benacre Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 3, D:1) a +0 sling (26, -7, D:1) a jackal skeleton (26, -2, D:1) a ball python skeleton (28, 23, D:1) a ball python corpse (skeletalised by now) (30, -20, D:1) a +0 sling (31, 11, D:1) a +0 robe (33, -14, D:1) a rat skeleton (38, -5, D:1) a +0 long sword (39, 18, D:1) a hobgoblin corpse (skeletalised by now) (48, 20, D:1) a +0 dagger a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (53, 19, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zijemn's Jewellery Shoppe a ring of magical power (unknown) (240 gold) an amulet of magic regeneration (unknown) (360 gold) a +6 ring of dexterity (unknown) (432 gold) a quill talisman (120 gold) a ring of protection from fire (unknown) (300 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of resist corrosion (unknown) (240 gold) (0, 7, D:2) a +0 dagger (1, 3, D:2) a rat corpse (skeletalised by now) (1, 19, D:2) a +0 robe (3, 15, D:2) a +0 whip a kobold corpse (skeletalised by now) (8, -33, D:2) a +0 whip (16, -31, D:2) a bat corpse (skeletalised by now) (19, 2, D:2) a bat skeleton (22, -14, D:2) a +0 robe (23, -12, D:2) a +0 club a goblin skeleton (27, -25, D:2) a fortress talisman (30, -28, D:2) a +0 dagger (34, -25, D:2) a +0 whip (34, -9, D:2) a +0 ring mail a +0 club an orc skeleton (34, -7, D:2) a quokka skeleton (40, 15, D:2) a +0 leather armour (45, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -8, D:3) a +0 hand axe a +0 scale mail a +0 short sword an orc corpse (skeletalised by now) (5, -14, D:3) a +0 trident (15, -21, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (16, -21, D:3) a +0 dagger a +0 short sword a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (16, -4, D:3) the +0 leather armour "Qulimuby" {Harm} Harm: It increases damage dealt and taken. It can be maximally enchanted to +3. (17, -21, D:3) a +0 hammer a +0 leather armour an orc corpse (skeletalised by now) (18, -10, D:3) a +0 dagger a goblin skeleton (20, -33, D:3) a +0 pair of boots (21, -9, D:3) a +0 dagger a goblin skeleton (24, -44, D:3) a +0 whip a +0 scale mail (30, -27, D:3) a +0 short sword a kobold skeleton (31, -4, D:3) a +0 short sword (32, -22, D:3) a +0 club a hobgoblin skeleton (33, -7, D:3) a +0 whip a kobold skeleton (35, -40, D:3) a +0 dagger a +0 robe a +0 falchion a +0 leather armour an orc skeleton an orc skeleton (36, -42, D:3) a +0 hand axe (36, -40, D:3) a +0 whip (37, -40, D:3) a +0 hand axe a +0 ring mail (41, -30, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund Level 4 of the Dungeon [Shop] Kohooj's Self-Published Books Jessica's Spellbook of Apprentice Sorcery (212 gold) Spells Type Level a - Slow Hexes 1 b - Soul Splinter Necromancy 1 c - Blink Translocation 2 d - Swiftness Air 3 the Almanac of Elementary Elements (401 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Sandblast Earth 1 d - Freeze Ice 1 e - Static Discharge Conjuration/Air 2 f - Scorch Fire 2 g - Ensorcelled Hibernation Hexes/Ice 2 h - Passwall Earth 3 the Incunable of Basic Undead Handling (213 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 the Vellum of Legendary Spells, Part IX (1163 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Surprising Crocodile Summoning 4 e - Vhi's Electric Charge Translocation/Air 4 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Ozocubu's Refrigeration Ice 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 the Quarto of Truth and Just Ice (767 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Ozocubu's Refrigeration Ice 7 e - Polar Vortex Ice 9 Cheibriados's Grimoire of Wasteful Hastiness (361 gold) Spells Type Level a - Swiftness Air 3 b - Discord Hexes 8 the Compendium of Elemental Confusion (624 gold) Spells Type Level a - Maxwell's Capacitive Coupling Air 8 b - Polar Vortex Ice 9 Sif Muna's Encyclopedia of Servitor Tips and Tricks (1071 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Arcjolt Conjuration/Air 5 c - Bombard Conjuration/Earth 6 d - Plasma Beam Fire/Air 6 e - Permafrost Eruption Ice/Earth 6 f - Orb of Destruction Conjuration 7 Xaamolacai's Incunabulum of Earth from Core to Peak (1153 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Earth 3 d - Petrify Alchemy/Earth 4 e - Brom's Barrelling Boulder Conjuration/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 (14, 0, D:4) an amulet of wildshape (28, -43, D:4) a +0 giant club (40, -4, D:4) a hound skeleton (43, -35, D:4) a quokka skeleton (43, -19, D:4) a +0 spear (44, -34, D:4) a +0 club a goblin skeleton (45, -6, D:4) a +0 war axe (53, -37, D:4) a +0 quarterstaff (56, -24, D:4) a hound skeleton (56, -22, D:4) a +0 club (58, -12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -10, D:5) an adder corpse (skeletalised by now) (1, 0, D:5) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 1, D:5) a +0 club a +0 club a goblin corpse (skeletalised by now) (1, 2, D:5) a +0 club a hobgoblin corpse (skeletalised by now) (1, 5, D:5) a +0 club a +0 club a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, -15, D:5) a +0 trident (2, 4, D:5) a +0 club a hobgoblin corpse (skeletalised by now) (5, -13, D:5) a +0 ring mail (5, 2, D:5) a +0 sling (6, 0, D:5) a +0 sling (10, -14, D:5) a quill talisman (16, -29, D:5) an iguana corpse (skeletalised by now) (19, -6, D:5) a +0 sling a goblin skeleton (20, -27, D:5) a +0 leather armour (20, 0, D:5) a +0 club a hobgoblin corpse (skeletalised by now) (20, 6, D:5) a +0 club a +0 club a +0 club a hobgoblin skeleton (21, 0, D:5) a +0 club (21, 2, D:5) a +0 club a gnoll skeleton (22, -7, D:5) a +0 sling a goblin skeleton (22, 3, D:5) a +0 club a +0 club a hobgoblin skeleton (22, 6, D:5) a +0 sling a goblin skeleton (23, -6, D:5) an iguana skeleton (23, 3, D:5) a +0 club (25, 3, D:5) an adder skeleton (30, -3, D:5) a +0 sling (30, -2, D:5) a +0 club (31, 4, D:5) a +0 sling (32, -5, D:5) a +0 pair of boots (32, -4, D:5) a +0 club a goblin skeleton (40, 6, D:5) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) (41, 0, D:5) a +0 club a goblin skeleton (41, 6, D:5) a +0 club (42, 0, D:5) a +0 club a hobgoblin skeleton (43, -9, D:5) a hound skeleton (47, 0, D:5) a +0 club a hobgoblin corpse (skeletalised by now) (48, -20, D:5) a +0 robe the kobold skeleton of Pikel (48, 0, D:5) a +0 club (49, 0, D:5) a +0 sling a goblin corpse (skeletalised by now) (49, 1, D:5) a +0 sling (50, 0, D:5) a +0 club (50, 1, D:5) a +0 club (52, 0, D:5) a +0 club (52, 1, D:5) a +0 sling a +0 short sword a +0 club a +0 club a +0 club a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (53, 0, D:5) a +0 whip a +0 halberd a hobgoblin corpse (skeletalised by now) (53, 1, D:5) a +0 club a goblin corpse (skeletalised by now) (53, 2, D:5) a +0 spear a gnoll corpse (skeletalised by now) (54, 1, D:5) a +0 dagger a kobold corpse (skeletalised by now) (54, 2, D:5) a +0 dagger a kobold corpse (skeletalised by now) (55, 1, D:5) a +0 short sword a kobold corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (2, -7, D:6) a +1 spear of flaming a +0 scale mail a +0 whip a gnoll skeleton (3, -7, D:6) a +0 halberd a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, 9, D:6) 3 potions of mutation 3 potions of moonshine (13, -1, D:6) an iguana corpse (skeletalised by now) (30, -17, D:6) a +0 robe (33, 0, D:6) a +0 sling (41, -23, D:6) a +0 spear a +0 scale mail a +0 club a +0 whip (41, -22, D:6) a +0 whip a +0 ring mail a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (44, 15, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Menaveg's Antique Armour Shoppe a +0 plate armour of command (500 gold) a +1 plate armour of fire resistance (600 gold) a +0 chain mail (120 gold) a +4 scale mail of fire resistance (620 gold) a +0 chain mail (120 gold) a +0 leather armour (40 gold) a +1 plate armour of poison resistance (540 gold) a +1 pair of boots of stealth (330 gold) (2, -1, D:7) a +0 short sword (14, -12, D:7) a +0 short sword a +0 leather armour (14, -5, D:7) a +0 hand axe a +0 plate armour an orc skeleton (15, -5, D:7) a +0 dagger a +0 leather armour (16, -14, D:7) a +0 scimitar a +0 robe (31, 6, D:7) a +2 war axe of holy wrath (35, -12, D:7) a +0 trident (43, -18, D:7) a +0 orcbow (44, -8, D:7) a +0 hand axe (45, 20, D:7) a +0 giant club an ogre skeleton (47, -7, D:7) a +0 short sword (50, 19, D:7) +0 steam dragon scales a +0 war axe the human skeleton of Maggie (51, 9, D:7) a +0 giant spiked club an ogre skeleton (54, 8, D:7) a +0 mace Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 pair of gloves "Beogaorch" {Dex+3 SInv Stlth-} (2560 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It can be maximally enchanted to +2. the conjuration staff of Fear {*Slow ^Fragile rElec Int+4 Conj} (3620 gold) [staff of conjuration] *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. the +4 hand axe of Cheese {sunder, Will+} (3560 gold) Will+: It increases your willpower. It can be maximally enchanted to +9. the +5 leather armour "Ceacvoaf" {rPois rN++ rCorr Dex-2} (5010 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +0 robe of the Akabeko {rElec rPois rCorr Int-3} (1840 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It can be maximally enchanted to +2. the +1 ring mail "Gidus" {^Drain Slay+5} (3140 gold) ^Drain: It drains your maximum health when unequipped. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It can be maximally enchanted to +5. the amulet "Opygg" {Wildshape rElec rF++} (6150 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Zin disapproves of the use of such an item. the ring "Sohum" {Will+ EV+5 SInv} (5280 gold) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. the +0 robe "Wereim" {Str+4} (1630 gold) Str+4: It affects your strength (+4). It can be maximally enchanted to +2. the +7 chain mail "Arruq" {Int+4} (5640 gold) Int+4: It affects your intelligence (+4). It can be maximally enchanted to +8. the +1 ring mail of the Furrier {+Inv Dex+3} (2930 gold) +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +5. the air staff of the Bursted God {rElec rN+ Dex+8 Stlth- Air} (5160 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. the ring "Quicow" {+Blink Fly rCorr Str+8} (5390 gold) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). the +1 leather armour of the Sun {rN+ MP+6 Int+4} (3920 gold) rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Int+4: It affects your intelligence (+4). It can be maximally enchanted to +3. the +4 mace of Integrity {concuss, rElec rC+ rCorr} (4960 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. the hive talisman "Exenarch" {rN+ Int+3} (10350 gold) [hive talisman] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Zin disapproves of the use of such an item. the ring of Ekitru {rF+++ Wiz Str-2 Int+2 SInv} (7620 gold) [ring of wizardry] rF+++: It renders you almost immune to fire. Wiz: It increases the success rate of your magical spells. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the +0 ring mail of Darkness {Regen+ Stlth+} (1380 gold) Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It can be maximally enchanted to +5. the +9 plate armour of Dramatic Exits {rN+ Int+3} (8050 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +10. the ring "Qinas" {+Blink Str+3 Int+6} (5630 gold) [ring of intelligence] +Blink: It lets you blink. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). (0, 0, D:8) a +0 short sword a +0 orcbow a +0 war axe a +0 chain mail an orc skeleton (1, 0, D:8) a +0 dagger a +0 robe a +0 flail a +0 scale mail an orc skeleton an orc skeleton (7, 6, D:8) a +0 short sword (8, 7, D:8) a +0 short sword (9, 13, D:8) a +0 short sword a kobold skeleton (10, 10, D:8) a +2 whip of draining (11, 8, D:8) a +0 flail a +0 scale mail (11, 9, D:8) a +0 club a kobold skeleton (27, -24, D:8) a bullfrog skeleton (35, -23, D:8) a +0 short sword a boomerang a +0 short sword an orc corpse (skeletalised by now) (35, -22, D:8) a +0 hand axe a +0 leather armour a +0 club a +1 dagger of venom a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -8, D:8) a bullfrog skeleton (67, -2, D:8) a +3 long sword a +0 robe (67, -1, D:8) a +2 whip of freezing a +0 flail a +0 robe of cold resistance (67, 0, D:8) a +2 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) 21 gold pieces (4, 5, D:9) a throwing net (6, -11, D:9) a +0 orcbow a +0 shortbow a yak corpse (skeletalised by now) (8, 8, D:9) a +0 hand axe a +0 shortbow (9, 6, D:9) a +0 sling a +0 quarterstaff a +0 leather armour the human corpse of Joseph the Ecumenical Temple