benacre Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -11, D:1) a ball python corpse (skeletalised by now) (9, 5, D:1) a +0 whip (10, -24, D:1) a ball python skeleton (10, 22, D:1) a ball python corpse (skeletalised by now) (11, -12, D:1) a frilled lizard corpse (skeletalised by now) (15, -19, D:1) a rat corpse (skeletalised by now) (26, 24, D:1) a hobgoblin corpse (skeletalised by now) (35, -14, D:1) an inkwell talisman (36, 8, D:1) a +0 robe (37, -9, D:1) a rat skeleton (38, 8, D:1) a +0 club (41, -23, D:1) a bat skeleton (49, 5, D:1) a +0 dagger (51, -31, D:1) a hobgoblin corpse (skeletalised by now) (62, 3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (6, 12, D:2) a +0 dagger a kobold skeleton (11, 50, D:2) a bat corpse (skeletalised by now) (14, 10, D:2) a +0 leather armour (17, 42, D:2) a +0 dagger (22, 55, D:2) the +6 short sword of Offence {flame, rElec rPois Int+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (25, 10, D:2) a bat skeleton (27, 10, D:2) a bat skeleton (39, -4, D:2) a rat corpse (skeletalised by now) (46, 59, D:2) a +0 whip a kobold corpse (skeletalised by now) (50, 11, D:2) a +0 short sword 5 stones (52, 20, D:2) a +0 club a goblin skeleton (59, 15, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (3, -1, D:3) a frilled lizard corpse (4, -5, D:3) a hobgoblin corpse (5, -6, D:3) a jackal corpse (6, -5, D:3) a jackal corpse (7, -6, D:3) a jackal corpse (9, -6, D:3) a bombardier beetle corpse (13, -1, D:3) a rat corpse (19, -6, D:3) a +0 ring mail (33, -16, D:3) a potion of magic (34, -9, D:3) a +3 flail of protection (unseen) (35, -3, D:3) a +1 mace of concussion (44, -9, D:3) a +0 sling