benacre Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 8, D:1) a +0 quarterstaff a bat corpse (skeletalised by now) (2, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 6, D:1) a +0 club (21, -5, D:1) a rat corpse (skeletalised by now) (23, 4, D:1) a hobgoblin corpse (skeletalised by now) (23, 10, D:1) a bat skeleton (23, 19, D:1) a +0 leather armour (33, -3, D:1) a +0 whip (35, 9, D:1) a +0 dagger (53, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 hammer of pain (0, 2, D:2) a +0 hammer (1, -7, D:2) a +0 hammer of concussion (unseen) (1, -6, D:2) a +0 hammer (1, -5, D:2) a +0 hammer (1, -2, D:2) a +0 hammer (1, -1, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (2, -6, D:2) a +0 hammer (2, -5, D:2) a +0 hammer (2, -3, D:2) a +0 hammer (3, -7, D:2) a +0 hammer (3, -6, D:2) a +0 hammer (3, -5, D:2) the +1 hammer of the Wheel {chaos, Fly rElec rN+} Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (14, -4, D:2) a +0 whip (16, 12, D:2) a hobgoblin skeleton (22, 9, D:2) a bat skeleton (28, 44, D:2) a frilled lizard skeleton (34, 2, D:2) a +0 club (38, 21, D:2) a quokka corpse (skeletalised by now) (41, 20, D:2) a frilled lizard corpse (skeletalised by now) (41, 29, D:2) a +0 flail a +0 chain mail the human skeleton of Terence (41, 30, D:2) a +0 club a +0 robe (43, 29, D:2) a +0 club 5 stones a +0 leather armour