Dungeon Crawl Stone Soup version 0.34-a0-718-g1fd3e0fab4 (webtiles) character file. Game seed: 4197682182408665323 51 beardy953 the Grave Robber (level 3, -2/27 HPs) Began as a Revenant Necromancer on Aug 29, 2025. Slain by Terence ... wielding a +2 mace of draining (3 damage) ... on level 3 of the Dungeon. The game lasted 00:14:36 (1752 turns). beardy953 the Grave Robber (Revenant Necromancer) Turns: 1752, Time: 00:14:36 Health: -2/27 AC: 2 Str: 11 XL: 3 Next: 57% Magic: 2/6 EV: 11 Int: 16 God: Gold: 149 SH: 0 Dex: 9 Spells: 3/7 levels left rFire . . . (100%) c - staff of alchemy rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: attractive A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Magical Staves c - a staff of alchemy (weapon) Scrolls i - a scroll of identify b - a scroll of blinking j - 2 scrolls of immolation {unknown} Potions g - a potion of magic Skills: + Level 0.5 Fighting + Level 0.1 Staves + Level 2.4 Dodging + Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Grave Claw Necr 32% 2d9 4% 2 c - Magic Dart Conj 8% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Sandblast Erth 4% 2d4 21% 1 Summon Small Mammal Summ 8% N/A 21% 1 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Aim: Terence, wielding a +2 mace of draining and wearing a +0 scale mail (heavily wounded, weak, ally target, soul-splintered, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. You closely miss Terence. Terence is heavily wounded. Terence misses you. Your soul wisp touches Terence. As you read the scroll labelled LUECOUH JOTAUTITT, it crumbles to dust. It is a scroll of identify. h -> b - a scroll of blinking; e -> i - a scroll of identify Terence completely misses you. Your soul wisp closely misses Terence. It was a potion of curing. You feel better. Terence closely misses you. Your soul wisp barely misses Terence. You hit Terence. Terence is severely wounded. Terence hits you with a +2 mace of draining. Your soul wisp barely misses Terence. Terence hits you with a +2 mace of draining. You hit Terence but do no damage. Terence is severely wounded. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence hits you with a +2 mace of draining. You hit Terence. Terence is severely wounded. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence closely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +2 mace of draining! x2 * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Terence hits you with a +2 mace of draining. You die... Terence says, "Finally, peace and quiet." ..# .... ..# .. ... ..# #. ##.. ...# .##.. ....# #...####....# ####.#.........# #..............# #<...@....(.. #....@.....## #..........# #..........# #..........# ##........## #........# .........> You could see Terence. Vanquished Creatures An adder (D:2) 5 endoplasms A giant cockroach (D:2) 5 bats A frilled lizard (D:1) A goblin (D:2) 14 creatures vanquished. Vanquished Creatures (collateral kills) 2 ribbon worms (D:2) 2 endoplasms (D:2) 2 giant cockroaches (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:2) 2 bats A frilled lizard (D:1) A goblin (D:2) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beardy953 the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 310 | D:1 | Learned a level 2 spell: Grave Claw 981 | D:2 | Learned a level 1 spell: Magic Dart 981 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 981 | D:2 | Reached XP level 3. HP: 23/27 MP: 4/6 1724 | D:3 | Noticed Terence 1751 | D:3 | HP: 1/27 [Terence/+2 mace of draining (9)] 1752 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, amethyst_killhole, reono_crystal_passage D:2: layout_loops_ring, minmay_pentomino_pile D:3: layout_rooms, kennysheep_minor_cross, uniq_terence, uniq_ijyb Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.4 Fighting | | 0.5 Staves | | 0.1 Stealth | | 2.1 Spellcasting | | 2.5 Necromancy | | 4.4 Action || total ---------------------------++------- Attack: Normal || 140 Spellclaws || 6 Melee: Dagger || 105 Staff || 41 Cast: Soul Splinter || 36 Grave Claw || 6 Magic Dart || 7 Drink: Curing || 1 Attraction || 1 Read: Identify || 1 Fear || 1 Summoning || 1 Stab: Sleeping || 2 Armour: Robe || 88 Dodge: Dodged || 140 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1758 | 1758 | 0 | 49 | 1142 | 3 | 586.0 | Dungeon | 1758 | 1758 | 0 | 49 | 1142 | 3 | 586.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 911 daAuts D:1: 783 daAuts D:3: 63 daAuts