Dungeon Crawl Stone Soup version 0.34-a0-1993-gc46cf17215 (webtiles) character file. Game seed: 4753216998739685316 52 benacre the Slasher (level 3, -2/27 HPs) Began as a Merfolk Gladiator on Jan 15, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1296 turns). benacre the Slasher (Merfolk Gladiator) Turns: 1296, Time: 00:01:24 Health: -2/27 AC: 6 Str: 14 XL: 3 Next: 85% Magic: 12/12 EV: 11 Int: 7 God: Gold: 65 SH: 4 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) h - +0 buckler rNeg . . . (100%) f - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 2 poisoned darts Armour c - a +0 helmet (worn) f - a +0 ring mail (worn) h - a +0 buckler (worn) Jewellery b - a ring of magical power (worn) Scrolls c - 3 scrolls of enchant weapon {unknown} e - a scroll of blinking {unknown} h - a scroll of vulnerability {unknown} k - a scroll of fear {unknown} Potions d - a potion of resistance {unknown} f - a potion of enlightenment {unknown} j - a potion of invisibility {unknown} Skills: - Level 2.1 Fighting + Level 5.1 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the gnoll! The gnoll is heavily wounded. You block the bat's attack. The gnoll barely misses you. The gnoll closely misses you. The bat barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You hit the gnoll. The gnoll is severely wounded. The bat hits you but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You block the gnoll's attack. x2; The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The bat misses you. The gnoll hits you but does no damage. The gnoll closely misses you. You slash the gnoll! You kill the gnoll! The bat hits you but does no damage. You block the gnoll's attack. Your Long Blades skill increases to level 5! You block the bat's attack. The gnoll hits you but does no damage. You see here a +0 club. You closely miss the gnoll. The bat hits you but does no damage. The gnoll hits you with a +0 whip. You die... #.....'.. ..... #.....# #######.. ......#.....##########.. ......+................. ......#.....# ########## ......#.....# ##### ............# #.... ......b.....# #.... .......@j# ########.... .........# ............ .#+###...# #.#########.# #...+ ............. #..:# #$#.#####.#.# #.# #...+ #.# #.....#.. #...#...# #.###.....#.. #.....###.........#.. #.#...............#.. You could see a gnoll and a bat. Vanquished Creatures An adder (D:2) 2 gnolls (D:2) A dart slug (D:2) 2 endoplasms 4 hobgoblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 3 bats 2 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benacre the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 301 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 472 | D:1 | Reached skill level 4 in Long Blades 1208 | D:2 | Reached XP level 3. HP: 14/27 MP: 3/3 1295 | D:2 | Reached skill level 5 in Long Blades 1296 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 5 | 5.1 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 80 Melee: Long sword || 80 Armour: Leather armour || 10 Ring mail || 59 Dodge: Dodged || 76 Block: Buckler || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1311 | 1291 | 20 | 45 | 1033 | 2 | 655.5 | Dungeon | 1311 | 1291 | 20 | 45 | 1033 | 2 | 655.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1123 daAuts D:2: 187 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+