation 2 c - Swiftness Charms/Air 2 d - Throw Flame Conjuration/Fire 2 e - Spectral Weapon Hexes/Charms 3 (62, -28, D) a +0 dagger of draining (62, -21, D) a +0 trident (unseen) (62, -15, D) an uncursed staff of summoning (62, -5, D) a +3 dagger of pain (62, 5, D) a book of Necromancy (62, 11, D) a +5 hand crossbow of flaming (63, -31, D) a lightning rod (2/4) (63, -28, D) a +0 flail (63, -22, D) a crystal ball of energy (63, -21, D) a +0 trident 6 tomahawks (63, -20, D) a +0 trident (63, -18, D) a tomahawk (63, -14, D) the Compendium of Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Venom Bolt Conjuration/Poison 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Freezing Cloud Conjuration/Ice/Air 6 (63, -5, D) a +4 great sword of holy wrath (63, -4, D) a +0 broad axe of flaming (63, 6, D) a lightning rod (2/4) (63, 11, D) an uncursed staff of air (64, -28, D) a +0 whip (unseen) (64, -27, D) a +0 mace (unseen) (64, -23, D) a book of Maledictions (64, -21, D) a +0 trident (unseen) (64, -14, D) an uncursed staff of summoning (64, -5, D) a cursed staff of wizardry (64, -4, D) an uncursed staff of poison (64, 5, D) an uncursed staff of wizardry (64, 6, D) the cursed +2 great sword of the Desert {protect, *Slow Int+5} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+5). It may slow you when you take damage. It has a curse placed upon it. (65, -15, D) a +3 war axe of flaming (65, -14, D) a +3 short sword of flaming (65, -5, D) an uncursed staff of conjuration (65, -4, D) a +0 chain mail of poison resistance (66, -5, D) a phial of floods (68, -31, D) a fan of gales (70, -31, D) a phantom mirror (70, 5, D) a fan of gales (71, -23, D) a +2 scale mail of poison resistance (71, -22, D) a +3 scale mail of poison resistance (71, 0, D) the +1 great sword "Urex" {slice, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. (unseen) (71, 5, D) a +0 shortbow of freezing (72, -23, D) a +1 scale mail of poison resistance (72, -15, D) a book of Necromancy (72, -14, D) a crystal ball of energy (72, -5, D) an uncursed staff of earth (72, -4, D) a +0 short sword (72, 0, D) a +0 long sword (72, 5, D) an uncursed staff of fire (73, -23, D) the cursed +1 short sword of Defence {vamp, MP+9 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It affects your magic capacity (+9). It has a curse placed upon it. (73, -22, D) an uncursed staff of summoning (73, -15, D) the +9 battleaxe "Arcanum" {holy, rF+ rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from cold. (73, -5, D) a +1 plate armour of cold resistance (73, -4, D) a sack of spiders (73, 0, D) a +0 shortbow the +9 spear "Widowmaker" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. 31 arrows a +0 ring mail a +5 dire flail of crushing (73, 1, D) an arrow (73, 5, D) an uncursed staff of cold (73, 6, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (73, 11, D) a +3 dagger (unseen) (74, -30, D) a crystal ball of energy (74, -28, D) a +0 battleaxe a +0 robe (74, -15, D) a +1 rapier of freezing (74, -14, D) an uncursed staff of energy (74, -9, D) the +5 scimitar of Ynluad {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. (74, -5, D) a cursed staff of power (74, -4, D) a +0 short sword (74, 5, D) a +6 arbalest of flaming (76, -30, D) an uncursed staff of power