Dungeon Crawl Stone Soup version 0.34-a0-727-gedf5e7425e (webtiles) character file. Game seed: 50302642983947581 17 beardy953 the Magician (level 2, -2/15 HPs) Began as a Deep Elf Hedge Wizard on Sept 4, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:19 (467 turns). beardy953 the Magician (Deep Elf Hedge Wizard) Turns: 467, Time: 00:05:19 Health: -2/15 AC: 0 Str: 7 XL: 2 Next: 44% Magic: 8/10 EV: 6 Int: 18 God: Gold: 26 SH: 0 Dex: 14 Spells: 11/12 levels left rFire . . . (100%) g - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) (no body armour) rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... f - amulet of faith Stlth ++ e - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: faith @: lethally poisoned (-2 -> -3), vertiginous A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe c - a +0 hat (worn) d - the +2 leather armour of Kindness {rN+ Will+++ Regen+ Str-3} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Magical Staves g - a staff of cold (weapon) Jewellery e - a ring of willpower (worn) f - an amulet of faith (worn) Scrolls c - 3 scrolls of poison {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth * Level 5.5 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 22% 2 Call Imp Summ 16% N/A 22% 2 Grave Claw Necr 18% 2d8 22% 2 Jinxbite Hex 8% 2d2 32% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You closely miss the adder. The adder is moderately wounded. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder bites you. The adder completely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Sorry, you're not good enough to have a special ability. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... # #....... #. .# #....... ##.####. #....... #....... ###...#'## ##....... ........# ......(.# #######.# #.....####### #.# +.............#.#...# #.#.# #####........###.###.# #.#.# #........#.....#.# #.#.# #........#######.# #.#.##########........~≈≈≈≈≈≈.# #.....................#######.. #.....................#.....#.. You could see an adder. Vanquished Creatures 2 ribbon worms (D:2) 2 hobgoblins 2 quokkas (D:2) 4 bats (D:2) 3 goblins (D:2) A kobold (D:2) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beardy953 the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 58 | D:1 | You fall into a shaft and drop 1 floor! 115 | D:2 | Reached skill level 5 in Spellcasting 160 | D:2 | Reached XP level 2. HP: 15/15 MP: 7/10 163 | D:2 | Identified the +2 leather armour of Kindness {rN+ Will+++ | Regen+ Str-3} 467 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, chequers_serial_rivers_micro_c, roderic_serpentine_path, st_stairs_14, grunt_decor_mini_mirrors, serial_bayou_pond_d, lexackson_kobold_supper D:2: layout_basic, grunt_decor_cap Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 2.1 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 4 Staff || 3 Cast: Magic Dart || 51 Drink: Moonshine || 1 Armour: None || 8 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 464 | 464 | 0 | 0 | 345 | 2 | 232.0 | Dungeon | 464 | 464 | 0 | 0 | 345 | 2 | 232.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 406 daAuts D:1: 58 daAuts